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Old 02-06-16, 05:23 PM   #211
nsomnia
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Got a basic gui knocked up for debug info and turning the 4 diesels on/off

Going to do the tank flood/venting later and see how she drives. Ill try to get a download as soon as its driveable.

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Old 02-06-16, 07:16 PM   #212
nsomnia
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Got basic aft/fwd tank flooding/venting down for testing underwater dynamics. It drives... like a sailing ship.
attempting to cook and package it for ya'lll to play right now.

Edit: Uploading extremely buggy early tech demo, drive a gato class around with ship, not boat dynamics and flood/vent tanks at dutch harbor alaska and... try to make it do a flip?


http://www.filedropper.com/redwater - download here 250mb


~ to bring up console or mouse cursor when stuck
T for tank controls
wasd to drive... engine buttons do nothing yet
E to interact (take control of sub just aft of conning tower)



:/
If I get (alot) further with good response I'm thinking of starting a kickstarter. Donations can go to http://paypal.me/blendertek to anyone that wants to help the cause however this is only a days work... an afternoons work actually.
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Last edited by nsomnia; 02-06-16 at 08:07 PM.
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Old 05-03-16, 02:39 PM   #213
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I sent you an invite on Skype. I am a developer with a little C++ knowledge and a ton of C# tech (I work as a contractor for Department of Defense)

If you still need a developer I love creating new technology.
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Old 05-03-16, 04:26 PM   #214
nsomnia
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Quote:
Originally Posted by InvisibleDeath View Post
I sent you an invite on Skype. I am a developer with a little C++ knowledge and a ton of C# tech (I work as a contractor for Department of Defense)

If you still need a developer I love creating new technology.
I'm sure I got it, I updated the trello today with some basic tasks now that theres 5-6 potentital team members to get the game really going, most people have just never developed with unreal engine before and thus have to learn the engine but so far I'm feeling confident!
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Old 05-26-16, 06:35 PM   #215
Onkel Neal
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Looking good.
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Old 08-20-16, 08:38 PM   #216
nsomnia
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Who stickied this?

This is the old project when I was a (mostly) lone wolf doing the nautilus bit.

The full GUPPY->688i cold war sim with a team of 10 working every day development log is the other thread, which is updated when 'Mail arrives from patrol' over at http://www.subsim.com/radioroom/showthread.php?t=224205

Dont want old stuff to be up here although I do appreciate the publicity!
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