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Old 04-05-08, 03:18 PM   #886
Jimbuna
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by jimbuna
....and yes, we are very fortunate to have DD on the GWX Dev Team
Just so there's no misunderstanding, I was referring to the guy who posted the video, not DD himself.
Me and Mr. Misunderstanding are complete strangers.....never met the guy
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Old 04-05-08, 03:38 PM   #887
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There, you're doing it again. He's a she; mis...oh, never mind.
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Old 04-05-08, 05:56 PM   #888
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Hey Jimbuna, Is Fritz chewing while chopping? tut

:rotfl:
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Old 04-06-08, 05:49 AM   #889
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Quote:
Originally Posted by Christoff
Hey Jimbuna, Is Fritz chewing while chopping? tut

:rotfl:
No matey...he's grinding his gums. His teeth fell out long ago, all those years of tasting the crap he usually serves up

Even the trees in his local park act similarly

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Old 04-22-08, 11:27 AM   #890
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Quote:
Originally Posted by urfisch
TypeVII and TypeIX Open Hatch Mods

To prevent all who are interested from browsing all the postings to find what´s new, where to download and how to install here is an overview.

These mods attach fully functional radio rooms to the command rooms of TypeVII and TypeIX boats. They are fully JSGME compatible.



History:
  1. TypeVII_OpenHatch_Beta
    • NYGM NSS_Uboat7_CR.dat was used as basis for this mod
    • HiRes gauges missing with GWX
    • extracted GWX textures files (Bordinstrumente Mod by OakGroove)
  2. TypeVII_OpenHatch_V1.01
    • TypeVII_OpenHatch_HiRes is included, may be enabled separately
    • obs periscope was moved to technically correct position by NYGM, floor housing remained in "old" position
  3. TypeVII_OpenHatch_Peri_Stock
    • as the obs periscope in correct position was disturbing the view at the open hatch many asked me to re-relocate it to stock position
    • just an update, no stand alone, enable on top of V1.01
  4. TypeVII_OpenHatch_Peri_Correct
    • moved the periscope and it´s floor housing to the correct position
    • just an update, no stand alone, enable on top of V1.01
  1. TypeIX_OpenHatch_V1.0
    • TypeIX_OpenHatch_HiRes is included, may be enabled separately
DOWNLOAD LINKS

TypeVII_OpenHatch_V1.01 (ca. 40.24MB)
  • TypeVII_OpenHatch_HiRes included, enable if needed


TypeVII_OH_Peri_Stock (ca. 15.99MB)



TypeVII_OH_Peri_Correct (ca. 15.99MB)



Enable as follows:
  1. TypeVII_OpenHatch_V1.01
  2. TypeVII_OpenHatch_HiRes, if needed
  3. TypeVII_OpenHatch_Peri_Stock OR TypeVII_OpenHatch_Peri_Correct
TypeIX_OpenHatch_V1.0 (ca. 45.80MB)
  • TypeIX_OpenHatch_HiRes included, enable if needed



Credits:
  • Urfisch (for initiating this project)
  • NYGM (basis of these mods)
  • GWX (texture files)
    • OakGroove (Bordinstrumente Mod)
    • JonZ and Marhkimov (tweaks to Bordinstrumente)
  • Reece (for providing the major clue to make these mods JSGME compatible)
Regards,
DD
The periscope correction link does not work where else can i get it?
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Old 04-22-08, 11:55 AM   #891
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The whole Type VII interior, including correct periscope, is included in GWX 2.1. They say the Type IX is waiting in the wings.
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Old 04-22-08, 05:32 PM   #892
Uber Gruber
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Damn the correct periscope...blocks the view....thats what I say. and my wife. and our litttle Dashhound called colin!
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Old 04-22-08, 09:07 PM   #893
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:rotfl:

Of course it does! Now the control room looks properly crowded. All we need now is the extra men that SH4 1.5 places there. More crowding, I say!
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Old 04-22-08, 11:46 PM   #894
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Quote:
Originally Posted by Sailor Steve
:rotfl:
More crowding, I say!
Finally it will looks like in das boot? ;>
Rush hours in command room:
Oh! Excuse me!... Could you be so kind and let me through... yes, i want only look at Tiefenmesser... could you move your head, i cant see anything.. sorry... pardon.. Ouch!!... Yes, that was my foot! Excuse me... can you make me some place? ok, thanks... The Tiefe is 20 meters - ok, now way back to periscope... sorry... exceuse me! move!... f*ck! let me through, please...


---
BTW: Nobody answer my previous post about moving place of standard cameria view to another - is this possible, or only solution for that problem is free cam in Zentralle?
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Old 04-23-08, 06:48 AM   #895
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Quote:
Originally Posted by Shakatan
Quote:
Originally Posted by Sailor Steve
:rotfl:
More crowding, I say!
Finally it will looks like in das boot? ;>
Rush hours in command room:
Oh! Excuse me!... Could you be so kind and let me through... yes, i want only look at Tiefenmesser... could you move your head, i cant see anything.. sorry... pardon.. Ouch!!... Yes, that was my foot! Excuse me... can you make me some place? ok, thanks... The Tiefe is 20 meters - ok, now way back to periscope... sorry... exceuse me! move!... f*ck! let me through, please...


---
BTW: Nobody answer my previous post about moving place of standard cameria view to another - is this possible, or only solution for that problem is free cam in Zentralle?
You might just be as well to use the free cam
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Old 05-15-08, 10:16 PM   #896
sabretwo
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Is the type IX Open Hatch mod compatible with GWX 2.1?

I noticed that the GWX crew only included a mod for the Type VII. Does anyone know the reason?
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Old 05-17-08, 11:28 AM   #897
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Bump?

Will loading DD's IX Hatch Mod break anything in GWX 2.1 other than the location of the periscope?

Any advice is appreciated.
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Old 05-17-08, 12:15 PM   #898
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Quote:
Originally Posted by sabretwo
Is the type IX Open Hatch mod compatible with GWX 2.1?

I noticed that the GWX crew only included a mod for the Type VII. Does anyone know the reason?
DD is still on it. The Open Hatch for the IX Types should be ready soon.

As for the other question...i have no idea what chanes there are between 2.1 and the older one!:hmm:
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Old 07-12-08, 08:11 AM   #899
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BUMP.

Any news for the IX types for GWX 2.1?
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Old 07-12-08, 11:42 AM   #900
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None that I've seen. If there were, it would likely be posted here first.
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