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Old 09-29-13, 02:46 PM   #1
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
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Absolutely beautiful
Just for the sake of curiosity, i wonder what the particle effect would look like if parented to the sky dome in scene.dat instead of the player camera. Would probably not look quite so 3d and fluffy but might make for a nice background effect.
Keep up the amazing work!
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Old 09-29-13, 03:05 PM   #2
Rubini
Ocean Warrior
 
Join Date: May 2005
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Quote:
Originally Posted by flakmonkey View Post
Absolutely beautiful
Just for the sake of curiosity, i wonder what the particle effect would look like if parented to the sky dome in scene.dat instead of the player camera. Would probably not look quite so 3d and fluffy but might make for a nice background effect.
Keep up the amazing work!
Hi mate,

it´s not attached to the cameras but to the sky on scene.dat (fog node to be more specific). The final mount will be on scene.sim to be compatible with any sh3 install. About the particles clouds, I tried them very high and works very well, like real volumetric clouds. The difficult is to make really good "clouds" with the particles...

An interesting point is that after use these "3d" clouds seems that the sh3 sky space is much major than before because the sky dome is really high on this game! Irish1958 said that he had 3D sensation looking to them, this is because these "3d clouds" revealed the real big space that we have on sh3 16km env!
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Last edited by Rubini; 09-29-13 at 03:17 PM.
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