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Old 06-23-2010, 10:39 AM   #46
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What GWX 3.0 optional mods are compatible with this wonderful wide-screen GUI?
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Old 06-23-2010, 01:07 PM   #47
Grey Wolf
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A question

It's looking good this mod , but is there flags included
If it is , what buttun must I use ?
There's no "read me " text in this mod .

Thanks for all help
GWX 3.0 . GOLD .
SH3 CMDR 3.2

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Old 10-22-2011, 03:30 PM   #48
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I'm using a 23 inch monitor with resolution set at 1920x1080, so when SH3 runs the image is stretched a little to fill the entire screen. I've looked around my GPU's software (ATI Vision Engine Control Center) to find any options for re-scaling. It seems to have an option like that, however, I cannot get it to stop re-scaling for some reason. Anyway, so I've decided to use this mod to fix the problem. The mod installed with no problems and when I ran the game it seems to have stopped any stretching and it actually looks normal now. However, there's a small drop in resolution because I believe it was originally designed to work in a 1360x768 resolution. I've read in this thread that some people have been able to get to increase the resolution. How can this be done?

PS - I have tried the resolution fix that's also floating around on these forums and was able to force SH3 to run in 1920x1080 but it still stretched out the image.
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Old 01-22-2012, 12:51 PM   #49
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Remarkable work which is beginning a full reactivation of SH3 on modern computers. But I think that's not the end and beginning of new possibilities.
Your mod contains the first dll library which allows me to run SH3 at resolutions of 1920x1080 , 1440x900, 1680x1050 etc with always the correct aspect ratio. If you agree I would like to be able to use the files from your excellent work as a base to create new multiple GUI for full HD and similar resolutions.
ps. Your file "menu_1024_768.ini" contains a small error in [G66 I13], where in the entry "Pos = 0,256,1024,256" convert the specified value to 1360. This entry fix part of Single Player menu background.
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Old 03-26-2012, 09:31 AM   #50
Bilge Rat
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I would be very much intrested in this developement. Especially for a resolution of 1920x1080 which seems to be one of the main screen resolutions nowadays!

The Mod so far is absolut great work!
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Old 08-28-2012, 04:03 AM   #51
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Is it just me or the mediafire download is broken?
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Old 08-28-2012, 02:30 PM   #52
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Originally Posted by Paulienator View Post
Is it just me or the mediafire download is broken?

Username & Password in my Signature!!!

So Long

Silent Hunter 3 Mods & Game on my Homepage (Click on Image)

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Old 09-03-2012, 07:37 AM   #53
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Thank you.
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Old 09-04-2012, 04:46 AM   #54
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Thank you, Conus00 !
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Old 02-23-2013, 10:52 AM   #55
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Hi, I know, I posted this in another thread BUT with all of the different thread/post on this topic, I'm still a bit confused (Sorry!):

1. What is the most recent version of this mod/fix;

2. Where can I get it;

3. What other fixes or graphic card settings are required?


Will it work with the HW as stated in my signatur?

Thanks a bunch, Kapitän
GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90)
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Old 03-22-2013, 03:16 PM   #56
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Hi All,

I'm trying to get this mod working with GWX 3.0 and I'm having a problem that when I enable the mod the image is shifted down and to the left with the top and right hand portion of the screen left black.

Has anyone else seen this? My graphics card is a mobility Radeon 5870 and I'm using the 13.1 drivers.

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Old 03-22-2013, 03:41 PM   #57
Pacific Aces Dev Team
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Looks like either a wrong installation (Or corrupted file) or, more probably, an incompatibility of the resolution hack with your videocard. Seeadler already warned that it would not work on certain configurations
One day I will return to sea ...
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Old 08-10-2013, 02:08 PM   #58
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Great Mod!...It brings a new real life to GWX gold.

I play the V3.2 on resolution 2560 x 1600 with HD full details mods (24 loaded through GJSME) and this is awesome!...

Without SH3GWXWS 3.2:

With SH3GWXWS 3.2:

You can see the variation of FPS on the top left hand side of the pictures (136-144=8), only a loss of 8 FPS, then on the second picture you see the white dots on the right hand side of the screen showing the gain.

I am using 2 GeForce GTX 680 combined in SLI and a resolution of 2560x1600.

It does make a huge difference when you step into the conning tower or use the canon and the machine gun. It multiplies per 2 the "Das Boot" emotion factor.

Outstanding job Conus!

Thanks a lot!...This is worth the price of a new game!...I'll send more money to Neil Stevens!!

Last edited by biosthetique; 08-18-2013 at 10:19 AM.
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Old 08-17-2013, 01:11 PM   #59
Bilge Rat
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What a great Mod !!! I love it. Thanks Conus. I got it even working using a Widescreen GWX mod on my 27" 1920x1080. Now I need to fix the AA. I really don't want to go through my Catalyst program to set it up. Is there a newer d3d9.dll file that can I use?
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Old 08-21-2013, 02:09 AM   #60
Delta Wolf
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Really like this mod,

Can i ask is there a way i could go back to the normal GWX loading screens? and change the sailors on the crew management screen back to blue uniforms? (personal preference)

Thank you and awesome mod
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