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Old 12-22-2019, 04:18 PM   #1
Join Date: Jul 2017
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Default How to make torpedoes to guide at "noisemakers"


private bool CheckTargetInSensorCone()

add this code below line 23

for (int j = 0; j < UIFunctions.globaluifunctions.playerfunctions.sens ormanager.noisemakerObjects.Length; j++)
if (this.CheckWithinSensorAngles(UIFunctions.globalui functions.playerfunctions.sensormanager.noisemaker Objects[j].gameObject.transform) && !this.passiveHoming)
this.targetTransform = UIFunctions.globaluifunctions.playerfunctions.sens ormanager.noisemakerObjects[j].transform;
return true;


Can I give a link to my page here ?
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Old 01-08-2020, 11:43 AM   #2
Onkel Neal
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Can you detail what this does? thx
There have been a lot of U-boat games in the past but nothing like Wolfpack.
Good hunting and don't forget to close the hatch!

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