SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-10-14, 07:57 PM   #1
Raven_2012
Commander
 
Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
Default Combing Page background.py

I never messed with Page background.py before, but my question can two be merged into one.

The reason I ask, Realistic_Hydrophone_1_1 and Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english both have Page background.py

I would like a to figure out a way to make them both compatible with each other.



Here is Realistic_Hydrophone_1_1 Page background.py
Code:
from menu import *
from RealisticHydrophone import RealisticHydrophone

def InitializeScript():
	ScriptManagerManaged.Trace( "Page background InitializeScript" )
	RealisticHydrophone.MakeSureIsLoaded( MenuPageWrapper.InitializeScript.Now )

def StartGame():
	ScriptManagerManaged.Trace( "Page background StartGame" )

def EndGame():
	ScriptManagerManaged.Trace( "Page background EndGame" )

def UnloadScript():
	ScriptManagerManaged.Trace( "Page background UnloadScript" )
And here is Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english Page background.py
Code:
from SpeechRecognition import SpeechRecognition

def InitializeScript():
	SpeechRecognition.MakeSureIsLoaded( MenuPageWrapper.InitializeScript.Now )

def StartGame():
	pass

def EndGame():
	pass

def UnloadScript():
	pass
I like Speech Recognition mod and I want to try Realistic Hydrophone mod.
Raven_2012 is offline   Reply With Quote
Old 01-10-14, 08:21 PM   #2
Mikemike47
Grey Wolf
 
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
Default

Quote:
Originally Posted by Raven_2012 View Post
I never messed with Page background.py before, but my question can two be merged into one.

The reason I ask, Realistic_Hydrophone_1_1 and Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english both have Page background.py
Search for JTXE enabler. Winmerge in download utilities section.
Mikemike47 is offline   Reply With Quote
Old 01-10-14, 09:01 PM   #3
Raven_2012
Commander
 
Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
Default

I don't have a problem merging them if I need to, I have WinMerge.

My question is it possible with these two files? Will there be errors if I do?

Quote:
Originally Posted by Mikemike47 View Post
Search for JTXE enabler. Winmerge in download utilities section.
Raven_2012 is offline   Reply With Quote
Old 01-23-14, 05:26 PM   #4
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

merging them is a snap:

Code:
from menu import *
from RealisticHydrophone import RealisticHydrophone
from SpeechRecognition import SpeechRecognition

def InitializeScript():
  ScriptManagerManaged.Trace( "Page background InitializeScript" )
  RealisticHydrophone.MakeSureIsLoaded( MenuPageWrapper.InitializeScript.Now )
  SpeechRecognition.MakeSureIsLoaded( MenuPageWrapper.InitializeScript.Now )
 
def StartGame():
  ScriptManagerManaged.Trace( "Page background StartGame" )

def EndGame():
  ScriptManagerManaged.Trace( "Page background EndGame" )

def UnloadScript():
  ScriptManagerManaged.Trace( "Page background UnloadScript" )
The 'from menu import *' is bad coding. You should only import what you need. No use in wasting memory
TheDarkWraith is offline   Reply With Quote
Old 01-23-14, 08:48 PM   #5
Raven_2012
Commander
 
Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
Default

Cool, thanks! I might not use it. I haven't had to need for the Realistic_Hydrophone_1_1 Page background.py. I know I have a lot of mods enabled, mostly little ones, I figured I need to be smarter now and not go crazy with every mod. I have been getting by so far.

"If it not broke, why fix it?"

Isn't the function of the Realistic_Hydrophone_1_1 in TDW NewUI 7.4.2? Or are those buttons in hydrophone just the foundation for the Realistic Hydrophone mod? I know I tried to change the time when hydrophone man gives me messages about target following, I just get default 60 seconds.

Quote:
Originally Posted by TheDarkWraith View Post
merging them is a snap:

Code:
from menu import *
from RealisticHydrophone import RealisticHydrophone
from SpeechRecognition import SpeechRecognition

def InitializeScript():
  ScriptManagerManaged.Trace( "Page background InitializeScript" )
  RealisticHydrophone.MakeSureIsLoaded( MenuPageWrapper.InitializeScript.Now )
  SpeechRecognition.MakeSureIsLoaded( MenuPageWrapper.InitializeScript.Now )
 
def StartGame():
  ScriptManagerManaged.Trace( "Page background StartGame" )

def EndGame():
  ScriptManagerManaged.Trace( "Page background EndGame" )

def UnloadScript():
  ScriptManagerManaged.Trace( "Page background UnloadScript" )
The 'from menu import *' is bad coding. You should only import what you need. No use in wasting memory
Raven_2012 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.