SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-26-10, 09:51 PM   #1
Nbjackso
Navy Dude
 
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
Default [REL] Updated to Ver.2.0 Nav Map Make-Over with Canals and Optional Airbases

Updated 5-11-2012
Patch 1 uploaded 7-7-2012

Navigation Map Make-Over Version 2.1
with Canals and Optional Airbases
By Nbjackso



NMMO Version 2.1 (Updated 5-11-2012)

The purpose of this mod is to make the Navigation Map more useful and informative than the stock version.

NMMO is a combination of several different mods plus some modifications of my own. The most obvious change is the land has much more terrain detail.


Version 2.1

-The main reason for releasing this version is because it was brought to my attention, (thanks Bubblehead1980) that the Golden Gate bridge, (2D and 3D) was missing, and the ports in Truk were not positioned correctly. Version 2.1 corrects both of these issues.

- Additional tweaking of zoom levels, again my intention is to make the map as “clean” as possible, only displaying certain information until it is needed. Added additional labels to the Nav Map, most noticeably island chains, capes and gulfs.

My overall vision for this mod is to make the navigation map a more useful tool. I hope you enjoy using it.

Optional Air Bases Add-on

The optional airbase mod will add visual icons of Japanese and Allied airbases on the Navigation Map. The airbase icon color will change throughout the course of the war depending on who occupies it at that time.

The airbase mod is included in the Optional Mods folder and must be enabled separately.

------------------------------------------------------------------------------------------------------------------------------

This mod is JSGME compatible and works with TMO, RFB (both with and without RSRDC) and stock SH4.

The Readme file in the support directory is a word document which has more detailed information with images of the changes.

Version 2.1 Download: http://www.subsim.com/radioroom/down...o=file&id=3586

------------------------------------------------------------------------------------------------------------------------------

Nav Map Make-Over v2.1 Patch 1

This patch fixes a few things, and adds a few things to the Nav Map Make-Over v2.1 mod. It is IMPORTANT you view the "READ ME FIRST" file prior to enabling this mod.

Download here:
http://www.subsim.com/radioroom/down...o=file&id=3630

Hope you like it, and happy hunting

Nbjackso
__________________


Just get me within 1000 yards,
and I'll d
o the rest

Last edited by Nbjackso; 07-07-12 at 02:31 PM. Reason: New version update
Nbjackso is offline   Reply With Quote
Old 03-27-10, 03:18 AM   #2
TH0R
XO
 
Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
Default

Lovely! What it is compatible with? Stock / TMO / RFB or all three?


EDIT: After reading the documentation, it seems stock only. Are you interested in making RFB and TMO compatible versions?
__________________
My IL2 stuff: LEVEL BOMBING MANUAL v2.0 | 'MUSTANG'

Last edited by TH0R; 03-27-10 at 04:16 AM.
TH0R is offline   Reply With Quote
Old 03-27-10, 03:55 AM   #3
sergei
Sea Lord
 
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
Default

Nice
sergei is offline   Reply With Quote
Old 03-27-10, 02:45 PM   #4
Nbjackso
Navy Dude
 
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
Default

Quote:
Originally Posted by TH0R View Post
Is it compatible with? Stock / TMO / RFB or all three?
It should work with all mods, however it does overwrite US and Japan AirCover.mis files in RSRDC mods. Maybe lurker will check it and give some input on compatibility with RSRDC.

I play TMO + RSRDC and I have not noticed any change in the frequency of airplanes while playing with it. I like it because I can plot a course that skirts around known airbases.

I suggest you try it with whichever mods your using and report back here your findings.
__________________


Just get me within 1000 yards,
and I'll d
o the rest
Nbjackso is offline   Reply With Quote
Old 03-28-10, 11:27 AM   #5
TH0R
XO
 
Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
Default

Quote:
Originally Posted by Nbjackso View Post
It should work with all mods, however it does overwrite US and Japan AirCover.mis files in RSRDC mods. Maybe lurker will check it and give some input on compatibility with RSRDC.

I play TMO + RSRDC and I have not noticed any change in the frequency of airplanes while playing with it. I like it because I can plot a course that skirts around known airbases.

I suggest you try it with whichever mods your using and report back here your findings.
I have suggested Luke to include this mod into RFB, at least parts of it. Will test with RFB_RSRDC after next patch comes out.

Since you created the mod, IMO it would be better that you compare the differences with the US and Japan AirCover.mis files in RSRDC.


