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Old 10-30-12, 07:06 AM   #151
Aces
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it is an "occupational hazard" I guess,

BTW, I have PMd Cobalt for his permission to add my crew on deck work to his type 7 hulls.

Regards

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Old 10-30-12, 01:30 PM   #152
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@Aces

You old son of a gun ! You worked your magic again thanks and well done mate.

Best regards.

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Old 10-30-12, 10:30 PM   #153
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Hi,Aces!Look it http://www.marinesims.de/wbb2/thread...597#post254597 UZO Aut/put

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Old 10-31-12, 03:26 AM   #154
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Hi mate,

One thing at a time my friend! , I have several things that I'm working on at the moment.

Regards

Aces

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Old 10-31-12, 07:25 AM   #155
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Yes, yes, that would be great for your Super Turms v6!
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Old 10-31-12, 07:41 AM   #156
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Hi mate,

Probably Super Turms 7

Basically I have three SH3 mods of varing scale that I'm working on at the moment and I want to finish these first before thinking on this idea. It is very much of interest though so I am certainly not saying that I wouldn't be interested only that it is one thing (or rather three things) at a time, my old brain can't deal with more than this . I'm also working on two new mods for Steel Fury and they have to be finished before I have more free time.

What I don't want to do is burn out trying to accommodate everyone's wishes and requests at the same time and end up not finishing anything, it can and does happen. Please contiinue to post your ideas to this thread as I will check back regularly and follow the discussion as often as time permits.

Kind regards

Aces

PS. If anyone knows where Cobalt hangs out then please let me know, I have pm's him here but maybe he's not on SubSim that often.

Last edited by Aces; 10-31-12 at 07:52 AM.
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Old 10-31-12, 11:49 AM   #157
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Hi mate,
Hello Kapitän!

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Probably Super Turms 7
Looking forward. I can´t wait to your mods.


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What I don't want to do is burn out trying to accommodate everyone's wishes and requests at the same time and end up not finishing anything, it can and does happen.
Yes, I respect that absolutely! I'm glad to see you here again! Have fun in SHIII and modding. Then we also have the pleasure of your mods Aces.






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Please contiinue to post your ideas to this thread as
OK, my idea/wishlist:

First of all - please do not change the mod list before your SUPERTURM mod (see the first page). My modsoup is based on the combination of these modes (Magui 3.4, Urfish modstrike beta, flag and Penns etc.). And please only one big mod SuperTurms v7 without many little addons for VII or IX turms.

1) Your great superturms (UZO, isolators, Peilantenne, twisty persicopes etc.) functional for all U-Boots (XXI) and U-Boot-turms (e.g. 7c2, U-Flak, VIIC/41, 9c2 etc.) in game, also not only 7b1, 7c1, 9b1, 9c1.

2) Removable UZO on the surface on command



3) VIIC´s conning tower with enhanced armour - http://www.subsim.com/radioroom/showthread.php?t=191526




4) In your Super Pens you have stationary U-Boats with commander´s flagstaff and commander´s pennant, usualy flown when a U-Boot was near the port. This would be great for playble U-Boot too.





Would be fine to link this pennant with the command Shift+D, because the crew on the deck and this commander´s pennant is used near and in the port like the "crew on deck" option.



5) Open Hatch in the tower



6) MG´s on the conning tower apper even in spring 1942 (little mod for SH3 COmmander).

7) Better illustrated late war equipment on the U-Boats like pressure bottels for inflating the "Aphrodite" radar-reflecting ballon, container for ammo and life raft, schnorkel (like by Tommi_099 VIIC/41 http://www.subsim.com/radioroom/show...22&postcount=1) for late war VIIC, IXC, IXC/40, VIIC/41 etc.



8) We have now with famous h.sie´s and Stiebler´s fixes realistic restrictions when recharging torpedoes at sea. It would be great to have the animation (with command), even when stationary, e. g. like "crew on deck" (shift+D).



and ... 9) Little pennant mod for my lovely Schnellboot in S-Boot Mod v2 (http://www.subsim.com/radioroom/showthread.php?t=130088&page=90) -

:-)))))))) Just kidding.



If you want some materials, glad to help, please send me a PM or email.

Have a nice day Aces!
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Old 10-31-12, 01:35 PM   #158
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Probably Super Turms 7
....drooling.... Can this be true?.......more drooling!
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Old 11-01-12, 03:28 AM   #159
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Yup, hopefully
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Old 11-01-12, 06:30 AM   #160
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Hi,Aces! We waited for You year!At us You are a lot of ideas.Only You are capable to make well.Look at this problem: NSS_Uboat2D:
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Old 11-01-12, 06:37 AM   #161
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This I can fix

As it is a crew on dec k issue then I could release it as with my type7c41 crew on deck addition as an "updated" Crew on Deck Mod v2.

Any other issues with crew on deck for any other boats other than the type 2d and type 7c41 addition?.

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Old 11-01-12, 06:55 AM   #162
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Load torpedoes in devices as in LSH III V5
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Old 11-01-12, 07:03 AM   #163
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maybe a plan for the future.
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Old 11-01-12, 07:09 AM   #164
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Maybe a plan for the future U-Boot HAHD!
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Old 11-01-12, 07:29 AM   #165
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Maybe, I'm not involved with HAHD and I wish them well of course but they are free to use any of my mod work with the usual courtesy credits to those involved etc.
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