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Old 02-19-2017, 07:34 PM   #1
Julhelm
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Default New Cold Waters Screenshots

I posted these on the Subsim fb page but not everyone might lurk there so posting here as well:
Attached Images
File Type: jpg kiev_retextured.jpg (101.2 KB, 235 views)
File Type: jpg kirov.jpg (96.9 KB, 199 views)
File Type: jpg freighter_boom.jpg (95.0 KB, 213 views)
File Type: jpg kresta2.jpg (101.9 KB, 190 views)
File Type: jpg krivak.jpg (97.7 KB, 185 views)
File Type: jpg moskva.jpg (99.6 KB, 184 views)
File Type: jpg torp_attack.jpg (84.6 KB, 188 views)
File Type: jpg sunk.jpg (79.0 KB, 201 views)
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Old 02-21-2017, 03:56 AM   #2
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that looks soooooo yummy i cant wait to get my hands on this

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Old 03-02-2017, 01:22 AM   #3
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what engine? unity? looks nice. hopefully more next gen techs are employed. that explosion is a particle based or sprite? it looks so lifelike
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Old 03-02-2017, 07:00 AM   #4
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Yes, it's Unity.

All of our explosions use a combination of particles and stock footage. My opinion is that nothing looks more convincing than footage of a real explosion.
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Old 03-23-2017, 06:18 PM   #5
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Unleash the Kraken!!!

...I mean Cold Waters hehehe
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Old 04-24-2017, 04:01 AM   #6
Kaye T. Bai
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Nice, especially that there Kirov-class battlecruiser.
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Old 05-22-2017, 01:11 AM   #7
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Thank you! I deleted my FB years ago and not everyone uses it these days
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Old 05-22-2017, 03:51 PM   #8
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One suggestion.
Can you guys add the class designations at the end of each class?

For example Los Angeles SSN, Grisha III FF and so on.
Personally, I would have to research what a Leninskiy Komsomol is.
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Old 05-24-2017, 12:15 PM   #9
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Quote:
Originally Posted by Nippelspanner View Post
One suggestion.
Can you guys add the class designations at the end of each class?

For example Los Angeles SSN, Grisha III FF and so on.
Personally, I would have to research what a Leninskiy Komsomol is.
November is sibmarine. Cargo ship was Leninskiy Komsomol.
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Old 05-24-2017, 12:33 PM   #10
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Quote:
Originally Posted by denis_469 View Post
November is sibmarine. Cargo ship was Leninskiy Komsomol.
*sigh*
See that dot on the horizon, slowly disappearing?
That was my point - you missed it.
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Old 05-24-2017, 12:58 PM   #11
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Well atleast they are not using the original Soviet terminology which is completely alien to the western player that they target.
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Old 05-24-2017, 01:21 PM   #12
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Quote:
Originally Posted by ikalugin View Post
Well atleast they are not using the original Soviet terminology which is completely alien to the western player that they target.
хахаха
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Old 05-24-2017, 01:33 PM   #13
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Quote:
Originally Posted by Nippelspanner View Post
One suggestion.
Can you guys add the class designations at the end of each class?

For example Los Angeles SSN, Grisha III FF and so on.
Personally, I would have to research what a Leninskiy Komsomol is.
I agree, I like this idea.

Quote:
Originally Posted by ikalugin View Post
Well atleast they are not using the original Soviet terminology which is completely alien to the western player that they target.
That would definitely be interesting for a Soviet campaign if all Soviet terminology was used.
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Old 05-24-2017, 02:02 PM   #14
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Quote:
Originally Posted by ikalugin View Post
Well atleast they are not using the original Soviet terminology which is completely alien to the western player that they target.
That would make a good toggle option, or perhaps a simple mod to change names.
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Old 05-24-2017, 02:07 PM   #15
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Quote:
Originally Posted by ETR3(SS) View Post
That would make a good toggle option, or perhaps a simple mod to change names.
From what I've gathered, this could be edited in a heartbeat, but I still think it should be vanilla - at best a toggle option, so everyone can decide for himself, yes.
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