EDIT: I decided to enable it anyway, and I have nothing but praises for this mod. Adds to the immersion tremendously, well for me at least.
__________________
My IL2 stuff: LEVEL BOMBING MANUAL v2.0 | 'MUSTANG'

Last edited by TH0R; 03-28-10 at 12:09 PM.
TH0R is offline   Reply With Quote
Old 03-28-10, 04:00 PM   #6
Nbjackso
Navy Dude
 
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
Default

Quote:
Originally Posted by TH0R View Post
I have suggested Luke to include this mod into RFB, at least parts of it. Will test with RFB_RSRDC after next patch comes out.
That's funny you mentioned this, because I dissected it from an older version of RFB for SH4 1.4. since the original mod from Leovampire is no longer available.

Quote:
Originally Posted by TH0R View Post
Since you created the mod, IMO it would be better that you compare the differences with the US and Japan AirCover.mis files in RSRDC.
I did not create any files. I don't know how. I don't consider myself a modder, only a file manipulator to get different mods to work together with each other, and mostly for my own enjoyment.

Quote:
Originally Posted by TH0R View Post
EDIT: I decided to enable it anyway, and I have nothing but praises for this mod. Adds to the immersion tremendously, well for me at least.
Thank you
__________________


Just get me within 1000 yards,
and I'll d
o the rest
Nbjackso is offline   Reply With Quote
Old 03-28-10, 04:22 PM   #7
TH0R
XO
 
Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
Default

Quote:
Originally Posted by Nbjackso View Post
I did not create any files. I don't know how. I don't consider myself a modder, only a file manipulator to get different mods to work together with each other, and mostly for my own enjoyment.
Let me rephrase my question then.

Which file did you 'manipulate' to activate this mod then? I am referring to US and Japan AirCover.mis files of course.
__________________
My IL2 stuff: LEVEL BOMBING MANUAL v2.0 | 'MUSTANG'
TH0R is offline   Reply With Quote
Old 03-27-10, 02:57 PM   #8
silent killer
Soundman
 
Join Date: Aug 2007
Location: Kingston Ontario
Posts: 141
Downloads: 49
Uploads: 0
Default NMMO

Thanks NJACKSO SUPER WORK LOOKS REAL GOOD
__________________
silent killer is offline   Reply With Quote
Old 01-26-11, 05:56 AM   #9
iowa101
Commodore
 
Join Date: Feb 2010
Posts: 615
Downloads: 199
Uploads: 0
Was this also the mod that added the Suez and Panama Canals?

If so then how did you do that exactly, Does the shade of water on the map directly affect to depth of the water in game??

If so could you possibly change the flatness of the ocean floor, as it's never that smooth, I'd like to see a lot more uneven areas through out the oceans floor.

Plenty of deep sea trenches that are tight, and fun to navigate and maybe even hide from sub hunters in, i know sounds hard, but if it is a case of just changing the colour on the map it should be at least possible.

Could you guys give it a try and get back to me, thank you.
__________________


"A good Navy is not a provocation to war. It is the surest guaranty of peace."
iowa101 is offline   Reply With Quote
Old 01-27-11, 08:44 PM   #10
Nbjackso
Navy Dude
 
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
Default

Quote:
Originally Posted by iowa101 View Post
Was this also the mod that added the Suez and Panama Canals?
Yes, as stated in the mod's read me file.

Quote:
If so then how did you do that exactly,
I imported the some of the terrain data from the FOTRS mod

Quote:
Does the shade of water on the map directly affect to depth of the water in game??
Yes

Quote:
If so could you possibly change the flatness of the ocean floor, as it's never that smooth, I'd like to see a lot more uneven areas through out the oceans floor. . . Could you guys give it a try and get back to me, thank you.
No, changing the colors will not change the ocean depths. The main purpose of this mod is to make the navigation map more informative and easier to read. Sorry I could not be any more helpful with your request.
__________________


Just get me within 1000 yards,
and I'll d
o the rest
Nbjackso is offline   Reply With Quote
Old 02-26-14, 02:32 PM   #11
electraguard
Watch
 
Join Date: May 2013
Posts: 16
Downloads: 250
Uploads: 0
Default can't install NMMO mods

Quote:
Originally Posted by Nbjackso View Post
Updated 5-11-2012
Patch 1 uploaded 7-7-2012

Navigation Map Make-Over Version 2.1
with Canals and Optional Airbases
By Nbjackso



NMMO Version 2.1 (Updated 5-11-2012)

The purpose of this mod is to make the Navigation Map more useful and informative than the stock version.

NMMO is a combination of several different mods plus some modifications of my own. The most obvious change is the land has much more terrain detail.


Version 2.1

-The main reason for releasing this version is because it was brought to my attention, (thanks Bubblehead1980) that the Golden Gate bridge, (2D and 3D) was missing, and the ports in Truk were not positioned correctly. Version 2.1 corrects both of these issues.

