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Old 05-19-10, 01:25 PM   #301
kylania
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Quote:
Originally Posted by voss View Post
Is the captain's log physically inside the boat? I looked for a clickable book near the captain's bunk and in the radio room. If I can, I'd prefer to sit down with the book and read it, instead of having it magically appear before my face.

Thanks!
Nope, there doesn't appear to be much in-boat interactions other than station transitions (like the hydrophone station or observation scope) or doors/people. No clicking on switches on the attack scope to open doors before launch or anything like that.
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Old 05-19-10, 01:41 PM   #302
voss
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Quote:
Originally Posted by kylania View Post
Nope, there doesn't appear to be much in-boat interactions other than station transitions (like the hydrophone station or observation scope) or doors/people. No clicking on switches on the attack scope to open doors before launch or anything like that.
Oh well. I will have to content myself with going to my bunk and then clicking on the button. Yeah, that's a little OCD, but the biggest thrill for me is that feeling of "almost" being there and I like to preserve that fragile illusion.
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Old 05-19-10, 08:06 PM   #303
loreed
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Quote:
Originally Posted by voss View Post
Is the captain's log physically inside the boat? I looked for a clickable book near the captain's bunk and in the radio room. If I can, I'd prefer to sit down with the book and read it, instead of having it magically appear before my face.

Thanks!
on I was refering to is on the right had side of must about every screen but I should have remembere that I am using DarkWraiths GUI and I haven't looked at the stock screen in a while. If you hit F1 I believe the log is there,, the "m" key if I remember correctly. Sorry I forgot i wasn't running stock
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Old 05-19-10, 09:00 PM   #304
kylania
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The book icon loreed is referring to is TheDarkWraith's editable Captain's Journal. The icon for it is there, but it's not active quite yet.
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Old 05-20-10, 03:17 AM   #305
jwilliams
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Quote:
Originally Posted by kylania View Post
Nope, there doesn't appear to be much in-boat interactions other than station transitions (like the hydrophone station or observation scope) or doors/people. No clicking on switches on the attack scope to open doors before launch or anything like that.
Is there a way to Mod interactive (clickable) things inside the boat???

e.g. captains log, switches and gramerphone etc.
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Old 05-20-10, 11:42 AM   #306
kylania
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Originally Posted by jwilliams View Post
Is there a way to Mod interactive (clickable) things inside the boat???

e.g. captains log, switches and gramerphone etc.
I'm hoping there is. There's some switches in the control room that light up and you can click on them, but they don't do anything. So I'm hoping that indicates the ability to make an item in the sub interactive, but not sure how to go about that.
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Old 05-20-10, 04:18 PM   #307
mainexpress
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Can i install mods in mid patrol in SH5 or is it better to wait to get back to port?
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Old 05-20-10, 04:26 PM   #308
kylania
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Originally Posted by mainexpress View Post
Can i install mods in mid patrol in SH5 or is it better to wait to get back to port?
Best if you're in port, but if you're impatient like me, go a head and try it while on patrol. Just not things like a new damage system if you'd saved while damaging something for example.
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Old 05-21-10, 02:49 AM   #309
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Default mission help

im on the narvik mission.....sink 5 ships, sink all BS`s recon Bergen...

I have sunk 5 ships...actualy 17 around narvik.....

I have sunk 2 caps and 4 DD`s

I have been in Bergen taken a few nice shots "piggys" sank all ships close by (couldnt help it)

But it stil say i have to sink all caps in Norway waters......I have been roaming now for 3 ingame weeks....

Only met the 2 BS and there escort...sank 2 caps and 4 escorts...cant find any other cap ship....im closing on deadline got 4 days left...in total for this mission i have sunk 36 ships including the 2 caps.....

Im stuck........heeeeeelp meeeee.....lol.....
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Old 06-27-10, 09:41 AM   #310
levonian
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Default Pls Help The Mission never finishes

I requested the mission from the commander for to sink 50000 tons in Brtisht costs.. First of all the game gave me a patrol point.. I sunk one mercant in that area.. Then I received a radio massage to return back to the base or go on patroling...

I patrolled and sunk maybe 100000 tons of mercants.. The mission doesnt finish.. he bar under the mission never becomes full.. Actually nothing happened to the bar..

In my Second attempt I returned base after sinking a mercant.. I talked with the commander and requested the same mission.. I sm sgsin turned to a new patrol point.. I sunk again more than 50000 tons of mercants... again Nothing happened..

How the mission will finish?

I am stuck.. I am sinking the ships in the correct areas...

What could be the problem..?? PLS Help...
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Old 06-30-10, 07:39 PM   #311
CaptainMattJ.
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in the blockade of germany, do the AMc spawn IN or AROUND lock ewe. and is there a dd patrolling it or an AMC?
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Old 06-30-10, 07:56 PM   #312
loreed
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Default AMC

4 destroyers patrol the entrance to Loc Ewe. That is where the AMC spawn, I have gotten most of my AMC's west and southwest of the Faeroes.
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Old 06-30-10, 08:39 PM   #313
CaptainMattJ.
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Quote:
Originally Posted by loreed View Post
4 destroyers patrol the entrance to Loc Ewe. That is where the AMC spawn, I have gotten most of my AMC's west and southwest of the Faeroes.
ok but i sank the destroyers, however ran out of torpedoes and was wondering do they spawn INSIDE the harbor or OUTSIDE the harbor. and can you kill them in the harbor if theyre docked and still have it count?
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Old 06-30-10, 09:36 PM   #314
loreed
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Default AMC at Loc Ewe

I sank a two in the harbor and they did not count for me. Unfortunately, I have never been in or near the harbor when an AMC spawned or returned.
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Old 06-30-10, 11:34 PM   #315
CaptainMattJ.
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actually i sank 1 in harbor and it counted too!
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