SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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06-10-17, 09:26 AM | #1 |
Electrician's Mate
Join Date: May 2004
Posts: 136
Downloads: 94
Uploads: 0
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No waypoint yet, you drive the boat all along, every sec and every minute. No command whatsoever. Got me into trouble a few times
Hope the devs will include waypoints, commands, as well as a selection of plotting tools and markers in a future update And can we take clean screenshots without the GUI ? How please? Lost Last edited by Lost At Sea; 06-10-17 at 09:29 AM. Reason: Screenshots question and keyboard malfunction |
06-10-17, 09:42 AM | #2 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
Downloads: 0
Uploads: 0
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F10 hides the interface for screenshots.
Options : Game " Player Sub marker removes the sub icon.
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06-12-17, 12:46 AM | #3 |
The Old Man
Join Date: Apr 2006
Posts: 1,434
Downloads: 5
Uploads: 0
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I've been interested in this game since I heard of it. Seems very Dangerous Waters like. However, for a sim which is supposed to be tactical command, the manual driving in three dimensions through key commands seems unreasonable unless you have VoiceAttack which seems to be all but mandatory at this point. No waypoint navigation while you have a tactical map seems unreasonable also. Given the price, I would expect a better interface. I'm holding off on my purchase until I see some UI refinements. Seems you put a lot of work into graphics (ships, ice, water, sky, etc. looks fine) and sea warfare has detailed physics but the UI seems more like "just enough" for the devs to test the game while frustrating the player. I remember all the finesse in the attack setup I learned in DW and RSR and looking forward to getting back in the seat once I see some improvement.
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06-14-17, 05:48 AM | #4 | |
Bilge Rat
Join Date: Nov 2002
Location: Germany
Posts: 1
Downloads: 1
Uploads: 0
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Quote:
Navigation could be a little bit more comfortable. Even shortcuts for scope depth etc. would be nice.
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