SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
|
Thread Tools | Display Modes |
|
12-05-18, 06:00 PM | #1 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
|
not yet, i will try this tomorrow.
The too big and visible demarcation front view back view is another problem for me, more important than the sun... Can be that it will also be better with your nvidia settings |
12-06-18, 01:23 AM | #2 |
Seasoned Skipper
Join Date: Jan 2002
Location: Holland
Posts: 719
Downloads: 117
Uploads: 0
|
I can tune that a bit but to smooth it, it will have a performance hit. This is part of the way the game has been implemented.
|
12-06-18, 11:49 AM | #3 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
|
yes i understand, there are limits in sh3. view F4 is top with your mod no problem.
but here with mep6.0, the distant views produce a little better for wac5 wind 2 wind 0
__________________
SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 12-06-18 at 12:01 PM. |
12-06-18, 12:22 PM | #4 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
|
|
12-06-18, 02:20 PM | #5 |
Seasoned Skipper
Join Date: Jan 2002
Location: Holland
Posts: 719
Downloads: 117
Uploads: 0
|
Hi Eric,
Can you check the sun with the clouded scenery? I send you v858. Again: the waves in WAC at 2m/s for example are smaller than in SH3. So a compare with 2 m/s in both mods is biased. I can make the waves smaller but I will never do that as that will ruin realism. |
12-06-18, 03:02 PM | #6 |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,139
Downloads: 275
Uploads: 0
|
@Eric
1st I can't say for WAC 5, but I don't see why these Inspector settings aren't cross compatible I can however throw in my 10 cents worth using GWX; see my screens; First with Prodys settings: Notice the jaggies along the side of the turm ! Now my settings: Voila no jaggies !! I must emphasise both *.nip files give a sun halo, on my part I don't even use the flat sun fix. My *.nip file can be found here: https://www.mediafire.com/file/vqq79..._III_.nip/file Hope this helps Best regards. Fubar |
12-06-18, 03:42 PM | #7 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
|
|
12-06-18, 04:21 PM | #8 | |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
|
Quote:
Hi i tested your nvidia settings (i imported your .nip file in my nvidia profile) but always small sun (wind 10 here) |
|
12-21-18, 01:06 PM | #9 | |
Navy Seal
|
Quote:
This is actually the best for SH3 on my rig. Much better than the one i use to play! But ... for MEP V6, not for SH5 water. I tried everything here in this thread, and it is still not good at all. Probably my ZOTAC 580 doesn’t handle this SH5 water mod correctly. MEP V6 water is great (not as good as real SH5 though because of transparency) while this SH5 water mod looks crap on my rig.
__________________
|
|
|
|