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Old 10-16-13, 06:11 AM   #61
v-i-c-
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True, but we don't target older devices actually. On my mid class Xperia Android phone it runs pretty well. Sure something like an iPhone 3gs might be a bit ... outdated? Devices which came out after 2012 should be able to handle this pretty good. I even had it run on an old HTC Desire (not HD). Dead slow but it was playable.
On 3GS it runs comparable good. It depends on screen size & resolution vs possible GPU fill rate.

The problem is that some of the devices that where still sold till september 2013 can't handle it. Same for most sold generation of the iPod, the iPod touch 4 (sold from late 2010 till late 2012)

Our main target audience is age 35-45 they might not buy a new phone or tablet every 2 years.

The most important market is the USA - the 3GS was the best selling iPhone there till september 2012. And iOS is much stronger there than anywhere else. When you live in germany you often won't realize that because germany is android country.
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Old 10-16-13, 07:02 AM   #62
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Quote:
Originally Posted by v-i-c- View Post
On 3GS it runs comparable good. It depends on screen size & resolution vs possible GPU fill rate.

The problem is that some of the devices that where still sold till september 2013 can't handle it. Same for most sold generation of the iPod, the iPod touch 4 (sold from late 2010 till late 2012)
Good to know. The most "crap" device I have is an iPod Touch 4 which should fit pretty in that low spec thing. Will use TestflightApp anyway to catch more devices.

Quote:
Our main target audience is age 35-45 they might not buy a new phone or tablet every 2 years.
Well especially the US are known for their usage of contracts which run out every 2 years. I can't imagine that so many over there still use a 3gs. I know quite a few Americans.

Quote:
The most important market is the USA - the 3GS was the best selling iPhone there till september 2012. And iOS is much stronger there than anywhere else. When you live in germany you often won't realize that because germany is android country.
Hehe indeed. Germany is Android country. Our game might be more interesting for americans as we will have us submarines in the Pacific. Well anyway, we'll release it for iOS/Android and WP8 together.
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Old 10-16-13, 07:28 AM   #63
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Well anyway, we'll release it for iOS/Android and WP8 together.
I won't release WOTA for Android or WP8 before the desktop version is out. And even then it is not 100% certain that I will ever do that.

In other words: Android market is all yours without any competition by WOTA

A current statistic shows 25.5% of the iOS devices used by mobile gamers last month are those with fill rate issues (which is the first retina generation: iPad 1, iPhone 4, iPod touch 4th Gen.)

Don't forget that you could buy a new 3GS with a contract just 13 months ago. So there are still many of them out there.
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Old 10-16-13, 07:43 AM   #64
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So far we have about 35-40 fps on a Samsung S3, about 50-60 on a Nexus 4. Will check out the rates on a 3gs next.

More screenshots, as the old ones are gone...

A bit away from the island we spot a ship!


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DIVE, DIVE!


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Target selected!


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Another romantic one.


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Old 10-16-13, 11:50 PM   #65
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Quote:
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In other words: Android market is all yours without any competition by WOTA
Oh v-i-c,
i didn't think that we must fear WOTA. Silent Depth will be a really good game. The game runs and looks outstanding and we have a nice playable GUI.
I wish you all the best by developing WOTA but Silent Depth will be a success on Android, iOS and Windows Phones.
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Old 10-21-13, 04:51 AM   #66
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Ingame Video on Facebook https://www.facebook.com/silentdepth
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Old 10-22-13, 08:59 AM   #67
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Another video show some parts of the gameplay:
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Old 10-25-13, 03:47 AM   #68
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Buoyancy test!

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Old 10-25-13, 04:30 PM   #69
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Our friend Bart (also a member of subsim.com) had released today his exciting second version of Pacific Navy Fighters C.E.
The game is for Android and on Google Play available.
The first Version of PNF had over 1 million downloads.
https://play.google.com/store/apps/d...are.pnfce.full

Check it out.
Congratulations!
Well done Bart!
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Old 10-27-13, 04:47 PM   #70
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Old 10-30-13, 10:57 AM   #71
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Another screenshot. We've made a bridge view. This shot is taken directly from a Samsung S3 smartphone.


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Old 10-30-13, 04:37 PM   #72
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Any idea on the pricing for this game?
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Old 10-31-13, 04:03 AM   #73
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Any idea on the pricing for this game?
Let's talk about that when it's ready.

That's a difficult question actually...
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Old 10-31-13, 03:52 PM   #74
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Some new things...

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Old 10-31-13, 05:17 PM   #75
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Let's talk about that when it's ready.

That's a difficult question actually...
Right, fair enough.

Just keep on truckin'! I'm happy with how this looks since I just got an Android and there seems to be no decent naval game on the platform.
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