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Old 10-08-06, 05:34 AM   #1
Dust
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Default Global Conflict Blue (GCB) 0.8.4

This build has improved ntds symbology (thanks ryan) and more airbase automation

- Aircraft can now be double clicked to queue for launch
- Color coding of aircraft icons indicates ready/refueled, reserved for mission, damaged, and launch and movement status
- AIM-9's should now work

http://www.gcblue.com/files/install_...v_20061007.exe

Last edited by Dust; 10-08-06 at 05:38 AM.
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Old 10-09-06, 01:26 PM   #2
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http://gcblue.com/wiki/index.php/Mai...User_Reference

some help how to use the program

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Old 10-24-06, 04:52 PM   #3
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Multiplayer updates, scroll bars for chat and info windows, Ryan's Tico, fuel consumption penalty at higher speeds for ships, some lighting adjustments:

http://www.gcblue.com/files/install_...v_20061023.exe
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Old 11-17-06, 12:19 PM   #4
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Latest 0.8.4 development build
This build has improved ntds symbology (thanks ryan) and more airbase automation
- Aircraft can now be double clicked to queue for launch
- Color coding of aircraft icons indicates ready/refueled, reserved for mission, damaged, and launch and movement status
- AIM-9's should now work
- Multiplayer updates
- Scroll bars for chat and info windows
- Ryan's Tico
- Fuel consumption penalty at higher speeds for ships
- Some lighting adjustments
- Database restructured to break out generics table into separate tables. Also added new fields for some new features. Ported old database but needs testing!
- Added takeoff weight limit. AI fixes to pick better loadouts need work.
- New sonar detection and IR signature params
- Added thermocline to sonar detection
- Fixed bombing bug that caused game to not recognize bombs correctly (Raven)
- G-limit for turns now works for aircraft
- Replaced induced drag model for jets with model using IAS cruise speed
- Fixed visual detection to correctly perform ID at close ranges (SSN21)
- Added Ryan's AIM-9 and GulfKnight A-7 models
- Modified time display to show zulu and local times
- Tweaked sky again. Need to upgrade with csp's latest or osgEphemeris
- Fixed carrier landing bug (Raven)


http://www.gcblue.com/files/install_...v_20061116.exe

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Old 11-19-06, 07:41 PM   #5
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http://www.gcblue.com/files/install_...v_20061119.exe

- New database option to support loading only records needed for scenario (disabled by default, edit xml/options.xml to enable)
- Added ? and * wildcard character support for launcher item names. E.g. AIM-9* would allow any AIM-9 variant. Not sure how useful this will be, but it is helpful for test.
- Flight ops gui updated to handle larger numbers of aircraft (21-80) on CV or airbase. Previously the window used to overflow with lots of useless boxes.
- Added paging feature to stores gui to allow more than 16 items to be used.
- Added night penalty to visual detection

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Old 12-01-06, 10:37 PM   #6
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http://www.gcblue.com/files/install_...v_20061201.exe

http://www.gcblue.com/files/install_..._20061201b.exe ("optimized version")

- Fixes for helo dipping sonar (thanks to imagecontrol for pointing out)
- Many multiplayer stability improvements
- Added carrier group multiplayer scenario
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Old 06-12-07, 04:08 PM   #7
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OK I downloaded and installed latest GCB switched to 32 bit for my display and it is as smooth as anything.

The thing doesn't like 16 bit.
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Old 06-12-07, 08:40 PM   #8
Dust
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Quote:
Originally Posted by XabbaRus
OK I downloaded and installed latest GCB switched to 32 bit for my display and it is as smooth as anything.

The thing doesn't like 16 bit.
great that it runs for you.
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Old 06-13-07, 10:56 AM   #9
Blacklight
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Nope. Switching to 32 bit doesn't work for me. That lagged it more. It just can't seem to find proper 3D drivers. There's got to be some kind of incompattability with my NVidia drivers and the program.
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Old 06-13-07, 01:10 PM   #10
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I simply can't get the program to find a 3D driver. I may as well go back to Harpoon 3 Advanced Naval Warfare (Awesome game !).

Anyone else play this ? How does GCB compare to it ?
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Old 06-15-07, 09:11 PM   #11
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Quote:
Originally Posted by Blacklight
I simply can't get the program to find a 3D driver. I may as well go back to Harpoon 3 Advanced Naval Warfare (Awesome game !).

Anyone else play this ? How does GCB compare to it ?
gcb maybe the future of harpoon. there are some talks about converting harpoon scenarios to gcb. dont know whats the last standing of the talks.

forum topic on harpoonhq about gcb
http://www.harpoonhq.com/phpBB2/viewforum.php?f=29

bugtracker of gcb at harpoonhq
http://www.harpoonhq.com/GCBMantis

so it has a direction, hope it comes true.

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Old 06-16-07, 09:58 AM   #12
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Quote:
Originally Posted by Blacklight
I simply can't get the program to find a 3D driver. I may as well go back to Harpoon 3 Advanced Naval Warfare (Awesome game !).

Anyone else play this ? How does GCB compare to it ?
I've played H3 and GCB.

I'd have to say once GCB is finished and gets a lot of platforms in.. I'd be more than happy to switch to it.
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