SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-13-11, 06:17 PM   #571
col_Kurtz
XO
 
Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
Default

Quote:
Originally Posted by Poacher886 View Post
Thanks for the heads up.
Before we start im using W7 x64 incase that makes a difference, but yea, i altered the userOptions file in C/Ubisoft/SH5/MODS/MAgnum_Opus/scripts/useroptions, opened as notepad and saved the same, which made no difference, then i tried doing the same with Patch 1 userOptions file and then patch 2, all of which did nothing!!

As a last bid i looked in C/Ubisoft/SH5/data/scrips/menu/optionsfile and altered there...bingo, all changes are in-game!

The only problem is when i install the next patch if there is one, i might have to go through all the changes (of which there are now many) again.
For this is OptionsMigrater, small program from TDW. You should DL with MODs from TDW.
How to use this, I`m not sure because I`m using my hands. I know and I remember what I want to change in .py
Localization for OptionsMigrater:
D:\Games\Silent Hunter 5\MODS\Magnum_Opus_v0_0_1\data\Applications

http://www.subsim.com/radioroom/show...&postcount=515

Anyway... This is the WIP (Work In Progress) so this is only way we can try if these changes give us something or not. One man is not able to check everything himself.

I hope this little help you - OptionsMigrater I mean
__________________


DRM it`s a horror, horror... col. Kurtz Apocalypse Now
WinXP Pro SP3 2x1GB Geil 800Mhz DDR2, ATI 4850 Asus Top, E2160 1.80 Ghz overlocked to 2.79Ghz MoBo Asus P5b
col_Kurtz is offline   Reply With Quote
Old 01-13-11, 07:04 PM   #572
Capt Sinbad
Loader
 
Join Date: Aug 2008
Location: Yorkshire, UK
Posts: 84
Downloads: 24
Uploads: 0
Default

Quote:
Originally Posted by Topo65 View Post
Link to Patch 1 must be deleted by TDW when he post the Patch 2 in the first post.

don't you require patch 1 if you patch with 2?
Capt Sinbad is offline   Reply With Quote
Old 01-13-11, 07:20 PM   #573
Obelix
Seasoned Skipper
 
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
Default

Quote:
Originally Posted by Capt Sinbad View Post
don't you require patch 1 if you patch with 2?
No. Enough patch 2.
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...
Obelix is offline   Reply With Quote
Old 01-13-11, 07:40 PM   #574
Capt Sinbad
Loader
 
Join Date: Aug 2008
Location: Yorkshire, UK
Posts: 84
Downloads: 24
Uploads: 0
Default

Quote:
Originally Posted by Obelix View Post
No. Enough patch 2.
cheers
Capt Sinbad is offline   Reply With Quote
Old 01-14-11, 03:25 AM   #575
Erdem
Swabbie
 
Join Date: Apr 2010
Location: İstanbul
Posts: 12
Downloads: 17
Uploads: 0
Default

I started a new carrier with this mod(only this mod installed), and I ordered periscope depth in the Atlantic(by clicking the button on the left) to my suprise the periscope depth was only 8 meters and the Bridge stayed over water

I also have too much "micro-stutters" while playing with this mod. The motion of the boat is not smooth, it's constantly lagging a bit. Anyone knows a solution?

Other than that, great job starting a mega mod
Erdem is offline   Reply With Quote
Old 01-14-11, 03:25 AM   #576
Crécy
Grey Wolf
 
Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
Uploads: 0
Default

Outstanding work, DarkWraith! Already downloaded this and now I'm installing SHV again. Don't have to spend two days installing the mods now .
Crécy is offline   Reply With Quote
Old 01-14-11, 03:40 AM   #577
bart
Frogman
 
Join Date: Nov 2002
Location: UK
Posts: 293
Downloads: 245
Uploads: 0


Default

Quote:
Originally Posted by Church SUBSIM View Post
TDW,

Really impressed with your work (along with a number of others that have been modding SHV, great job!)

I have noticed a lot of people still use my Church's 1.1 SHV Command Keys files ... if you so desire, please feel free to incorporate it into you mega mod. The honor would be mine.

On a side note ... can't thank you enough for the heads up on the following book (Python Programming for the Absolute Beginner, Second Edition by Michael Dawson)... it's a great read. Thanks!

