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03-24-11, 05:52 PM | #1186 |
中国水兵
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I am looking for a realistic game-setting not if i am beginner or a more expierenced person.
Would it be more realistic to play IRAI v0.0.30 with ... - these sonar/hydrophone difficulty settings 1939: 0.80 1940: 0.825 1941: 0.90 1942: 0.95 1943: 0.975 - 1.0 1944: 1.0 1945: 1.0 or - with sonar/hydrophone difficulty level 1939 - 1945 always on 1.0 ? Any suggestions & thoughts? |
03-24-11, 06:00 PM | #1187 | |
Ocean Warrior
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03-24-11, 06:08 PM | #1188 |
Ace of the deep .
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Dont use decimal points .
# for non-merchants VISUAL_DIFFICULTY_MIN = 85; VISUAL_DIFFICULTY_MAX = 95; HYDROPHONE_DIFFICULTY_MIN = 85; HYDROPHONE_DIFFICULTY_MAX = 95; RADAR_DIFFICULTY_MIN = 85; RADAR_DIFFICULTY_MAX = 95; SONAR_DIFFICULTY_MIN = 85; SONAR_DIFFICULTY_MAX = 95; You are forgeting that AI has randomness now . I find that these setting are realistic , its the way the campaigns are set up with diffrent ability dumb medium or elite crew in diffrent campaigns that needs fixing . |
03-24-11, 07:52 PM | #1189 |
中国水兵
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Is it not the case that a detection from a DD is almost always your death sentence in the years 1943, 1944 or 1945?
Maybe i will change the values for the years 1943 - 1945 to VISUAL_DIFFICULTY_MIN = 87; VISUAL_DIFFICULTY_MAX = 100; HYDROPHONE_DIFFICULTY_MIN = 87; HYDROPHONE_DIFFICULTY_MAX = 100; RADAR_DIFFICULTY_MIN = 87; RADAR_DIFFICULTY_MAX = 100; SONAR_DIFFICULTY_MIN = 87; SONAR_DIFFICULTY_MAX = 100; LetsPlay with SH3 ( ): This guy too , Frontier359, prefer to avoid a detection form a DD at all costs. When you have been following that LP-series for longer you will recognize she is hysterical upset (exaggeration) to see a DD and she is doing everything to avoid a contact with DDs ( ) . Here at Sep.1939 she attacked that DD at a very early stage. That was indeed a success´( ). |
03-27-11, 05:47 PM | #1190 |
Seasoned Skipper
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Positive Feedback
Just had an interesting experience while running IRAI.
I am transiting the English Channel to the West. Heavy fog, light precipitation. Low sea state. Late 1939 I'm on the surface when suddenly one of my lookouts calls out, "Escort Sighted" . I know this can't be good because we are in heavy fog. I turn around to sea a destroyer coming out of the mist at me full steam ahead, maybe 400 yards away at my stern. I order a crash dive, full right rudder. She passes over us as we descend to about 55 meters. There wasn't much more room below our keel. The escort proceeded to make a few passes at us dropping DCs. I evaded most of them and didn't sustain any damage. I then went into my evasion strategy which involves running completely silent (no propulsion) until I have to move because of a depth charge run. Then I gun it, change course and coast. I then slowly slipped away under small propulsion bursts when the escort's back was to us. This went on for about 2 game hours. I eventually got far enough away and he lost me completely and gave up. It is worth noting I've dumbed down the AI a bit as someone suggested here by editing that file. I think they were on 85min, 95max across the board. I found this encounter to be a great balance between feeling threatened to where I had to make some smart moves to get away and being completely screwed because the escort from hell would never lose me. My only question is did this escort hear me from far away (I was surfaced running at standard), catch me on radar, or did he just happen catch up to me in teh fog and get surprised too? He didn't fire his guns at me so it almost felt like he didn't know I was there until he was right on top of me. Either way....good fun. Last edited by Dignan; 03-28-11 at 06:59 AM. |
03-27-11, 05:51 PM | #1191 |
Ocean Warrior
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What you mean by: ,,I then went into my evasion strategy which involves running completely silent (no propulsion)?''
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03-27-11, 06:20 PM | #1192 |
Seasoned Skipper
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Sorry, should have explained that better. What I mean is a usually go silent first (cut all engines). If the escort still has a lock on me I wait for him to pass overhead and drop charges, then I go flank for maybe 15 seconds, make a course change and try to sneak away under slow engine bursts when the escort is facing a way from me. If the game modeled it correctly, then all escorts have a "blind spot" in their hydrophone coverage immediately behind them due to their own engine noise. (unless they are stopped).
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03-27-11, 06:27 PM | #1193 | |
Ocean Warrior
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03-27-11, 06:37 PM | #1194 |
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03-27-11, 06:42 PM | #1195 |
Ocean Warrior
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ok.. i see.. so you cut your engines.. and how you escaped?... the DD left?.. i supouse you did not travel to far after you stop engines and you will have 0 knots (completly stop).. i order silent runing and i order speed 0.8 knots... but i never checked if the detection con from DD increase in this case... i will put my map contact on and i will check in the game
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03-27-11, 08:47 PM | #1196 | |
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To answer your question, yes...he eventually just left after not getting a position on me for so long. My difficulty level was customized in IRAI. Like I said, I think it is min 85, max 95. Pretty good balance. |
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03-28-11, 07:00 AM | #1197 | |
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03-28-11, 07:14 AM | #1198 |
Sea Lord
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No radar in 39. But starting late 41 you may wanna stay at a long distance from a convoy when at surface.. fog or not.
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03-28-11, 07:14 AM | #1199 |
Ocean Warrior
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i think he detect you because of the noise of your engine... the IRAI is the same in each game year
Last edited by stoianm; 03-28-11 at 08:17 AM. |
03-28-11, 07:22 AM | #1200 |
Bosun
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This is strange. I use IRAI .30 default settings and one night I was surfaced no fog I get a visual on two destroyers heading right for me I drop to periscope depth and they pass by me no more then 400M to my right and left I was right in the middle of them. They sailed right on by
Kevin |
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