SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-03-12, 04:19 AM   #1366
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Hi all - just letting everyone know there is a bug in the monsun gruppe missions.
The map marker are working ok for the refuel areas - but most of the patrol areas are not showing.
You can mark them yourself by zooming in on the map and click on the mission to centre button.

I have found the cause of this - map zones have spaces in their names "Patrol Area 1" rather than "Patrol_Area_1"

I have gone through them all fixing this - but my fix is not working
Looks like i will have to make them all the missions from scratch

So when finished and tested - i will release a patch
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 06-03-12, 05:01 AM   #1367
Silent Steel
Sea Lord
 
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
Default

Quote:
Originally Posted by Trevally. View Post
I have gone through them all fixing this - but my fix is not working
Looks like i will have to make them all the missions from scratch
So when finished and tested - i will release a patch

You need a shore leave, Trevally.
Silent Steel is offline   Reply With Quote
Old 06-03-12, 08:25 AM   #1368
Maki4444
Sparky
 
Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
Uploads: 0
Default

THat's a shame....Silent Steel is right though, get some coconuts and sake and take your mind off of things for a while.

I was just curious. Has anyone who is making all of these mods ever thouht of a 3rd party addon. I am looking at DCS and Il2 Cliffs of Dover, T34 vs Tiger. All of these games have 3rd party modders who are making mods....well something between a mod and addon in collaboration with the original game developers.

Has anyone perhaps tried to contact Ubisoft for some assistance.
And has anyone thought of sort of profiting from these mods. I mean these things look like they take up a lot of time and effort, and perhaps a fee for the mod would allow the modders access to some tools which could help with the modding.

It's just a thought since every other simulation community is doing it.
Maki4444 is offline   Reply With Quote
Old 06-03-12, 03:49 PM   #1369
vlad29
XO
 
Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
Default

Quote:
Originally Posted by Maki4444 View Post
THat's a shame....Silent Steel is right though, get some coconuts and sake and take your mind off of things for a while.

I was just curious. Has anyone who is making all of these mods ever thouht of a 3rd party addon. I am looking at DCS and Il2 Cliffs of Dover, T34 vs Tiger. All of these games have 3rd party modders who are making mods....well something between a mod and addon in collaboration with the original game developers.

Has anyone perhaps tried to contact Ubisoft for some assistance.
And has anyone thought of sort of profiting from these mods. I mean these things look like they take up a lot of time and effort, and perhaps a fee for the mod would allow the modders access to some tools which could help with the modding.

It's just a thought since every other simulation community is doing it.
Hi Maki, this issue have been already discussed some time ago, and the summary is: there were unsuccessfull attempts to get in contact with UBI - they are not interested in developing this project- no more official patches aspected- nothing to do than modders are doing here and now.

Besides, While disscussing that I also applies to IL-2 as a good example of modders and producers collaboration (we are thinking in one way that means)
vlad29 is offline   Reply With Quote
Old 06-05-12, 07:51 AM   #1370
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Silent Steel View Post
You need a shore leave, Trevally.
Quote:
Originally Posted by Maki4444 View Post
THat's a shame....Silent Steel is right though, get some coconuts and sake and take your mind off of things for a while.
Thanks guys - yes you are both correct here - way too many hours spent on this.

its about time I finished Skyrim (very near the end) and have today ordered MassEffect3

I will be back to finish Monsun Gruppe soon
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 06-05-12, 09:15 AM   #1371
Silent Steel
Sea Lord
 
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
Default

Quote:
Originally Posted by Trevally. View Post
its about time I finished Skyrim (very near the end) and have today ordered MassEffect3
Don't get stuck in those arcade fake worlds mate.
We need you HERE and will not accept anything else
Silent Steel is offline   Reply With Quote
Old 06-05-12, 09:42 AM   #1372
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by Silent Steel View Post
Don't get stuck in those arcade fake worlds mate.
We need you HERE and will not accept anything else
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 06-05-12, 11:35 AM   #1373
Maki4444
Sparky
 
Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
Uploads: 0
Default

Hahahah THAT's the spirit Trevally!!!!

You two can say what you want but I am really interested in what Trevally has to say about Mass Effect 3.

Besides when he is rested enough maybe he'll even put the Kriegsmarine grid map up in this MoFo

We are horrible.

Go Commander Trevally, the galaxy needs you!!
Maki4444 is offline   Reply With Quote
Old 06-05-12, 11:56 AM   #1374
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Yes - those Reapers need sorting out
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 06-06-12, 04:30 AM   #1375
Silent Steel
Sea Lord
 
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
Default

Quote:
Originally Posted by Trevally. View Post
Yes - those Reapers need sorting out

..
Silent Steel is offline   Reply With Quote
Old 06-09-12, 08:18 AM   #1376
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Patch1 for OHIIv1.9
see post1 for download

This patch will fix the missing map markers for Monsun Gruppe.
Also some unit fixes by Uekel

Install the patch in the bunker - no restart required
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 06-09-12, 11:04 AM   #1377
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Trevally. View Post
Patch1 for OHIIv1.9
see post1 for download

This patch will fix the missing map markers for Monsun Gruppe.
Also some unit fixes by Uekel

Install the patch in the bunker - no restart required
Thank you very much Trevally
gap is offline   Reply With Quote
Old 06-09-12, 01:04 PM   #1378
Silent Steel
Sea Lord
 
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
Default

Quote:
Originally Posted by Trevally. View Post
Patch1 for OHIIv1.9
see post1 for download

This patch will fix the missing map markers for Monsun Gruppe.
Also some unit fixes by Uekel

Install the patch in the bunker - no restart required
Thanks again Trevally
Silent Steel is offline   Reply With Quote
Old 06-09-12, 04:27 PM   #1379
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Thanks for the great work
Is this the correct order please .
OPEN HORIZONS II_full v1.9
OHII Higher Tonnage Objectives for v1.9
OHIIv1.9_Patch1
OHII_traffic_speed_Fix_v2
THE_MASK is offline   Reply With Quote
Old 06-09-12, 05:08 PM   #1380
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by sober View Post
Thanks for the great work
Is this the correct order please .
OPEN HORIZONS II_full v1.9
OHII Higher Tonnage Objectives for v1.9
OHIIv1.9_Patch1
OHII_traffic_speed_Fix_v2
Yes Sober, that is fine

The 2 addons and the patch can be in any order
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Reply

Tags
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.