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Old 08-13-18, 08:36 AM   #1
caodwolf
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Default Recognition Manual - Mission Angle on Bow

Into my 2nd patrol and NYGM is performing nicely. One stickler is with the Recognition Manual; there a few tankers, cargo and merchant ships which do not have the visual angle of the bow views. This section is just blank. I've searched the forums with no luck.

Is this by design ? I'm thinking of reinstalling everything but that is alot of work and the sim is running smoothly.

Thanks

Dave
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Old 08-13-18, 08:42 AM   #2
hauangua
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Quote:
Originally Posted by caodwolf View Post
Into my 2nd patrol and NYGM is performing nicely. One stickler is with the Recognition Manual; there a few tankers, cargo and merchant ships which do not have the visual angle of the bow views. This section is just blank. I've searched the forums with no luck.

Is this by design ? I'm thinking of reinstalling everything but that is alot of work and the sim is running smoothly.

Thanks

Dave
Hi caodwolf
Which your jsgme mod list?
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Old 08-13-18, 08:53 AM   #3
ThePrody
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yes, not all ships have the complete angle views, maybe they are imported from the IABL mod like this, i dont know .
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Old 08-13-18, 09:00 AM   #4
hauangua
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Error. Delete this
Thanks
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Last edited by hauangua; 08-13-18 at 09:49 AM.
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Old 09-30-18, 11:59 AM   #5
Lanzfeld
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This was my favorite SH-3 Mod when I stop playing awhile time ago,

Stiebler......

Since I really like your style..... what do you play nowadays? Do you Prefer LSH?
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Old 10-15-18, 02:22 PM   #6
1akula1
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Default Kiel locks

Hi!

Is there a working mod that adds Kiel canal locks to NYGM? I find this mod to be by far the best mod for SH3 in terms of gameplay since it doesn't allow you to pull a Kretschmer every single campaign with ease!

I just miss old Kiel canal from LSH/GWX and that would make it perfect!

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Old 10-15-18, 08:10 PM   #7
Kelly621
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Default Canal

I remember seeing something about Nautilus42's Kiel Canal Locks mod. I do know that it part of a combination mod for GWX on the 5th page of the Graphics download section here at subsim, but I have no idea if his mod is available separately or that it will work with NYGM....maybe someone else here would know.


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Old 10-16-18, 03:41 AM   #8
1akula1
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Quote:
Originally Posted by Kelly621 View Post
I remember seeing something about Nautilus42's Kiel Canal Locks mod. I do know that it part of a combination mod for GWX on the 5th page of the Graphics download section here at subsim, but I have no idea if his mod is available separately or that it will work with NYGM....maybe someone else here would know.


Kelly621
Thanks! I found the GWX combination in downloads but can't find standalone Nautilus42 Kiel locks mod.

Edit: I believe I managed to extract GWX and St. Naz. stuff out of it and got it working (to my surprise)...Its not an animated version of locks like in LSH but it still looks really good and is way better than plain estuary-like entrance to canal like in stock version.

Since old Trainer42's files are nowhere to be found I could upload it if it's okay with folks.

Last edited by 1akula1; 10-16-18 at 04:22 AM.
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