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11-09-07, 09:49 PM | #1 |
Helmsman
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Kola Penninsula Scenario in Harpoon97
Has anyone beaten the Kola scenario in the GIUK battleset without resorting to using nukes? This is a tough scenario.
Christopher |
11-10-07, 01:49 AM | #2 |
Ace of the Deep
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Harpoon Classic [2005] Scenarios
If you are referring to:
#8.0 Rapier - NATO Submarine Attack on the Kola Peninsula Then I can say that I have never been able to win it without the employment of nukes. There simply aren't enough conventional TLAM to do the job even if they all hit their target.
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11-10-07, 03:11 PM | #3 |
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I was thinking of taking the subs south through the White Sea and attacking either Archangel or Shagui from extremely close range. There is plenty of time in the scenario for a move like that. Getting caught might be different matter!
Christopher |
11-10-07, 05:05 PM | #4 |
Ace of the Deep
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Good luck to you, but I managed to get a complete Time-over-Target strike once with all the subs firing their TLAM at a single target without any useful result. I did it from fairly close range, too.
Keep trying. You get as many 'Mulligans' as you need to solve this puzzle.
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11-10-07, 06:18 PM | #5 | |
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Christopher |
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11-11-07, 06:09 AM | #6 |
Seasoned Skipper
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I remember that one from when I had the game on 3.5 inch floppies. I could never beat it without nukes either, and since I didn't like using the 'grant yourself authorization' key, I never accomplished the mission to my satisfaction.
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11-12-07, 06:52 AM | #7 | |
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Christopher |
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11-23-07, 01:07 AM | #8 |
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Harpoon (Classic) Commander's Edition http://www.matrixgames.com/games/game.asp?gid=325 has a new radar model. If someone were to re-make Rapier in the EC2003 GIUK battleset you'd stand a chance winning the scenario with conventional weapons. In the included HCDB database TLAMs are quite a bit stealthier than they are in the original Rapier.
Can't say I've ever won the scenario without nukes either TonyE |
11-25-07, 04:11 PM | #9 | |
Helmsman
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11-25-07, 07:15 PM | #10 |
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Christopher,
I'd be interested in seeing how your scoring system plays out. My interest in the 'cost' and gains of battle is great and I imagine every scoring approach takes a little bit different approach. |
11-25-07, 07:51 PM | #11 |
Ace of the Deep
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If you get a tie, do you go to sudden-death shootout like they do in the NHL?
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11-25-07, 08:48 PM | #12 | |
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Quote:
"3 Hide and Seek, Small Scale NATO ASW Sortie. None 1 Juliet Class SSG Draw - Timed out +0 pts" Scenario 3, no NATO units lost (None), 1 Juliet Class SSG sunk and the scenario timed out before I killed any other subs. This one should be interesting when I get to red side. I did get attacked by other SSG(N)s but the attacks were stopped by SAMs. I did get sensors on a couple of Victor 2 SSNs, but they snuck away. Christopher |
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11-28-07, 06:55 AM | #13 |
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Okay, I saved my Tomahawks for active military units. The final score for the Kola scenario was a draw. No bases destroyed on red side, no blue side subs sank. Final losses - Red side, 1 Kresta II, 1 Udaloy, 1 Krivak II, 1 Slava and 4 helicopters.
Christopher |
11-28-07, 09:26 AM | #14 |
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Not too shabby with no blue sub losses .
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11-29-07, 06:52 AM | #15 | |
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Christopher |
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