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Old 12-17-21, 05:30 PM   #151
Toyotagt86
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Default Testing the Merchant Fleet mod 3.3 Lite (Onealex & Toyotagt86 versions)

Quote:
Originally Posted by kyle9154 View Post
I just tested the Merchant fleet mod with your newest release and all is working perfect. I'm going to reupload a Onealex edition and a Toyotagt86 edition of it with sh3 commander ship names.cfg and Englishnames.cfg files included. All you'll have to do is download the one for whatever compilation mod your using and paste/overwrite in main SH3 folder then enabled MFM with Jsgme application.
Hi Kyle9154
I have download the MFM Mod for my version and will start to test soon
Thank you for your work

Best Regards
Toyotagt86
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Old 12-17-21, 05:32 PM   #152
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Originally Posted by Toyotagt86 View Post
Hi Kyle9154
I have download the MFM Mod for my version and will start to test soon
Thank you for your work

Best Regards
Toyotagt86
others have already tested and all seems to work fine
question though: when are you going to add a uniform mod for the crew like Onealex and Anvar and many other mega mods have?
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Old 12-17-21, 05:54 PM   #153
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radar

Quote:
Originally Posted by kyle9154 View Post
others have already tested and all seems to work fine
question though: when are you going to add a uniform mod for the crew like Onealex and Anvar and many other mega mods have?
This, is 1 of the... improvements of My own, that I am currently... working on, that I mentioned of, in your "MFM for Toyo's mod set" thread, kyle.

A uniform mod set that Incorp's a couple of uni's from 1Alex, Anvarts GWR set up.. looking to give it a... Das Boot feel & look.



M.M.
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Old 12-17-21, 05:58 PM   #154
Toyotagt86
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Default About the uniform

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Originally Posted by kyle9154 View Post
others have already tested and all seems to work fine
question though: when are you going to add a uniform mod for the crew like Onealex and Anvar and many other mega mods have?
Hi Kyle9154
I think the original GWX 3.0 uniform looks not bad, my plan is fix the bug when select the realistic crew in SH3 Commander first. Then searching the upgrade effect pack I like for the crew.

Best Regards
Toyotagt86
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Old 12-17-21, 05:59 PM   #155
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Originally Posted by Toyotagt86 View Post
Hi Kyle9154
I think the original GWX 3.0 uniform looks not bad, my plan is fix the bug when select the realistic crew in SH3 Commander first. Then searching the upgrade effect pack I like for the crew.

Best Regards
Toyotagt86
yeah sounds good
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Old 12-17-21, 06:31 PM   #156
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Originally Posted by Toyotagt86 View Post
Hi Kaleun Maximus U669
Thank you for your suggestions
According your suggestion I have the plan below
1. For the U-mark you want to get an optional mod to remove it, am I right?
2. I will research how the Fifi' s mod done in the Zone and .sim file to get the negative buoyancy effect
3. I will try to repair and release an fix pack or merged in next version
4. I have no experience in using the Photo Shop, I am searching someone Make the Picture for me, if I need merged the Arthem map
5. Searching a crew model to replace the cook, It could be fix in next version

Best Regards
Toyotagt86
I will contact you tomorrow because I am full of sh3 for today eight ..
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Old 12-18-21, 05:56 AM   #157
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Originally Posted by Toyotagt86 View Post
5. Searching a crew model to replace the cook, It could be fix in next version

FM's New Interiors v2.1D (Fixed for OLC's GUI) & Less Foggy Interiors
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Old 12-18-21, 03:38 PM   #158
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FM's New Interiors v2.1D (Fixed for OLC's GUI) & Less Foggy Interiors

Is this just the v2.1d file, or is it something else ?
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Old 12-18-21, 06:09 PM   #159
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Default This cook model looks cool!

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Originally Posted by Anvar1061 View Post

FM's New Interiors v2.1D (Fixed for OLC's GUI) & Less Foggy Interiors
Hi Anvar1061
This cook model looks cool ,I will down load the FM's New Interiors v2.1D Mod and have a look ,Thank you very much

Best Regards
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Old 12-19-21, 10:20 AM   #160
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Default

Question: I thought your newest version included all the enhanced effects but I don't see volumetric clouds 2.2 and SH4 effects from Rubini in my latest career, did you leave it out?
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Old 12-19-21, 10:32 AM   #161
Kal_Maximus_U669
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Quote:
Originally Posted by kyle9154 View Post
Question: I thought your newest version included all the enhanced effects but I don't see volumetric clouds 2.2 and SH4 effects from Rubini in my latest career, did you leave it out?
Yes Kyle is not in it ... I use Alex's one ... I forgot to mention it in the requests I made but it would be good to correct it too. is I hope not to hear me I do not like the fog ... I do not like if ... because it becomes painful because it is really essential too
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Old 12-19-21, 12:01 PM   #162
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Default Stiebler

Hey Toyota Gt86 In an old email that Fifi sent me for the environment pack, it is the one from Fifi that he uses


https://www.subsim.com/radioroom/sho...27&postcount=1
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Old 12-19-21, 06:47 PM   #163
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Icon14 MFM 3.3 new

Everything works for me OneAlex .. (Ahnenerbe) & Toyota Gt86 (ArB & Mgui) is this time in full career recharge Impeccable Sauv for both bravo Kyle
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Old 12-19-21, 08:32 PM   #164
Toyotagt86
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Default About the Effects

Quote:
Originally Posted by kyle9154 View Post
Question: I thought your newest version included all the enhanced effects but I don't see volumetric clouds 2.2 and SH4 effects from Rubini in my latest career, did you leave it out?
Hi Kyle 9154
I had never merged the volumetric clouds 2.2 and SH4 effects from Rubini in my Compilation. The SH4 effects Mod That I merged is the Original one Which have not upgrade by Rubini

Best Regards
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Old 12-19-21, 08:41 PM   #165
Toyotagt86
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Default About the EnvSim.act X

Quote:
Originally Posted by Kal_Maximus_U669 View Post
Hey Toyota Gt86 In an old email that Fifi sent me for the environment pack, it is the one from Fifi that he uses


https://www.subsim.com/radioroom/sho...27&postcount=1
Hi Kal_Maximus_U669
I know this mod and I have tested before, but I don't like it, because you will get a foggy day or a windy day even when you are in the port at the time of starting a new patrol. I want start a new patrol with a good weather at the beginning. But if you like this mod I can add this mod as an optional mod in next version release

Best Regards
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