SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are | 96 | 20.43% | |
I want them a Little Slower | 94 | 20.00% | |
I want them a Lot Slower | 157 | 33.40% | |
Please give us Optional Install's | 142 | 30.21% | |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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Thread Tools | Display Modes |
10-10-07, 06:22 AM | #796 | |
Ace of the Deep
Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Quote:
Will check this out when I come home! Last edited by kriller2; 10-10-07 at 07:22 AM. |
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10-10-07, 06:42 AM | #797 | |
Dominant Wolf
Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Quote:
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10-10-07, 08:33 AM | #798 | ||
中国水兵
Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
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Quote:
That being the case, I guess they are already doing a good job of representing the stars you can see - except for what you've mentioned above about the true brightness vs SH4 brightness. I stand corrected, but I hope I've explained sufficiently why I thought this needed fixing. Bill
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Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
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10-10-07, 10:00 AM | #799 |
Captain
Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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Leovampire, since you are making quite a few changes on-the-fly, can you post dates next to each link (on your first post) so it is easier to tell if we have the latest version of sub reflections, textures, etc . . .? It's easy to lose track at the rate that you guys are updating things.
Again, great work to all you guys. ROW (as a combined effort) is no longer an optional mod for me. I consider it the same as an official patch. Thanks.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
10-10-07, 10:46 AM | #800 |
Grey Wolf
Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 672
Uploads: 0
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Hiya's,
Here's a screenie for you kind sir ................... Pretty basic jsgme of TM with ROW with the new v2 sub reflecs Add it to mainpage if required may help others when they go to add the new sub reflec version Many Thanks Again All Modders Involved Happy Diving Have Fun Def |
10-10-07, 12:27 PM | #801 |
Captain
Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
Uploads: 0
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Nice
Looks great leo.
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Torps Contributor PE for ROW Reflections on Water ROW Sound Effects R.I.P Dave Bunnel aka LeoVampire |
10-10-07, 12:31 PM | #802 |
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Great work Leo, just the best!
Just to confirm is the Sub_Reflections_vs2 ok to enable while out at sea....or inport only? Thanks Wilcke |
10-10-07, 04:18 PM | #803 | |
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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yes I will start to set up date's on the download's
Quote:
This can be added anytime into the game no need to be in port for it. |
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10-10-07, 04:45 PM | #804 | ||
Captain
Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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Quote:
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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10-10-07, 05:54 PM | #805 | |||
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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I also added lines that now say when a part of the mod can be added
Quote:
Now I want to address the Star issue that has poped up a couple of times. The reason why I asked Jaketoox to enhance the star's a bit in lighting and clean them up is because there are actualy a lot of star's in the game but some where so far away and so small that most were not orginaly visable unless you caught them in your Bino's looking at the sky. And I only slightly changed the size of them to help with the enhancment to make them all appear. when I first found and joined the comunity here I found post after post that asked can someone add more star's to the game there just isn't enough of them that you should be able to see out on the ocean. They are there just could not see them until we made the enhancment's for them. There is no way to please everyone with the effect's we are working with and creating for the game. But we are trying to enhance things and make people slow down and look more. Well I guess all of the thing's you guys notice and comment about has proven that we are doing a good job on this aspect of the mod. So thanks for all the postings about things you like and don't like becaus it shows that we are doing the job we had intended to. Making people stop slow down and see what the game has to offer other than just seek and destroy. My newest project's for the mod is adding in node's that will force some objects like the underwater plants and rocks as well as the torpedo's show up both above and below water at shallow depths of course. Also working on enhancing the sinking effect's for the ships in the game to create more of an ocean surface effect in waves and splashes. Plus I am going over every single file to make sure all adjustments are correct hence the new sub reflection download. And the others are also working on enhancments as well to add onto the mod. Last edited by leovampire; 10-10-07 at 06:33 PM. |
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10-10-07, 07:17 PM | #806 |
Lucky Jack
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Get a load of this...............absolutely beautiful!!!! I'm wearing out my F11 key!!!!!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
10-10-07, 07:30 PM | #807 |
Admiral
Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
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Wow
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10-11-07, 03:31 AM | #808 | |
Engineer
Join Date: Oct 2006
Location: Berlin, Germany, Europe
Posts: 205
Downloads: 38
Uploads: 0
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Quote:
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Regards, Tell |
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10-11-07, 10:31 AM | #809 |
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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To all,
Whats the consensus on post production filter....ON or OFF? Wilcke |
10-11-07, 10:38 AM | #810 |
Lucky Jack
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I now run the PPF off as a result of using ROW. I just play with gamma slider for best lighting.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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