SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-07-07, 12:42 PM   #181
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
Default

Thanks a lot RB!!!
Seems like the problem I told you about in the other thread has been solved with this. In case the sound produced when you fire a tube is still too low, is there a chance you could increase it a little bit?
Can't wait to start using it.
CapZap
__________________
CapZap1970 is offline   Reply With Quote
Old 11-07-07, 01:13 PM   #182
tommyk
Watch Officer
 
Join Date: Apr 2005
Location: Near U-995 (Kiel, Germany)
Posts: 337
Downloads: 5
Uploads: 0
Default

great news! downloading now! thanks Racerboy!
__________________
Gute Jagd und fette Beute!
tommyk is offline   Reply With Quote
Old 11-07-07, 02:40 PM   #183
LGN1
Ace of the Deep
 
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
Default

Hi,

could someone please upload the new version to another server? I have problems with Filefront at the moment and would really like to test the new version. Thanks!

Best, LGN1
LGN1 is offline   Reply With Quote
Old 11-07-07, 03:14 PM   #184
WeeBubba
Loader
 
Join Date: Jun 2007
Location: Australia
Posts: 87
Downloads: 8
Uploads: 0
Default

hello there

if i list my current mods, could somebody tell me if i must first remove any, because they are incompatible with this mod. many thanks. i am running GWX 1.03.

Visible Mines v1.0
VIIb Dual Exhaust
Torpedo Damage Final
SH4 Effects For SH3 16km Tweak By Wolf
Moon Mod
Lighthouses
Krillers Sun
GWX - Reduced Positive Buoyancy
GWX - No Medals on Crew
GWX - Main movie - 'Das Boot'
GWX - Late War Sensors Snorkel Antennas
GWX - Integrated Orders
GWX - English Nav Map and Grid Refs
GWX - Captain America's Officer Icons
Fubars VIIC U253 Skin
Buoys v2.0
Racerboy's HUD for Milkman
Authentic_U-boat_Off_Faces
WeeBubba is offline   Reply With Quote
Old 11-08-07, 06:02 AM   #185
Kar
Seaman
 
Join Date: Aug 2005
Location: Czech republic
Posts: 38
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by LGN1
Hi,

could someone please upload the new version to another server? I have problems with Filefront at the moment and would really like to test the new version. Thanks!

Best, LGN1
I have same problem FF show error
Kar is offline   Reply With Quote
Old 11-08-07, 03:01 PM   #186
LGN1
Ace of the Deep
 
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
Default

Please, anyone have mercy with us. I have never had any problems with FF. Now I am eagerly waiting for the new version and then I cannot download it
LGN1 is offline   Reply With Quote
Old 11-08-07, 06:25 PM   #187
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by LGN1
Please, anyone have mercy with us. I have never had any problems with FF. Now I am eagerly waiting for the new version and then I cannot download it
I'll make a rapidshare link. It won't last forever but it will work until someone can mirror it.
TheDarkWraith is offline   Reply With Quote
Old 11-08-07, 06:31 PM   #188
MONOLITH
Grey Wolf
 
Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
Default

Racerboy, my server did miracles for OLC last night. I can host the Effects mod if you want. 700 kbps download speed.
__________________
MONOLITH is offline   Reply With Quote
Old 11-08-07, 06:42 PM   #189
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by MONOLITH
Racerboy, my server did miracles for OLC last night. I can host the Effects mod if you want. 700 kbps download speed.
by all means please do! Thank you
TheDarkWraith is offline   Reply With Quote
Old 11-08-07, 07:24 PM   #190
Carotio
Mr. Bad Wolf
 
Carotio's Avatar
 
Join Date: Aug 2005
Location: Aabenraa, Denmark
Posts: 1,488
Downloads: 47
Uploads: 0


Default

Quote:
Originally Posted by Racerboy
I'm releasing v2.022.
This is the change log for v2.022:
- added framework to Sh3.sdl so that the mod is compatible soundwise with GWX. It only gives the framework, not the sound files so you have to have GWX installed to hear these sounds.
- added framework to Sh3.sdl so that the mod is compatible soundwise with DivingDuck's buoys v2. It only gives the framework, not the sound files so you have to have DivingDuck's Buoys v2 installed to hear these sounds and effects.
Thank you very much!

