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02-28-21, 01:49 PM | #1 |
Seasoned Skipper
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TITANIC Shipwreck Exploration Mod
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Last edited by U-190; 03-17-21 at 08:18 AM. |
02-28-21, 04:07 PM | #2 |
Navy Seal
Join Date: Jan 2011
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For sure, the name of your mod sounds appealing. Nonetheless, the real Titanic shipwreck rests under 12,500 feet of water, whereas German U-boats could dive 1,310 ft below the water level, at max.
Without spoiling the surprise for the most daring U-boat captains among us, can you please explain how such an extreme mod will enhance our gaming experience? |
02-28-21, 08:54 PM | #3 | |
Seasoned Skipper
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Quote:
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02-28-21, 11:12 PM | #4 |
Seasoned Skipper
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I made a dive of 195 meters and saw it. During the dive, I received 4% hull damage..
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Last edited by U-190; 03-01-21 at 03:09 AM. |
03-01-21, 09:06 AM | #5 | |
Navy Seal
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Quote:
On a side note: unless you imported the wreck as a granny object, it will look completely blurred. This is how the SH5 engine renders dat-format objects underwater. Not a big problem though, since at a depth of 200 m and without artificial illumination there would be little to see anyway |
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03-01-21, 11:09 AM | #6 | |
Seasoned Skipper
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Quote:
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03-01-21, 06:31 PM | #7 |
Navy Seal
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Yes, I was about to suggest the same. Maybe shallower shipwrecks which might have a bigger impact on gameplay. We have plenty of ship models to wreck; they don't need to be 100% accurate
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03-02-21, 05:27 AM | #8 | |
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I hope that my idea will interest our community and someone will help me in creating such a model.
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Last edited by U-190; 03-02-21 at 05:41 AM. |
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03-02-21, 07:07 AM | #9 | |
Navy Seal
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Quote:
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03-02-21, 07:44 AM | #10 |
Seasoned Skipper
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It would be nice to get such a list from you with the location of the wreck and the name of the ship.
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03-02-21, 08:25 AM | #11 | |
Grey Wolf
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Quote:
You can filter search results by date of loss and by depth in search engine here. It will give you hundreds of results though so you might want to pick a bunch of more interesting vessels by googling their names. |
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03-02-21, 08:29 AM | #12 | |
Seasoned Skipper
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Quote:
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03-02-21, 08:45 AM | #13 | |
Navy Seal
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Quote:
Unfortunately it is often down (or probably it limits traffic for free users), but usually it takes not too long for it to be again online, and in the meanwhile cache copies of its pages can be accessed from google |
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03-02-21, 10:27 AM | #14 |
Argentinian Skipper
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Very nice, but I prefer an Olympic class navigating in TWoS, as a troop transport, and sink it...I want targets
Many thanks! Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
03-02-21, 11:52 AM | #15 |
Navy Seal
Join Date: Jan 2011
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Take a Olympic-class... target, decimate her polycount and strip her down of all the redundant stuff (we don't need super detailed models for this job), crack her hull where it applies, add a lot of fouling/rust to her texture, import the model in game as a land unit or as land object rather than as a ship, and her you go, from a liner which we can sink we got a wreck which we can collide. Two doves with one bean
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