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Old 11-21-11, 03:22 PM   #1
fastfed
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This may seem like a daft idea but, seen as the devs have abandoned SH5 and its still a buggy,laggy piece of ****. Maybe GWX team could fix it?


NO!!

GWX, was supposed to do SH4, They actually started to gather information and maybe even started coding certain things.. Dunno.


but when SH5 was being announced they thought, (because of the hype) it was going to be awesome..

Truth be told, its HORRRRRRIBLE!!!

So.. they should now go back and do SH4.. It was a great platform and would be great! NOT SH5.. Let that horrible game die in a great big explosion from a torpedo
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Old 11-21-11, 03:44 PM   #2
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So.. they should now go back and do SH4.. It was a great platform and would be great! NOT SH5.. Let that horrible game die in a great big explosion from a torpedo
Maybe you should read the thread. There is no GWX team and will almost certainly never be again. Former members are working with others on both SH4 and SH5.
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Old 11-21-11, 04:04 PM   #3
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Maybe you should read the thread. There is no GWX team and will almost certainly never be again. Former members are working with others on both SH4 and SH5.
Rgr that
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Old 11-21-11, 05:00 PM   #4
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Former members are working with others on both SH4 and SH5.
And SWTOR (Yet to be released! ) and The First Templar.
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Old 01-04-12, 12:56 PM   #5
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Default SH3 and SH5

Your work on SH3 to make GWX was excellent, extremely professional, GWX is the flagship Sub Sim, enormous fun to use and as challenging as it gets. I profoundly thank you, there is nothing out there as good.

You alluded to SH5. Is there a real likelihood now that a GWX team, will take up arms and fix SH5 to SH5GWX mod?

My SH5 sits in the box awaiting SH5GWX. By the way I hate the SH5 torpedo solution system, not a scratch on your SH3 version. All navigation and tools far far superior in SH3.

To reward the team can you sell services to Ubisoft entertainment to fix SH5 and make it not only playable but at your quality standard?
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Old 01-04-12, 01:13 PM   #6
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IMHO it's a pity to waste GWX Team experience, knowledge and talent for doing nothing. SH5 never be a base for next GWX, but what about SH4? GWX Team tried to adopt SH4 for GWX second version, but project was cancelled after first infos about SH5 release plans. As we can seee now it was wrong decision. Why don't use this group of talented kaleuns for creating something good for SH4? SH4 is close to SH3 in philosophy of playing, much closer than SH5. There is a solid base - Operation Monsun. It's not necessary to start work from the beginning, with Lurker permission it will be easier to create addon for OM similar to GWX (drakkhen20 tried to start something, but without help from others it's impossible).
Don't you think the same mates?
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Old 01-04-12, 01:19 PM   #7
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It would be nice, but remember you're not talking to a team now, but rather individuals who have moved on to other things. Some of the members are working on other things, some of them don't even come around much anymore, and at least one key member has disappeared, seemingly off the face of the earth, and doesn't answer any messages from other members.

There is no GWX team anymore, and only one of them posts here on a daily basis. Another team might be assembled for SH4, and I wish someone would do that, but the 'mates' you're talking to don't even exist anymore.
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Old 01-04-12, 01:28 PM   #8
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Originally Posted by Admiral_Stealth View Post
My SH5 sits in the box awaiting SH5GWX.
Your SH5 is going to have a mighty long wait.

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Originally Posted by jaxa View Post
IMHO it's a pity to waste GWX Team experience, knowledge and talent for doing nothing. SH5 never be a base for next GWX, but what about SH4? GWX Team tried to adopt SH4 for GWX second version, but project was cancelled after first infos about SH5 release plans. As we can seee now it was wrong decision. Why don't use this group of talented kaleuns for creating something good for SH4? SH4 is close to SH3 in philosophy of playing, much closer than SH5. There is a solid base - Operation Monsun. It's not necessary to start work from the beginning, with Lurker permission it will be easier to create addon for OM similar to GWX (drakkhen20 tried to start something, but without help from others it's impossible).
Don't you think the same mates?
No. There is no more GWX team. They're gone, they're not coming back. Making it sound like the GWX team are the only ones who can improve upon the SH games is very disrespectful to the folks who have done awesome things with SH4 and SH5.
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Old 01-04-12, 01:53 PM   #9
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Your SH5 is going to have a mighty long wait.



