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Old 03-20-10, 01:06 PM   #181
Stepe47
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Hi Kylania - actually your suggestion proved absolutely correct: I disabled the OldStyleControls_1_3_1 and the buttons appeared.
I simply believed that the two mods were mutually compatible but they aren't, or not yet.
Thanks for the tip
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Old 03-20-10, 03:08 PM   #182
kylania
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Quote:
Originally Posted by Stepe47 View Post
Hi Kylania - actually your suggestion proved absolutely correct: I disabled the OldStyleControls_1_3_1 and the buttons appeared.
I simply believed that the two mods were mutually compatible but they aren't, or not yet.
Thanks for the tip
Glad to help!
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Old 03-20-10, 04:52 PM   #183
Pascal
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Something i dont understand : is it so difficult to have a transparent ( and discret) bar on the left screen, like in sh3, to moove for each room station ?
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Old 03-21-10, 09:51 AM   #184
TwistedAdonis
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Hi.

I love this mod, but I also love the voice recognition mod that's doing the rounds. Sorry if this is old news, but when I add the new UI in JSGME it says "menu 1024.768.ini has been altered by the voice recog". If I use it, I no longer have voice control. Which is a crying shame.

Anyone know if this is fixable?

Cheers.

PS You modders are amazing.
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Old 03-21-10, 11:59 AM   #185
kylania
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Quote:
Originally Posted by TwistedAdonis View Post
Hi.

I love this mod, but I also love the voice recognition mod that's doing the rounds. Sorry if this is old news, but when I add the new UI in JSGME it says "menu 1024.768.ini has been altered by the voice recog". If I use it, I no longer have voice control. Which is a crying shame.

Anyone know if this is fixable?

Cheers.

PS You modders are amazing.
If you want to use both mods, you'll need to manually configure that menu ini file to include both changes from both mods, assuming they aren't conflicting. Winmerge is a program that can help with that.
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Old 03-21-10, 01:04 PM   #186
TwistedAdonis
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You lost me at "you'll have to manually configure those ini files...." but thanks for the response.
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Old 03-21-10, 01:14 PM   #187
reaper7
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Quote:
Originally Posted by TwistedAdonis View Post
You lost me at "you'll have to manually configure those ini files...." but thanks for the response.
If you use winmerge to look at the ini files that came with both mods it will tell you what the difference are between the 2 files.
You can then merge them differences into one file, and place that into the relevant folder ie /data/menu/cfg or where ever its meant to go.
that way both mods will run with no conflicts.
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Old 03-21-10, 05:36 PM   #188
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Quote:
Originally Posted by kylania View Post
I think he's eventually moving to one mod with options for all of this, but not quite yet.
it's almost complete
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Old 03-21-10, 05:55 PM   #189
Michal788
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Quote:
Originally Posted by TheDarkWraith View Post
it's almost complete
Exciting!!
 
Old 03-21-10, 05:55 PM   #190
TheDarkWraith
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more info available here: http://www.subsim.com/radioroom/show...2&postcount=85
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Old 03-21-10, 05:59 PM   #191
Ragtag
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Simply brilliant work. I can't wait to try it out
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Old 03-22-10, 04:51 AM   #192
TwistedAdonis
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Kylania and Reaper7, you guys rock. All is now dandy. Thanks.
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Old 03-22-10, 05:01 AM   #193
Coldcall
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Quote:
Originally Posted by TheDarkWraith View Post
WOW!!! I am speechless, that UI looks brlliant!

Now I almost dont wnat to play anymore until this UI is ready!
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Old 03-24-10, 11:53 PM   #194
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all bug reports and comments about this mod should be addressed here from now on:

http://www.subsim.com/radioroom/show...69&postcount=1
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Old 03-25-10, 12:46 AM   #195
Onkel Neal
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This mod topic is closed per request of the OP, see this for additonal information: http://www.subsim.com/radioroom/showthread.php?t=166093
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