Hello.
I found a video on the youtube, and in the description the player have written down the mods he using during the video.
So, I just installed the game, and JSGME, and got it all working with adding mods and so on......
But It drives me crazy when I want to install a mod that uses the same files as some other mods....
And I really need help with in what order I need to install the mods for them to work.....
Here is the list from youtube
- Accurate German Flags
- Equipment_Upgrades_Fix_v1_4_byTheBeast
- Fistful of Emblems
- FX_Update_0_0_21_ByTheDarkWraith
- OPEN HORIZONS II v2.5
- Real Environment - Revision_3
- SteelViking's Interior Mod V1.2
- SubFlags_0_0_8_byTheDarkWraith
- NewUIs_TDC_7_4_2_ByTheDarkWraith
- EMCCD v0.3.2 by archer9 - nonMFCM
- MCCD_1.04_MFCM_1.2.1_compatible
- Ship Capsize & Listing Effects 1.0_by vdr1981
And when I downloaded the mods (Some mods require other mods to work)
So here is what I have now in my JSGME mod folder:
- Accurate German Flags
- Church's Compass Dials Mod v2.1 - Option Three
- EMCCD v0.3.2 by archer9
- EMCCD v0.3.2 by archer9 - nonMFCM
- Environment 15 MOD
- Equip_Upgrades_Fix_1_4_AFFOE_151
- Equipment_Upgrades_Fix_v1_4_byTheBeast
- FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes failure patches)
- FX_Update_0_0_22_ByTheDarkWraith
- FX_Update_0_0_22_Stock_Torpedoes - MagDet range 3m (modified for torpedoes failure patches)
- FX_Update_0_0_22_Torpedoes - MagDet range 3m (modified for torpedoes failure patches)
- FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
- MightyFine Crew Mod 1.2.1 Alt faces
- More_crew_commands_dialog_v1.04
- MQK Gradient_IO
- MQK LocationMaps_IO
- MQK ShapeTextures_NO
- Nazi Medals
- NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo
- NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
- NewUIs_TDC_7_4_2_ByTheDarkWraith
- NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator
- NewUIs_TDC_7_4_2_ERM_Reaper7_NightVision
- NewUIs_TDC_7_4_2_ERM_Reaper7_NightVision_Black_Ski n
- NewUIs_TDC_7_4_2_jimimadrids_map_tools
- NewUIs_TDC_7_4_2_New_radio_messages_German
- NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke
- NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
- NewUIs_TDC_7_4_2_Real_Navigation
- NewUIs_TDC_7_4_2_WWIIInterface_by_naights
- OH II v2.5 Grid Request fix Patch SH5
- OPEN HORIZONS II v2.5
- Reworked Morale and Abilities v.1.1
- SteelViking's Interior Mod V1.2
- SteelViking's Interior Mod V1.2.2 Patch
- SubFlags_0_0_8_byTheDarkWraith
So please, in what order do I need to activate the mods for them to work?