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Old 02-12-12, 01:39 PM   #151
ustahl
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Default Co-operation mtns-OHII 1.7?

Now that OHII 1.7 is out, does that have any impact on co-operation with mtns? Is it OK to just replace v1.6 with v 1.7?
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Old 02-12-12, 02:05 PM   #152
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Originally Posted by ustahl View Post
Now that OHII 1.7 is out, does that have any impact on co-operation with mtns? Is it OK to just replace v1.6 with v 1.7?
Not at all!

I have a new fix ready: http://www.subsim.com/radioroom/show...&postcount=166

AND, because itīs a good opportunity, a new mtns-version, to find here: http://www.subsim.com/radioroom/down...o=file&id=3222.

OK, my mistake! I should have notify it here.

But everything is brand new.
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Old 02-14-12, 12:17 PM   #153
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thanks for update the mod uekel. gives much more ambience to sim
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Old 02-15-12, 12:57 PM   #154
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Yes, many thanks for the update uekel!

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Old 02-15-12, 01:31 PM   #155
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Originally Posted by uekel View Post
Not at all!

I have a new fix ready: http://www.subsim.com/radioroom/show...&postcount=166

AND, because itīs a good opportunity, a new mtns-version, to find here: http://www.subsim.com/radioroom/down...o=file&id=3222.

OK, my mistake! I should have notify it here.

But everything is brand new.
"mtns - OHII&HarbourAdditon_Fix - restore minefields" is not included in your new updated fix. Shall I use the old one or do I not need it anymore

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Old 02-16-12, 08:07 AM   #156
uekel
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Originally Posted by mikaelanderlund View Post
"mtns - OHII&HarbourAdditon_Fix - restore minefields" is not included in your new updated fix. Shall I use the old one or do I not need it anymore

Iīve seen nearly all users of this, activate the minefields again. Now the minefields are standard.

You donīt need to restore.

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Old 02-16-12, 09:11 AM   #157
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The new version of the mtns is not compatible with the uiboat5.02 of reaper7 is a shame.
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Old 02-16-12, 09:25 AM   #158
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Quote:
Originally Posted by uekel View Post
Iīve seen nearly all users of this, activate the minefields again. Now the minefields are standard.

You donīt need to restore.

Thanks for info Uekel, this was one of the questions i had for you. On the other hand looks like things in MMM are going a bit better, iīll tell you soon.
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Old 02-16-12, 09:32 AM   #159
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Quote:
Originally Posted by uekel View Post
Iīve seen nearly all users of this, activate the minefields again. Now the minefields are standard.

You donīt need to restore.

Thanks! Great info.

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Old 02-16-12, 09:36 AM   #160
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Originally Posted by ldu30 View Post
The new version of the mtns is not compatible with the uiboat5.02 of reaper7 is a shame.
What is happening? I was able to start a game with mtns and ui-boat 5.02 without problems.
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Old 02-16-12, 11:09 AM   #161
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Originally Posted by ldu30 View Post
The new version of the mtns is not compatible with the uiboat5.02 of reaper7 is a shame.
I read in your post in the UI-Boat thread, the dials not work. But here I think that issue come from another direction. This are two different types of mods, they donīt touch each other.
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Old 02-16-12, 02:14 PM   #162
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Quote:
Originally Posted by Luken View Post
What is happening? I was able to start a game with mtns and ui-boat 5.02 without problems.
Then the problem will come from elsewhere, may be the campaign radiomessages v.4 or io_strategicMap 4.3?
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Old 02-16-12, 03:50 PM   #163
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No, it also happens with stock game, so i suspect itīs related with my graphics card settings, since i have not seen anyone here talking about that problem.
My games even worse than that..I have white boxes in the background...looks terrible.
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Old 02-16-12, 04:03 PM   #164
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My games even worse than that..I have white boxes in the background...looks terrible.
I solved the problem. Do you have ATI , look at this: http://www.subsim.com/radioroom/show...192132:salute:
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Old 02-16-12, 07:15 PM   #165
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Excellent. Thanks mate.
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