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Old 07-29-08, 08:11 PM   #1
Madox58
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Default TheGreyWolves.com!

As with any new command, change is something you can naturally expect.

Some things you will be able to piece together as time goes on without a doubt,
but I am happy to point out that some changes will be obvious.

From the release of GWX 2.0 for SH3 until now,
danlisa has been kind enough to host and manage the GWX website on his personal webspace.
Somewhat recently,
danlisa was informed that his free webspace hosting will need to be migrated
to a new server & URL.

In so doing they would no longer allow more that one user created site
or support the file transfer process he used to update & host the GWX Homepage.
So he couldn't migrate it without losing other important personal material.

Danlisa,
with much respect,
thank you for the time you spent managing the GWX website,
with over 100,000 hits within six months...
it tells me that we all did something pretty damn cool!
Thanks for the part you played in our success!


Interesting thing though... when life chunks lemons at ya. You get to make LEMONADE!

Given the determination of the team and the obvious skill everyone brings to the table.
The bump in the road brought us an opportunity the team has naturally
and selflessly adopted and invested in.

For the first time ever, the Grey Wolves Project has its own domain in webspace!

www.TheGreyWolves.com

We've just gotten it ported over and will be updating it in the near future.

Additionally, since I am the new project manager ,


all you GWX devs and long-standing crewmen better start polishing your boots
and enjoy your last days on leave.
I've decided to start the clock running much earlier!
The GWX4 production phase for the first build begins in two weeks.

The other two months of leave that you were expecting... are CANCELLED!

We are going to run a tight ship and are going to run silent to maintain focus on the work at hand.

Anyone who arrives late can take their potato peeler to the galley and meet with your old buddy, Fritz!

Sure it will take a fair amount of time to execute the GWX4 release for SH4... but incase you haven't noticed?
The Grey Wolves never give up,
and we aren't going anywhere.

Penny, would you please wax your whip and pop anybody who complains?

That will be all. Now stop looking at us funny! The project manager has spoken!
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Old 07-29-08, 08:27 PM   #2
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Hehe, I love the seriousness and bravado! You go, girls! (See, Penelope, this time I didnt say boys)
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Old 07-30-08, 02:21 AM   #3
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Thanks mate.

Woohoo, the Wolves go dot com.Very Cool. I extend my personal thanks to the selfless team member who took the website on board (at personal expense) to ensure it continued to serve anyone looking for GWX info & files. You, Sir, rock.
.
.
.
.
.
.
Edit: Don't start a flame war for any reason. -NS
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Old 07-30-08, 04:13 AM   #4
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Quote:
Originally Posted by privateer
Penny, would you please wax your whip and pop anybody who complains?
BAM!

Now thats what Im talking about.... about damn time shoreleave was cancelled, I got some new charts here and I am 100% ready to start plotting! Just tell me where we are going!!

Oh and don't forget to visit

www.thegreywolves.com

for all your GWX needs!
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Old 07-30-08, 05:32 AM   #5
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Quote:
Originally Posted by privateer
The other two months of leave that you were expecting... are CANCELLED!

nice, this messege i was waiting for. i hope there will be lots of updates on your new webpage concerning progress in development...

and some questions at the end: who gives the goal gwx4 has to reach? will there be any polls concerning sensors, ships, etc., or do you plan to make it on your own ideas? and second: what about the way of installation? will gwx4 be an standalone installer without any options? or will this be a JSGME product? JSGME is more flexible, for example there would be options for faster and slower rigs, for harder or easier AI, for more or less ships, harbour traffic etc.
and third: do you plan to recruit new personal for a faster release? there are lots of modders here, and there will be lots of work, non modders could do. if any help is appreciated, i would like to help (writing documents, doing stupid, time consuming works etc.) and why not asking other, high talented modders?

i am very excited and i hope, the whole team can make sh4 as realistc as possible. good luck.


greetz, Jaeger
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Old 07-30-08, 07:14 AM   #6
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For me, Silent Hunter 4 was only going to be a complete game once the U Boat Atlantic Campaign was added.

