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Old 12-05-18, 06:00 PM   #1
ericlea
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not yet, i will try this tomorrow.


The too big and visible demarcation front view back view is another problem for me, more important than the sun...


Can be that it will also be better with your nvidia settings


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Old 12-06-18, 01:23 AM   #2
rik007
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Quote:
Originally Posted by ericlea View Post
not yet, i will try this tomorrow.


The too big and visible demarcation front view back view is another problem for me, more important than the sun...


Can be that it will also be better with your nvidia settings


I can tune that a bit but to smooth it, it will have a performance hit. This is part of the way the game has been implemented.
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Old 12-06-18, 11:49 AM   #3
ericlea
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yes i understand, there are limits in sh3. view F4 is top with your mod no problem.





but here with mep6.0, the distant views produce a little better for wac5




wind 2














wind 0







Last edited by ericlea; 12-06-18 at 12:01 PM.
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Old 12-06-18, 12:22 PM   #4
ericlea
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i have installed nvidia inspector ! I do exactly the same sentings as you


i tested .... but the sun remains small





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Old 12-06-18, 02:20 PM   #5
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Hi Eric,

Can you check the sun with the clouded scenery?

I send you v858.

Again: the waves in WAC at 2m/s for example are smaller than in SH3. So a compare with 2 m/s in both mods is biased.

I can make the waves smaller but I will never do that as that will ruin realism.
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Old 12-06-18, 03:02 PM   #6
Fubar2Niner
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@Eric

1st I can't say for WAC 5, but I don't see why these Inspector settings aren't cross compatible I can however throw in my 10 cents worth using GWX; see my screens;
First with Prodys settings:



Notice the jaggies along the side of the turm !

Now my settings:



Voila no jaggies !!

I must emphasise both *.nip files give a sun halo, on my part I don't even use the flat sun fix.

My *.nip file can be found here:

https://www.mediafire.com/file/vqq79..._III_.nip/file

Hope this helps

Best regards.

Fubar
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Old 12-06-18, 03:42 PM   #7
ericlea
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Fubar2Niner, thanks i will try !




i tested V855 and i must say F12 view is better ! see the pictures ! thank you rik007 !




For sun always small at full day. except at sunset it is a little bigger.















F12 view nice now except sun lol !


wind 4






wind 15 with fog and rain







wind 15


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Old 12-06-18, 04:21 PM   #8
ericlea
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Quote:
Originally Posted by Fubar2Niner View Post
@Eric

I must emphasise both *.nip files give a sun halo, on my part I don't even use the flat sun fix.

My *.nip file can be found here:

https://www.mediafire.com/file/vqq79..._III_.nip/file

Hope this helps

Best regards.

Fubar



Hi i tested your nvidia settings (i imported your .nip file in my nvidia profile)






but always small sun (wind 10 here)








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Old 12-21-18, 01:06 PM   #9
Fifi
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Quote:
Originally Posted by Fubar2Niner View Post
@Eric

1st I can't say for WAC 5, but I don't see why these Inspector settings aren't cross compatible I can however throw in my 10 cents worth using GWX; see my screens;
First with Prodys settings:



Notice the jaggies along the side of the turm !

Now my settings:



Voila no jaggies !!

I must emphasise both *.nip files give a sun halo, on my part I don't even use the flat sun fix.

My *.nip file can be found here:

https://www.mediafire.com/file/vqq79..._III_.nip/file

Hope this helps

Best regards.

Fubar
Thanks a lot for this profile!

This is actually the best for SH3 on my rig. Much better than the one i use to play!

But ... for MEP V6, not for SH5 water.
I tried everything here in this thread, and it is still not good at all.
Probably my ZOTAC 580 doesn’t handle this SH5 water mod correctly.
MEP V6 water is great (not as good as real SH5 though because of transparency) while this SH5 water mod looks crap on my rig.
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