Best regards,
Church
Agreed, I still use church's mod.....its great.
__________________
Bird Lives!
bart is offline   Reply With Quote
Old 01-14-11, 03:44 AM   #578
dem
Planesman
 
Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
Default

Quote:
Originally Posted by Trevally. View Post
Hi Dem

Can you give me more info:-

Have you used it before.
Does it show up in the automation screen.
Etc

Thanks
Yes it does show up it is all there,
i highlight it pass play and my sub just sits in the subpen
dem is offline   Reply With Quote
Old 01-14-11, 11:41 AM   #579
James Cook
Seaman
 
Join Date: Aug 2008
Location: 54.346028,13.755192
Posts: 36
Downloads: 91
Uploads: 0
Default

omf++g! meanwhile i only installed magops+patch 2 over a clean version of sh51.2.
first: random freezes when in dialog with crewmembers
sec: random ctds
third: now i have some multi-lingual issues. english mixed with krautish.. tryed different mod combinations etc. im lost!
__________________

James Cook is offline   Reply With Quote
Old 01-14-11, 11:47 AM   #580
col_Kurtz
XO
 
Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
Default

Leave the Kiel. Auto pilot off. Set my course. Moving the point course (dragging) and CTD at TCx64 - no good:/
__________________


DRM it`s a horror, horror... col. Kurtz Apocalypse Now
WinXP Pro SP3 2x1GB Geil 800Mhz DDR2, ATI 4850 Asus Top, E2160 1.80 Ghz overlocked to 2.79Ghz MoBo Asus P5b
col_Kurtz is offline   Reply With Quote
Old 01-14-11, 12:48 PM   #581
Silent Steel
Sea Lord
 
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
Default

Quote:
Originally Posted by Erdem View Post
I started a new carrier with this mod(only this mod installed), and I ordered periscope depth in the Atlantic(by clicking the button on the left) to my suprise the periscope depth was only 8 meters and the Bridge stayed over water

I also have too much "micro-stutters" while playing with this mod. The motion of the boat is not smooth, it's constantly lagging a bit. Anyone knows a solution?

Other than that, great job starting a mega mod

Hi Erdem
To solve the lagging try this one: http://www.filefront.com/user/BadgerFinn

Just follow the instructions, there are just two files to copy into:
C:\Ubisoft\Silent Hunter 5

The .cfg file is quite simple and the one where you set the values.
I suggest you try these settings:
RenderAheadLimit=2
FPSlimit=35
You can always try other settings if you like.

I think you'll be happy with it.
Silent Steel is offline   Reply With Quote
Old 01-14-11, 03:39 PM   #582
marleymen
Planesman
 
Join Date: Apr 2005
Location: Con dos cojones, ESPAÑA
Posts: 190
Downloads: 123
Uploads: 0
Default A little problem

When I sink a ship the Messagebox normally said WEPS .. ship shunk.. bla bla bla.

Now it doesn´t writes anything in the messagebox or ship journal when I sink a ship. wich could be the problem?

Generic Mod Enabler - v2.5.0.150
[D:\Juegos\SH5\MODS]

Grossdeutscher Rundfunk
Ferocious Fire SFX
German U-Boat Hydrophone SFX
German U-Boat Watch Crew Routine SFX
German U-Boat Internal Routine SFX
Ambient Underwater SFX
U-Boat Ballast Tanks SFX
U-Boat Propulsion SFX
U-Boat Radio Room Telemetry SFX
German U-Boat Crew Language Pack
Unterseeboot II SFX
Magnum_Opus_v0_0_1
Church's SHV 1.01 Keyboard Commands v1.1
Original map colors
SD_MapCourseLine_big_arrows
MRP 85x48 ratio
marleymen is offline   Reply With Quote
Old 01-14-11, 05:23 PM   #583
Erdem
Swabbie
 
Join Date: Apr 2010
Location: İstanbul
Posts: 12
Downloads: 17
Uploads: 0
Default

Quote:
Originally Posted by Silent Steel View Post
Hi Erdem
To solve the lagging try this one: http://www.filefront.com/user/BadgerFinn

Just follow the instructions, there are just two files to copy into:
C:\Ubisoft\Silent Hunter 5

The .cfg file is quite simple and the one where you set the values.
I suggest you try these settings:
RenderAheadLimit=2
FPSlimit=35
You can always try other settings if you like.

I think you'll be happy with it.
Thanks, I'll try it
Erdem is offline   Reply With Quote
Old 01-14-11, 05:58 PM   #584
Empier
Swabbie
 
Join Date: Apr 2010
Posts: 13
Downloads: 42
Uploads: 0
Default Cables

Is it possible to reduce the number of cables wich are reporting the spotting of a periscope.
With an timecompression over 512X i'm getting a cable every 2 seconds and they arrive faster than i can delete them.

Greetings

Empier
Empier is offline   Reply With Quote
Old 01-14-11, 08:14 PM   #585
Montesky
Swabbie
 
Join Date: Jan 2011
Posts: 5
Downloads: 160
Uploads: 0
Default

Various errors when apply the "SH3Style" !!

I get some errors at starting the game, applyed the Magnum_Opus_v0_0_1 after edit the "TheDarkWraithUserOptions.py" enabling the SH3Style

Code:
# the current UI Style
# set below to either SH3Style, SH4Style, or SH5Enhanced
UIStyle = SH3Style
i don´t use another enabled MOD...
Any idea ?


EDIT: uploading error photos










Last edited by Montesky; 01-14-11 at 08:35 PM.
Montesky is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:11 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.