SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-24-20, 09:01 AM | #7 | |
Born to Run Silent
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Quote:
Of course, we know some U-boat aces did manage to get inside the convoys, and that seemed to be a celebrated achievement, not a simple (or safe) task. One other thing; currently when the ships fire flares it basically extends their visible detection range. Ideally, there should be less certainty that a flare will make a sub visible. Imo, the trick for a good game is to have a variety of factors: day/night, weather, moon/no moon, alerted/not alerted, sea state, and a random experience/crew quality factor for each ship. Combine these and the gameplay is realistic and improved. It will keep the players on their toes in honest fashion. Thanks, Andy, for posting that excerpt!
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SUBSIM - 26 Years on the Web Last edited by Onkel Neal; 04-24-20 at 09:10 AM. |
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spotting, suggestion, wolfpack |
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