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Old 09-30-08, 08:18 PM   #166
Tomi_099
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CHAINS !!

Today had I unite files still added and animated chains inserted.




















:hmm:
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Old 09-30-08, 08:19 PM   #167
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Great, so hows it of FPS.
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Old 09-30-08, 09:08 PM   #168
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Originally Posted by Task Force
Great, so hows it of FPS.



Good question!:hmm:
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Old 09-30-08, 10:54 PM   #169
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Do we have, or will we have, animated crew reloading torpedoes, or at least walking around?
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Old 09-30-08, 11:41 PM   #170
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Quote:
Originally Posted by Philipp_Thomsen
Do we have, or will we have, animated crew reloading torpedoes, or at least walking around?
Is that EVEN possible?

Even if that was, someone else will have to work on it...we want Tomy to finish this inside of a year! :rotfl:

How about a cook in the kitchen turning out snitzels and wesserwurst ? :rotfl:

Personally, I don't care if 3 of my crew are asleep during action stations...bring on the torpedo room!
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Old 10-01-08, 07:57 AM   #171
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Quote:
Originally Posted by Mikhayl
There will be one or two guys pretending they're checking things, but like the rest of the crew they will actually do nothing
Just like real life!
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Old 10-01-08, 08:28 AM   #172
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Quote:
Originally Posted by Gunney
Quote:
Originally Posted by Task Force
Quote:
Originally Posted by Gunney
[/IMG]
Looking good Gunney. Are you gona put all the guages and dials in the engine room too.
I will turn the model over to an interior decorator, who can add all the wiring and guages, and crap, you want a go at it?
--------------------------------------------


How this Fantastik work precedes!!
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Old 10-01-08, 08:29 AM   #173
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Quote:
Originally Posted by Tomi_099
Today had I unite files still added and animated chains inserted.




:hmm:
looks very impressive tomi, keep on going!

remember, the quality of immersion implemented to sh4 by this mod depends on details. for me, atm it looks a little bit too clean. an idea: add more personal things like hanging clothes, jackets etc. or add equipment like oilcans or flashlights. now it looks like a torpedoroom of a new, unused boat. there should be oilspots, grating etc. take the time you need to do it perfect. give it a personal touch for more immersion!

greetz, Jaeger
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Old 10-01-08, 08:33 AM   #174
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I have one question:

Would you guys work for Ubisoft for free?

If you would, I think they'd hire you.

Somebody get a Dev over here for chrissakes!
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Old 10-01-08, 09:05 AM   #175
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Quote:
Originally Posted by Jaeger
Quote:
Originally Posted by Tomi_099
Today had I unite files still added and animated chains inserted.




:hmm:
looks very impressive tomi, keep on going!

remember, the quality of immersion implemented to sh4 by this mod depends on details. for me, atm it looks a little bit too clean. an idea: add more personal things like hanging clothes, jackets etc. or add equipment like oilcans or flashlights. now it looks like a torpedoroom of a new, unused boat. there should be oilspots, grating etc. take the time you need to do it perfect. give it a personal touch for more immersion!

greetz, Jaeger
.................................................. ..





You are right! !
Therefore I yesterday put on 10NEW folder and 10NEW for such animation like hanging bananas and sausage,

which is missing to me still is a small vice with a who things bank like mechanical keys !!!


Additionally still details come like the sign-posting of the torpedo pipes how
the burls (rivets) the very much roughly Affect themselves, but a fantastisches looks makes.

(If time remains usual or would like someone from you, straight for those it to learn to want, a part of valves ( Ventile) build up. )

The straight middle range of the 3Torpedorohre is occupied very much with lines and Pipes valves (Ventilen )
. However the individual very much work off require.
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Last edited by Tomi_099; 10-01-08 at 09:24 AM.
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Old 10-01-08, 11:49 AM   #176
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tomi, perhaps you can "borrow" these hand valves from the sh4 command room's interieur models. do you have enough photo material? if not, perhaps someone can make some from a real typeII boat? i think in finland, there is one. any finish men here?
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Old 10-01-08, 04:45 PM   #177
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Not sure what you mean by
"Mechanical Keys"?
:hmm:
Do you mean the controllers for swinging the Bananas?
:rotfl:
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Old 10-01-08, 06:11 PM   #178
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Quote:
Originally Posted by Jaeger
tomi, perhaps you can "borrow" these hand valves from the sh4 command room's interieur models. do you have enough photo material? if not, perhaps someone can make some from a real typeII boat? i think in finland, there is one. any finish men here?
Theres acouple, Only one whos name comes to mind now is Dowly.
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Old 10-01-08, 06:23 PM   #179
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Dowly is a Ferret!!
:rotfl:
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Old 10-01-08, 06:25 PM   #180
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Quote:
Originally Posted by privateer
Dowly is a Ferret!!
:rotfl:
Realy. How does he type, must be hard, Ya know he could get in for free to get pics if he would have to pay.
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