- Additional tweaking of zoom levels, again my intention is to make the map as “clean” as possible, only displaying certain information until it is needed. Added additional labels to the Nav Map, most noticeably island chains, capes and gulfs.

My overall vision for this mod is to make the navigation map a more useful tool. I hope you enjoy using it.

Optional Air Bases Add-on

The optional airbase mod will add visual icons of Japanese and Allied airbases on the Navigation Map. The airbase icon color will change throughout the course of the war depending on who occupies it at that time.

The airbase mod is included in the Optional Mods folder and must be enabled separately.

------------------------------------------------------------------------------------------------------------------------------

This mod is JSGME compatible and works with TMO, RFB (both with and without RSRDC) and stock SH4.

The Readme file in the support directory is a word document which has more detailed information with images of the changes.

Version 2.1 Download: http://www.subsim.com/radioroom/down...o=file&id=3586

------------------------------------------------------------------------------------------------------------------------------

Nav Map Make-Over v2.1 Patch 1

This patch fixes a few things, and adds a few things to the Nav Map Make-Over v2.1 mod. It is IMPORTANT you view the "READ ME FIRST" file prior to enabling this mod.

Download here:
http://www.subsim.com/radioroom/down...o=file&id=3630

Hope you like it, and happy hunting

Nbjackso
I downloaded NMMO v 2 and patch 2.1, NMMO add-ons and the 3 FJB Navigation maps, I downloaded them to the SH4 MODS folder and selected the color map. I ran jsgme to install them and they showed them being installed but when I run the game I still get the stock map. I then tried manually installing all the changes to the applicable folder but had the same result, stock map. Although the air field were added. I must be doing something wrong with the installation and thought someone may able to help. I am using RFB 2.1. Thanks.
electraguard is offline   Reply With Quote
Old 02-26-14, 09:25 PM   #12
Nbjackso
Navy Dude
 
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
Default

Quote:
Originally Posted by electraguard View Post
I downloaded NMMO v 2 and patch 2.1, NMMO add-ons and the 3 FJB Navigation maps, I downloaded them to the SH4 MODS folder and selected the color map. I ran jsgme to install them and they showed them being installed but when I run the game I still get the stock map. I then tried manually installing all the changes to the applicable folder but had the same result, stock map. Although the air field were added. I must be doing something wrong with the installation and thought someone may able to help. I am using RFB 2.1. Thanks.
First of all, double check your versions. NMMO v2.1 Patch 1 is ONLY for NMMO v2.1 and NOT for NMMO v2.0. As far as I know, RFB's latest version is 2.0, but I could be wrong about that. Secondly, I am not the author of the other two mods,(NMMO add-ons and the 3 FJB Navigation maps), so I can't comment on the compatibility with my NMMO mods. I suggest deactivating the other two mods and see if that works for you. I hope this helped.
__________________


Just get me within 1000 yards,
and I'll d
o the rest
Nbjackso is offline   Reply With Quote
Old 02-27-14, 11:59 AM   #13
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,128
Downloads: 3215
Uploads: 0


Default

I use the maps version 2.1 plus patch and addons normally in RFB 2.0 plus RSRDC.

Regards.

Fitzcarraldo
__________________



My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
fitzcarraldo is offline   Reply With Quote
Old 02-27-14, 01:48 PM   #14
electraguard
Watch
 
Join Date: May 2013
Posts: 16
Downloads: 250
Uploads: 0
Default NMMO

Quote:
Originally Posted by Nbjackso View Post
First of all, double check your versions. NMMO v2.1 Patch 1 is ONLY for NMMO v2.1 and NOT for NMMO v2.0. As far as I know, RFB's latest version is 2.0, but I could be wrong about that. Secondly, I am not the author of the other two mods,(NMMO add-ons and the 3 FJB Navigation maps), so I can't comment on the compatibility with my NMMO mods. I suggest deactivating the other two mods and see if that works for you. I hope this helped.
Instead of deactivating the other mods, I un-installed SH4, cleaned up all the folders and re-installed the game. (I did that because I fiddled with some of the files trying to get it work.) I then installed RFB 2 and the patch for it. Then I installed your Nav Map Make-Over V2.1 and then with AB patch for it. I have the airfields but the maps are still the bland stock maps and look nothing like the maps in your readme file. Do I have to have the graphic set to some specific level? I have my graphics set at the highest. I must be doing something wrong with the installation of these MODS. I have them in MODS folder and activated them with JSGME. Thanks for your help.
electraguard is offline   Reply With Quote
Old 02-27-14, 10:35 PM   #15
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

I would check the file structure, if you haven't already. The double folders thing fouls up more people than any other issue.
TorpX is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:34 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.