SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-19-10, 09:38 AM | #1 |
Born to Run Silent
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Subsim Videos: Silent Hunter 5
Compiled and stickied by popular request.
. Last edited by Onkel Neal; 02-22-10 at 09:52 PM. |
02-19-10, 10:28 AM | #2 |
Maverick Modder
Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Oo! Oo! Secret video!
Email sent.
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02-19-10, 10:33 AM | #3 | |
Navy Seal
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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02-19-10, 11:07 AM | #5 |
Frogman
Join Date: Nov 2006
Posts: 294
Downloads: 88
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Likes:
-overall graphics -that reload animation -the way fires adapt to ships deck surface dislikes: -overall sound, either its still in developement or its the first thing I get my hands on when recieving the game and copy over SH3 GWX sounds. (torpedo impact, ambient sounds....) -its a bit empty in the boat, mabe too soon to tell if there were only 3 men assigned to the torpedo room..... -is it just me or is there no roll motion of the boat in heavy seas. (torpedo reload video: on heavy seas and PD its completely steady...) -that internet connection message (needless to say....) |
02-19-10, 11:10 AM | #6 | |
Dominant Wolf
Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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02-19-10, 02:54 PM | #7 | |
XO
Join Date: Mar 2008
Posts: 424
Downloads: 341
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02-19-10, 10:02 PM | #8 |
Seaman
Join Date: Mar 2005
Posts: 41
Downloads: 6
Uploads: 0
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Instead of OSP, shouldn't it be POE/OEP/EOP/EPO? It is Purity Of Essence after all, Mandrake.
I love Doctor Strangelove
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Commanding U-52 and the USS Balao, how confusing. |
02-19-10, 11:38 PM | #9 |
Grey Wolf
Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
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Is the guy in the bunk at the start of the video drunk?
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02-19-10, 11:45 PM | #10 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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Is it just me, or do these submarines look very Clean... And It appears they moved the sausages.
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Task Force industries "Taking control of the world, one mind at a time" |
02-19-10, 11:58 PM | #11 |
Navy Seal
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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02-20-10, 12:27 AM | #12 | |
Lieutenant
Join Date: May 2007
Location: Albany, New York USA
Posts: 260
Downloads: 72
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Quote:
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02-20-10, 07:22 AM | #13 |
Bosun
Join Date: Dec 2007
Posts: 64
Downloads: 139
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crew nr.
i see that the boat is under manned i cout 29 iclouding the capitain.
there are perhaps some 4 ore 5 crew on whatch in the tower ? but then the total will be 34 crew, while a normal type 7 has 44- 52 crew. so whats up whith that ? |
02-20-10, 08:56 AM | #14 |
Grey Wolf
Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
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Nope the boat was underwater in the video. But did you REALLY think that they would model all 50 crew? I knew they wouldnt.
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02-20-10, 10:45 AM | #15 |
Seasoned Skipper
Join Date: Mar 2007
Location: Newcastle Upon Tyne UK
Posts: 720
Downloads: 133
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Fringing around crew and objects
I have noticed when the cursor moves over a crew member or object fringing appears are these things clickable,As a graphics man not to keen on the fringing but if they are clickable that would be OK.Anyone know
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