SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-25-10, 03:22 PM   #271
Sepulch
Swabbie
 
Join Date: Apr 2010
Location: Belgium
Posts: 7
Downloads: 3
Uploads: 0
Default

I'm stuck on the first mission (after the tutorial). I've chosen the east coast as a mission and sank 50+ ton, I then returned to my home harbor (the one near Bremen, it jumped from Kiel to there) and when I arrive the commander simply repeats the mission objectives from the first mission about poland invasion blabla??!

What do I need to do further in this mission ? Taking the west/south coast as well or ?
Sepulch is offline   Reply With Quote
Old 04-25-10, 06:06 PM   #272
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
Default

__________________

kylania is offline   Reply With Quote
Old 04-25-10, 07:37 PM   #273
loreed
Torpedoman
 
Join Date: Nov 2006
Location: Alaska
Posts: 112
Downloads: 83
Uploads: 0
Default The mission brief

ALso, the initial mission brief is the same throughout each Campaign, i.e. Total Germany. Western Approaches, so you can hit the "Skip" tab at the top of the map to skip the speech and get right down to selecting missions.
loreed is offline   Reply With Quote
Old 04-26-10, 09:38 AM   #274
mm-artom
Nub
 
Join Date: Jul 2008
Posts: 4
Downloads: 9
Uploads: 0
Default

I dont think i can move circles and stuff on the map!
Now how do i triangulate a ships course?!
mm-artom is offline   Reply With Quote
Old 04-26-10, 10:43 AM   #275
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
Default

Quote:
Originally Posted by mm-artom View Post
I dont think i can move circles and stuff on the map!
Now how do i triangulate a ships course?!
Observe it's position (direction from your ship and range to target) over the course of time and connect the dots to get it's course.
__________________

kylania is offline   Reply With Quote
Old 04-26-10, 12:47 PM   #276
mm-artom
Nub
 
Join Date: Jul 2008
Posts: 4
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by kylania View Post
Observe it's position (direction from your ship and range to target) over the course of time and connect the dots to get it's course.
But that doesnt work when I want to know the course of a ship that is further away than I can see and I dont like estimating range with the... the... the thing you use in the periscope... it always gets messed up. Plus its sometimes impossible to identify the ship! I mean there are 4 troop transports that look exactly the same!
mm-artom is offline   Reply With Quote
Old 04-26-10, 01:11 PM   #277
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
Default

You could use HyrdroHunting to find that information without ever even seeing the ship. You can get their position, speed and course with it. It's a little tricky through, but when it works it's really great!

Your other option is to just head towards a contact when you first hear it. Mark it's bearing on the map, then head directly at it. After 10-15 minutes listen again, see which direction it's moved, mark that bearing and head towards it. This will give you a really basic idea of general direction and since you're constantly approaching the contact you'll eventually get into visual range.

You don't need to use the standimeter from long distances, you can get close to the ship without having to measure by anything more than eyesight. Once you're close enough and ready to plot an attack, then you can worry about measuring it exactly.

ddgn had a really nice manual targeting video that showed how most of your measurements will be by eye rather than instrument.
__________________

kylania is offline   Reply With Quote
Old 04-26-10, 01:12 PM   #278
SabreHawk
Captain
 
Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
Well if it's farther than you can see, then go by the sound contact. drop down and let the sound guy get a line on it, then simply observe that line for a bit.
Put a marker right at the tip of that line, and then see where the tip moves from that point. then simply draw a line with the ruler to establish the course. You can also determine the distance as well with the ruler.
__________________
"Chance favors the prepared mind"
SabreHawk is offline   Reply With Quote
Old 05-02-10, 11:37 AM   #279
Fab
Swabbie
 
Join Date: Aug 2009
Posts: 5
Downloads: 28
Uploads: 0
Default

Sorry if this has been asked before, but I could find nothing. How do I stop the blinking hint buttons from appearing at the top center of my HUD every single time I load the game? I already know how to move, to time compress, etc. I just want those to go away and never come back, but I can't figure out how.
Fab is offline   Reply With Quote
Old 05-02-10, 12:46 PM   #280
SabreHawk
Captain
 
Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
No way that I know of to elimminate them altogether, but just click on the icon at the top of the screen, then close the window that appears and then it wont come back as long as the current session is being played.
But they still will come back upon save and reload.

