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Old 04-20-11, 08:13 AM   #1351
Jaguar
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Quote:
Originally Posted by TheDarkWraith View Post
Once you have the torpedoes click the green button for the tube located in the torpedo panel to show the FaT/LuT dials
Thank you TDW! There are so many dials I lost those . Going to figure how they work. Cheers mate.
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Old 04-21-11, 07:16 AM   #1352
U-Falke
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Hello

Thanks for this outstanding mod.

I wish to report a fail. Yesterday I have sneaked into Portsmouth, fired 3 torpedoes and sunk HMS Ark Royal.

There were 4 DDs in the vicinites, but they remained static.
They started to hunt after seeing my exposed conning tower ´s spray.
No surfacing, no reaction.
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Old 04-21-11, 07:21 AM   #1353
stoianm
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Quote:
Originally Posted by U-Falke View Post
Hello

Thanks for this outstanding mod.

I wish to report a fail. Yesterday I have sneaked into Portsmouth, fired 3 torpedoes and sunk HMS Ark Royal.

There were 4 DDs in the vicinites, but they remained static.
They started to hunt after seeing my exposed conning tower ´s spray.
No surfacing, no reaction.
Install the IRAI v30 after... the DDs if they are anchorate.. they do not move.... if you surfacing in this case they only will fire on you but they will not start moving... this is like a game bug.. and untill now it was not been fixed... but in short time we will have the Zedi mines near harbors, also subnets and in combination with evil IRAI you must to forget the days when you got in the ports areas... this will be history in short time
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Old 04-21-11, 07:42 AM   #1354
tonschk
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Quote:
Originally Posted by stoianm View Post
Install the IRAI v30 after... the DDs if they are anchorate.. they do not move.... if you surfacing in this case they only will fire on you but they will not start moving... this is like a game bug.. and untill now it was not been fixed... but in short time we will have the Zedi mines near harbors, also subnets and in combination with evil IRAI you must to forget the days when you got in the ports areas... this will be history in short time
Thank you Stoianm
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Old 04-21-11, 07:51 AM   #1355
stoianm
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Quote:
Originally Posted by tonschk View Post
Thank you Stoianm
lol... you should thank to TDW and Zedi and TheGeneral for that ... i did nothing related to these nice additions to the game
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Old 04-21-11, 06:55 PM   #1356
TheDarkWraith
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Just a little teaser to show the fine work Zedi has been doing with the Mines, Subnets, and Icebergs:


These bad boys will really ruin your day. You can't hear them or see them (unless external cam or scope):

Last edited by TheDarkWraith; 04-21-11 at 07:17 PM.
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Old 04-21-11, 07:19 PM   #1357
Ruby2000
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Best regards

Ruby
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Old 04-21-11, 07:23 PM   #1358
TheDarkWraith
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Harbor raiding is going to be a challenge with these:


They are indestructible, you can collide with them, and they will stop shells and torpedoes from passing through. Torpedoes will explode when they impact it but it won't do anything to them.
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Old 04-21-11, 07:29 PM   #1359
StarTrekMike
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Oh my...


I admit, I will indeed miss the days of harbor raiding with impunity.

The mines and nets will really add a amazing new tactical variable to the game.


Thanks for all the amazing work so far.

Mike
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Old 04-21-11, 10:07 PM   #1360
wokelly
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Hi all. I just recently installed the mod and love it, but I am encountering a huge problem. I am Red-Grey colour blind, which means I can see colour but I have trouble telling certain colours apart when they are placed over each other.

Well I am getting that badly when I try to compute a torpedo attack on the tactical map. It is INCREDIBLY hard for me to see the grey lines on the dark blue background:



I simply cant see the marks in any clarity; the lines, the protractor results, anything on this map. It hurts my eyes trying to find the grey marks. Can anyone suggest a fix for me? Being able to change the lines to BLACK would be perfect, but I don't know if there is a file I can edit to do this or if I require the modders to change something. At the moment I cannot do manual TDC without severe eye strain.

Please Help!
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Old 04-21-11, 10:15 PM   #1361
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by wokelly View Post
I simply cant see the marks in any clarity; the lines, the protractor results, anything on this map. It hurts my eyes trying to find the grey marks. Can anyone suggest a fix for me? Being able to change the lines to BLACK would be perfect, but I don't know if there is a file I can edit to do this or if I require the modders to change something. At the moment I cannot do manual TDC without severe eye strain.

Please Help!
You need my SH5.exe patches
http://www.subsim.com/radioroom/show...39&postcount=1
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Old 04-21-11, 10:54 PM   #1362
wokelly
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Thank you, but I am not that good at using the Hex editor. If you could help me a bit more, I posted a question on your thread about the patch.
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Old 04-21-11, 10:56 PM   #1363
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by wokelly View Post
Thank you, but I am not that good at using the Hex editor. If you could help me a bit more, I posted a question on your thread about the patch.
I answered it Look back at the link I gave you at the very bottom.....
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Old 04-22-11, 09:14 AM   #1364
Cassiano
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Hello,

I was trying to remove the "No Magic Skills" portion of the mod. Nothing I did prevented a CTD. Then I noticed that removing the Magnum Opus completely also caused CTDs, even if I do it while in port. It seems that, once installed, this mod cannot be removed unless restarting the whole carreer alltogether. Is there any alternative?

Thank you.
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Old 04-22-11, 10:11 AM   #1365
milky
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How do i install the patch for this mod....i cant figure it out.
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