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Old 04-23-09, 11:38 AM   #1
pythos
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Okay, I conducted some tests with the soundset. This was the procedure followed.

First off this is sh4, with the latest versions of RFB, RSDC and of OM.

1) Loaded un-corrupted game file.
2) advanced 12 game hours.
3) saved game
4) exited sh4
5) Re-started sh4, and loaded last saved game to verify save integrity.
6) exited sh4.
7) enabled sound set with JSGME
8) Re-started sh4, and loaded last save.
9) game loads up fine. Advance 12 game hours.
10) Save game under new title
11) execute crash dive, regular surface, regular dive, E surface, and fire one torpedo. This was to activate possible bad sound files.
12) Make new save.
13) exit sh4.
14) Re-start sh4, and load torpedo shot save.
15) success.
16) Load save prior to torpedo shot, without exiting sh4.
17) success.

With this it would seem the aforementioned problem was with something in the game itself that did not "surface" during this test run and not the sound set.

So Hopefully this series of tests have shown the integrity of the sound files, and I apologize if I sullied the worth of this awesome sound set.
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Old 04-23-09, 05:38 PM   #2
Webster
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help me out here guys, i dont play the german side so im new to this stuff, if i install this will german voices work for german side and english for US side or do you have to uninstall this to get the english voices back?
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Old 04-23-09, 05:42 PM   #3
Sailor Steve
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Unfortunately that's a place where they made a step backwards for SH4. In SH3 you could select English or German voices. In SH4 you can't. You have to have a set of each, or use the stock voices for English and one of the German sound packs for German.

It's a pain, especially since it takes it almost 15 minutes to install DBSM each time (at least for me).

I'm hoping SH5 will be better.
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Old 04-23-09, 09:46 PM   #4
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Quote:
Originally Posted by Sailor Steve View Post
Unfortunately that's a place where they made a step backwards for SH4. In SH3 you could select English or German voices. In SH4 you can't. You have to have a set of each, or use the stock voices for English and one of the German sound packs for German.

It's a pain, especially since it takes it almost 15 minutes to install DBSM each time (at least for me).

I'm hoping SH5 will be better.
so then it looks like the only way is to have a completely seperate install just for the german side?

im being very carefull with my GFO patch not to include things that could interfere with the german side like converting the snorkel commands over for sd radar mast operation because then the german side would have the message saying it was sd radar when you activated the snorkel. but how realistic is it to really be able to play both sides on one install?
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Old 04-24-09, 01:58 PM   #5
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It would be nice, and could be done with the proper development, but SH4 doesn't do it at present. I'll end up with two installs anyway, just because GWX is so big and changes so much that GWX4 will almost certainly not be JSGME-friendly.

"Well, I think I'll play German today. GWX should take about half an hour to load up, so I'll just make some lunch while I'm waiting."
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Old 04-24-09, 02:07 PM   #6
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It's now up on the SubSim Downloads page. My first post is now changed to take you there:
http://www.subsim.com/radioroom/down...o=file&id=1083
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Old 04-24-09, 05:05 PM   #7
Webster
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Quote:
Originally Posted by Sailor Steve View Post
It would be nice, and could be done with the proper development, but SH4 doesn't do it at present. I'll end up with two installs anyway, just because GWX is so big and changes so much that GWX4 will almost certainly not be JSGME-friendly.

"Well, I think I'll play German today. GWX should take about half an hour to load up, so I'll just make some lunch while I'm waiting."
from what ive seen in how the game works (and i still dont understand most of it lol) theres not much dual use you can get from the files so i would bet that gwx4 will basically gut the game and clone all the files to switch to the german side. if i were to attempt something like that i would remove all fleetboat content and start converting all the game control files to uboats only. that way you wont slow the game down with 4 gb of unused stuff. i could imagine instructions like "delete the entire data folder and install the gwx4 data folder" lol.

its like they threw a uboat or 2 into the game but there really isnt much that isnt all for fleet boats only.
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Old 04-28-09, 06:20 PM   #8
Icarus
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Hello, kinda new to the forum :P
I cant download this mod, it is on the ftp, and need a password :P
Really want this!!!

Thanks
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Old 05-10-09, 06:58 AM   #9
otobei
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Nice to meet you.
It questions.

It put it my game thinking that it was good sound MOD.
However,it collides with some MOD.
The name of concrete MOD is/New Real Environment mod/Ops Monsun v705/RFB v1.52/Spaxs SH4 Uboat speech fix v8/etc.

JSGME stops when specific MOD was installed, and the installation of DBSM is impossible. (It is displayed in the task manager, "There is no response". )

When DBSM is installed first, RFB v1.52 etc. cannot be installed.
JSGME stops and it becomes "There is no response".

Isn't there any information for this problem?

(It writes with a translation software. Please forgive the impoliteness.
The thing that you understand prays. )
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Old 05-21-14, 07:55 PM   #10
TheGreatElector
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Thanks sailor steve, have bein looking for a german voice mod for the longest for SH4. thanks
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Old 04-23-09, 05:45 PM   #11
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Quote:
Originally Posted by pythos View Post
So Hopefully this series of tests have shown the integrity of the sound files, and I apologize if I sullied the worth of this awesome sound set.
I'm glad it turned out okay. I reloaded a saved game a couple of times with no problem, and was getting worried that I might be missing something important.

And you didn't sully anything. What if you had been right? I'd rather know than not.

Thanks again.
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