Just take a few seconds to close them out, but you will have to do this every time you start.
__________________
"Chance favors the prepared mind"
SabreHawk is offline   Reply With Quote
Old 05-03-10, 01:16 AM   #281
renthewog
Helmsman
 
Join Date: Sep 2009
Location: Melbourne, Australia
Posts: 107
Downloads: 213
Uploads: 0
Default Blockade of germany - Need Help!!

Hi guys,

I really need help with the "blockade of germany" mission. It says to sink 5 ships along the northern patrol line. On the map it shows the line, but doesnt specify what kind of ships im supposed to sink.

Also says to sink 1 aircraft carrier patroling around the british isle. It shows on map where the patrol area is in a red circle, but i have been patrolling for ages and havent found it yet. am i ever going to find it?

I am curently on the date: December 05 1939, it says the deadline is March 01 1940..

So does anyone know an approximate day or time you come across these ships? any help would be great.

Thanks,

Ren
renthewog is offline   Reply With Quote
Old 05-03-10, 02:53 PM   #282
whitey2334
Nub
 
Join Date: Dec 2009
Location: Ottawa, Ontario, Canada
Posts: 2
Downloads: 354
Uploads: 0
Default In Mediterranian- stuck on mission

Hi, I was 1st based in Italy at La Spezia but during one of my missions the base changed to Piraeus in Athen but the base is still red? The entire area is in German control but I can't Dock there? The Base icon tells me that this is my base but the base icon is still red and has been for a couple of months (game time). I can go to other bases to refit only? Now I was at Malta and completed 50000 tons of cargo and 1 Carrier. I was searching for the Battleships in Force A searching the area indicated but I haven't been able to find any Task Force there? I saved my game there but when I try to start the game the game crashes. I have to go back before I attacked Malta. My game keeps craching when I restart the game?
Please help?

Whitey2334
whitey2334 is offline   Reply With Quote
Old 05-04-10, 08:31 PM   #283
tirramissu
Swabbie
 
Join Date: May 2010
Posts: 14
Downloads: 28
Uploads: 0
Default

Hi Ren.
Quote:
Originally Posted by renthewog View Post
Hi guys,

I really need help with the "blockade of germany" mission. It says to sink 5 ships along the northern patrol line. On the map it shows the line, but doesnt specify what kind of ships im supposed to sink.
You need to roam around that red line and look for lone warships (warships without merchants and not in task forces).
Quote:
Originally Posted by renthewog View Post
Also says to sink 1 aircraft carrier patroling around the british isle. It shows on map where the patrol area is in a red circle, but i have been patrolling for ages and havent found it yet. am i ever going to find it?
Yes, it's there. By the way it's surrounded with a lot of warships and you will probably notice planes in the air. If the plane will spot you 2-3 warships from carrier's escort will try to intercept you.
tirramissu is offline   Reply With Quote
Old 05-04-10, 09:12 PM   #284
7thSeal
Samurai Navy
 
Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
Default

Quote:
Originally Posted by renthewog View Post
Hi guys,

I really need help with the "blockade of germany" mission. It says to sink 5 ships along the northern patrol line. On the map it shows the line, but doesnt specify what kind of ships im supposed to sink.
Look for troop transports, right in here is where I catch them traveling in pairs. Just got to keep dropping below surface and checking the sonar until you catch them passing through.


7thSeal is offline   Reply With Quote
Old 05-05-10, 06:46 PM   #285
renthewog
Helmsman
 
Join Date: Sep 2009
Location: Melbourne, Australia
Posts: 107
Downloads: 213
Uploads: 0
Default

Cheers guys got that all sorted..

Just thought I'd note that, the troop transports you have to sink are the ones that show up as a red diamond (warship) on the map, not the red square (merchant) as i was sinking about 8 troop transports that didnt count towards my 5 ships i needed, but the warship ones do count.

Also, found the aircraft carrier, seems i passed it a few times without noticing, its guarded by 7 destroyers..

One more problem though, I've completed both the 5 ships task and the aircraft carrier, so the "Blockade of Germany" mission should be over now right? No...after messaging the bDu they keep saying to patrol specified area, and theres no area specified on the bloody map!
renthewog is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:30 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.