The materials.dat problem/mod conflict problem, which I told you about some time ago now, seems to be a non-issue, since I thought it was from another mod, but it isn't... Earlier Alzheimer, I guess...
__________________

Download my mods from SHMF
Follow my photography here
taler dansk, speak English, spreche Deutsch, parle fraais, forstår svenska/norsk, comprendo castellano
Carotio is offline   Reply With Quote
Old 11-08-07, 07:38 PM   #191
WeeBubba
Loader
 
Join Date: Jun 2007
Location: Australia
Posts: 87
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by WeeBubba
hello there

if i list my current mods, could somebody tell me if i must first remove any, because they are incompatible with this mod. many thanks. i am running GWX 1.03.

Visible Mines v1.0
VIIb Dual Exhaust
Torpedo Damage Final
SH4 Effects For SH3 16km Tweak By Wolf
Moon Mod
Lighthouses
Krillers Sun
GWX - Reduced Positive Buoyancy
GWX - No Medals on Crew
GWX - Main movie - 'Das Boot'
GWX - Late War Sensors Snorkel Antennas
GWX - Integrated Orders
GWX - English Nav Map and Grid Refs
GWX - Captain America's Officer Icons
Fubars VIIC U253 Skin
Buoys v2.0
Racerboy's HUD for Milkman
Authentic_U-boat_Off_Faces
hi RB

id really love to install this mod this evening. could you please let me know if i got to remove any of the above mods first? thanks
WeeBubba is offline   Reply With Quote
Old 11-08-07, 07:50 PM   #192
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by WeeBubba
Quote:
Originally Posted by WeeBubba
hello there

if i list my current mods, could somebody tell me if i must first remove any, because they are incompatible with this mod. many thanks. i am running GWX 1.03.

Visible Mines v1.0
VIIb Dual Exhaust
Torpedo Damage Final
SH4 Effects For SH3 16km Tweak By Wolf
Moon Mod
Lighthouses
Krillers Sun
GWX - Reduced Positive Buoyancy
GWX - No Medals on Crew
GWX - Main movie - 'Das Boot'
GWX - Late War Sensors Snorkel Antennas
GWX - Integrated Orders
GWX - English Nav Map and Grid Refs
GWX - Captain America's Officer Icons
Fubars VIIC U253 Skin
Buoys v2.0
Racerboy's HUD for Milkman
Authentic_U-boat_Off_Faces
hi RB

id really love to install this mod this evening. could you please let me know if i got to remove any of the above mods first? thanks
Some of those I'm not familiar with. If any of them have or do modify the particles.dat or materials.dat then you might lose some functionality in those mods. If you install my mod last via JSGME you should be ok otherwise.
If you do have issues please report what they are so I can see if there's a work around for it in upcoming releases
TheDarkWraith is offline   Reply With Quote
Old 11-09-07, 12:12 AM   #193
WeeBubba
Loader
 
Join Date: Jun 2007
Location: Australia
Posts: 87
Downloads: 8
Uploads: 0
Default

also RB...

i was just wondering (out of interest) which mods you have installed at the moment. perhaps theres some other gems out there im missing. i apologise if this is out of context with the thread but i was just wondering...
WeeBubba is offline   Reply With Quote
Old 11-09-07, 12:32 AM   #194
Badger Finn
Watch Officer
 
Join Date: Jun 2006
Posts: 332
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by WeeBubba
also RB...

i was just wondering (out of interest) which mods you have installed at the moment. perhaps theres some other gems out there im missing. i apologise if this is out of context with the thread but i was just wondering...
OLC's gui and ujagd tools, diving ducks open hatches, Longer repair times by Nvdriter ... theres a couple - so many could be listed but there all good mate...depends on ya flavour of sim play...

Badger Finn is offline   Reply With Quote
Old 11-09-07, 04:22 AM   #195
LGN1
Ace of the Deep
 
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
Default

Hi MONOLITH,

it would be really great if you can upload the mod to your server!

Thanks in advance, LGN1
LGN1 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:51 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.