No. There is no more GWX team. They're gone, they're not coming back. Making it sound like the GWX team are the only ones who can improve upon the SH games is very disrespectful to the folks who have done awesome things with SH4 and SH5.
I don't want to disrespect any people creating addons for SH4, they make superb works, like lurker for instance. I only wanted to say that it was fantastic work doing something with GWX Team. I know it's a past and never return, but some of team members still exist on this forum and could be helpful with this work.
There is no info about any new simulator of Uboot in close future, so facelifting of SH4 ATO would be strongly appreciated.
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Old 06-30-14, 01:27 AM   #10
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Thank you GWX team for being awesome
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Old 01-04-12, 02:07 PM   #11
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Jaxa you are right in what you say.
SH4 is excellent I agree and indeed a stronger more substantial sim than SH5, and SH5 more disappointing than was expected.

Added to your argument a generous amount of work on the SH4GWX mod is already done, and at present wasted. Indeed the task of finishing the SH4GWX mod is likely to be far simpler and more likely to succeed in a short timescale. Whereas an SH5 undertaking could last a long time, and require completely redesigning the sim.

However the potential of a first person type SH5 appeals, although in practice as presented it is very fiddly and interactions boring. How many of us couldnt get down that hatch from the bridge fast enough, indeed got stuck using the mouse to get into it! However well my missions went due to the game glitches I never got out of British waters!

I think the potential for that the game could be brilliant, and with more sub classes; but at present its a mess. And a lot of necessary tools available in SH3GWX just arnt there. The present limitations are so severe that I doubt its possible to take on a decent destroyer or group of them, or aircraft!!!!! and survive as can be achieved by a good captain in SH3GWX with skill.
One often has to listen to the sounds oneself to judge evasions, to have have the right information available; alas the separation of the periscope up the ladder from the sound sensor is so far....

OK better have an excellent SH4GWX mod please!
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Old 01-04-12, 02:46 PM   #12
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Default SH4 and SH5

mookiemookie
Interesting to read your thread to Jaxa concerning the very many people who are also making superb mods. What do you think is the way forwards for these subsims?
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Old 01-04-12, 03:11 PM   #13
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mookiemookie
Interesting to read your thread to Jaxa concerning the very many people who are also making superb mods. What do you think is the way forwards for these subsims?
I think as Dark Wraith makes progress in his GR2 tool, we get closer and closer to allowing many things to be changed in SH5. The one thing keeping me away from it is the pitiful selection of merchant shipping...once people are allowed the ability to add and change ship models, I think the floodgates will be opened on that.
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Old 01-05-12, 05:52 PM   #14
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Added to your argument a generous amount of work on the SH4GWX mod is already done, and at present wasted.
Any work done on a GWX version for SH4 was trashed long ago.
In some ways I regret deleteing all the good stuff, but it's done and no one can change that fact.


Quote:
Indeed the task of finishing the SH4GWX mod is likely to be far simpler and more likely to succeed in a short timescale.
Without the ORIGINAL work done for GWX 4?
How could it be simpler?
At the time the project was ended?
We projected AT LEST 1 more year before testing even started on an Alpha!
I don't consider that a short time scale.

There is NO GWX TEAM anymore.
There are very few GWX 4 original files anymore.
There are very few GWX Devs who even Mod SH series of games now.

So to put it bluntly?
If you poop in one hand and wish in the other?
Which one gets full first?
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Old 01-05-12, 06:39 PM   #15
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I've noticed something as supermods go. Generally speaking (and i realize i'm painting with a fairly wide brush ), most the people behind the supermods from SH3, SH4, and i believe, even Sh5, are all from the same "generation" of subsim members/modders. In fact, some of these people have even worked on the most widely used supermods from both Sh3 and SH4. As the old timers go, their ranks have gotten progressively thinner with each sequal of the SH series.

My point is, as time goes on, people move on to new pursuits. So maybe it's time for a new generation of modders to step forward instead of everyone perpetually relying on the same old crowd of people who have moved on to other pursuits or hobbies.
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