I'm very glad to see that the Grey Wolves are beginning their Silent Hunter 4 journey. The end result will be worth the wait.
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Old 07-30-08, 07:48 AM   #7
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Hi Jaeger,

I saw your questions here sitting so will answer as best I can for you.

In terms for goals for GWX 4, that is down to Privateer and the Team to decide when that goal(s) has been reached or acheived. As far as I am aware... GWX 4 will strive for the same Historical Accuracy, content, and gameplay experience in SH4 that was strived for and I believe, acheived, in SH3.

SH4 is a superior game to SH3 in many many ways.

as far as I know!
Installation will be via and installer again for maximum ease and convenience for the user base, no doubt GWX 4 will come complete with some optional mods as GWX 1 and 2 did. With things like Light Harbour traffic.

Recruitment is something that Privateer as Project Manager will decide. We are still on shore leave don't ya know.... well whats left of it! LMAO
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Old 07-30-08, 08:13 AM   #8
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Quote:
Originally Posted by Penelope_Grey
Installation will be via and installer again for maximum ease and convenience for the user base,
Personal opinion...in SH4 I think installation via JSGME would make more sense.

With SHIII, you could ask people to uninstall and reinstall the game and then patch to 1.4b before adding GWX and nobody had a problem with it. But SH4 offers the Fleet Boat Campaign as well as the new Atlantic Campaign. People are not going to be happy about having to uninstall and reinstall SH4 in order to get GWX in half of the game.

It's one thing disabling all your mods and re-enabling as appropriate...it's quite another doing a full reinstall of the game.

Just my two cents.
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Old 07-30-08, 08:18 AM   #9
Reise
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Multiple installs

I already have 3 install of SH4
One more is no problem
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Old 07-30-08, 08:22 AM   #10
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Quote:
Originally Posted by Reise
Multiple installs

I already have 3 install of SH4
One more is no problem
Agreed. But it's fine if you know what you're doing, and a mess if you don't.
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Old 07-30-08, 08:25 AM   #11
Reise
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Whats to know

Install SH4 and patch to 1.5 UBM

Go Ubisoft folder and copy complete Silent Hunter 4 Wolves of the Pacific folder so you have two of them
Repeat as needed and rename to mods you add on each
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Old 07-30-08, 08:30 AM   #12
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Quote:
Originally Posted by TDK1044
Personal opinion...in SH4 I think installation via JSGME would make more sense.
Basically, we'll certainly go for the installer cause JSGME can let files in any folder when you have to disable BIG mods...
It will not happen using an installer.
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Old 07-30-08, 08:35 AM   #13
Penelope_Grey
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Quote:
Originally Posted by TDK1044
Quote:
Originally Posted by Reise
Multiple installs

I already have 3 install of SH4
One more is no problem
Agreed. But it's fine if you know what you're doing, and a mess if you don't.
Not a problem on the multiple install, there'll be a set of crystal clear step-by-step instructions given out if users want to have a dual install (one for U-Boats one for fleet boats)

But the installer is the best way to go to avoid getting bogged down in mod mish mashes.
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Old 07-30-08, 08:37 AM   #14
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...and there was I thinking that some kind of standing order was in place from the Team Leader/Kpt.....:hmm: Oh well, plenty of space in the galley......

LMAO - You've still got to built it and you're already talking about distribution.
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Old 07-30-08, 08:41 AM   #15
TDK1044
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Quote:
Originally Posted by Penelope_Grey
Quote:
Originally Posted by TDK1044
Quote:
Originally Posted by Reise
Multiple installs

I already have 3 install of SH4
One more is no problem
Agreed. But it's fine if you know what you're doing, and a mess if you don't.
Not a problem on the multiple install, there'll be a set of crystal clear step-by-step instructions given out if users want to have a dual install (one for U-Boats one for fleet boats)

But the installer is the best way to go to avoid getting bogged down in mod mish mashes.
Excellent. I think that way you'll get many more people using GWX instead of just the hard core SHIII users. That's good news for everyone.
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