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Old 08-03-14, 10:48 AM   #241
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The graphical mark of the wound on the body must not always necessarily represent the calculated impact point, so never judge that by the wound you see on the body. Especiaqlly obvious that is with arrow, which may stick at angles and parts of the body where they did not hit. The visual aspect there sometimes is somewhat "generic". What counts is the calulcation of the shot and impact point.

Since the change of the ballistics I have only fired the 9.3x62, 8x57 and the .454. The 9.3 seems to have more dropping power but also doing greater damage to trophy integrity at short and medium ranges, with maybe also greater bullet drop at high ranges (I had severla 200m shots). I also noted that I had a higher miss rate, and more wobble in the scope, which has piunished my skill level with that wepakn, dropping it from 94% to below 91% in short time (and killing my nerves successfully). I have over 300 shots with that rifle, and level 7, so one can say I am quite used to that rifle.

The .454 still is like a door slammed into the face of the animals you shoot at.

On the 8x57 I cannot say anything, i had too few shots with that one since the change, just two I think.

I had no shots with the 6.5x55 since the change.

Bows and shotgun with birdshot are unaddressed by the changes, so no changes should be noted there.

I currently hunt either blackbear or for achievement raise with the .454, and need 8 more kills, once I got those, I will examine the 6.5x55.

The higher penetration chance for buckshot is being criticised. Penetration is not what buckshot is killing with.

The damage model is being criticised as well due to the way the 3D model maybe has the inner organs slightly misplaced, or too big/too small. This could lead to the phenomenon that you complained about. Ballistics have nothing to do with that. I occassionally wonder about the result of a shot, but it is not the rule, and as long as I get the kill, I do not care too much.
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Old 08-03-14, 10:49 AM   #242
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i play it a little after the patch I couldn't tell the difference might play it some more been so busy at work working 6 days a week now for the next two months
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Old 08-03-14, 11:11 AM   #243
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Quote:
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The graphical mark of the wound on the body must not always necessarily represent the calculated impact point, so never judge that by the wound you see on the body.
I am fully aware of this and I don't see where I did say that I do judge the hit by the bullet wound.
I judge it by what I shoot at and that is, in the very most cases, the chamber from a good angle and distance on a stationary target.
I play tH since 2010.

I am referring to an obvious bug that reigned a while ago for many people that caused funny outcomes in the score screen, like intestines when it was a headshot (extreme example, but did happen for some people).

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I had no shots with the 6.5x55 since the change.
Damn, was hoping for details on this one. After buying it a while ago, it rose to one of my absolute favorites in the game.

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The damage model is being criticised as well due to the way the 3D model maybe has the inner organs slightly misplaced, or too big/too small. This could lead to the phenomenon that you complained about. Ballistics have nothing to do with that. I occassionally wonder about the result of a shot, but it is not the rule, and as long as I get the kill, I do not care too much.
Yeah I'm aware about the crappy inner organ mapping and wait for a fix (I consider it broken tbh) since... ever.
Since it is a bug, I would not be too hasty and exclude the game's ballistics from the source of possible problems, that is why I asked for some post-patch experience.
Might be too early anyways, just been a few days.

Hunting fever will strike again sooner or later anyways, nothing to prevent that.
So I will see for myself.
Thanks though!

Just as a side note, you mentioned you don't care, as long as it ends in a kill.
I do, for various reasons. Firstly, I just want more sim/realism aspects than gamey stuff, so an accurate ballistics and hit detection system is one of the most important things for me to enjoy this game.
Then, I do participate in custom competitions every once in a while, with custom rules, where you can win em§ or even memberships and I would just lose it if I would place a perfect shot on a possible winning animal, only to find it to be "intestines" in the end, ruining the harvest value because the wounded time was too high...

It happened to others participating in a competition I hosted a while ago.
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Old 08-03-14, 05:25 PM   #244
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Honestly , I think you paint it a bit too bad. The inner organ map fails me only in a few cases, and considering the limited rendering distance of the gfx engine rifle ballistics do not play that important a role and are working okay for the most. Bullet drop with revolvers should be more obvious now, they say, and I welcome that. I cannot get used to the idea of hunting with a revolver with a scope on it, if you need a scope on a revolver to reliably hit where you want, then you have the wrong weapon for the distance anyway, I would say. I never use revolver scopes (it also looks extremely unsexy).

I am more pissed by that it does not matter whether I had a rifle at skill level 3 or 7 - the wobble in the scope is the same, there is no improvement. You note a difference maybe when jumping from level 1 to 3, but beyond that I think it is pointless to focus on improving weapon skills. Bad balancing there, I would say, and to have the skill levels on a scale with 20 grades makes no sense under these circumstances.

I would consider to get a day licence and then test your reactivated equipment on a shooting range.

The 6.5x55 is a great rifle. I never regretted to have bought it. And while I am at it, the air rifle is bnig fun, too, due to its very obvious ballistic curve and the characteristics of hunting rabbits. Doing rabbits with birdshot kills the fun in it.

Hm. Any psychologist might wonder about my mental state when reading that last sentence...

I never have played competitions, or tutorials. Zero interest on my side. I set my own goals. I also do not care for point scores of trophies, I only care for trophy integrity and quick dying time: like in reality I try to not le the animal suffer long. Thats why I try to get close.

I now will start to do hunting for the real highscoring bucks, since I have no immediate possibility anymore to raise my HS by achievements in the forseeable future. There are 30 more points in range, and then there will be a very long break before I can boost it again. That dampens the urge to hunt for achievement raises, and gives back the relaxation needed to just enjoy the game, no matter how much shots I fire.
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Old 08-04-14, 05:26 AM   #245
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At the time of typing this: 6 months subscription plus equipment for 8.90 Pounds (=11.15 Euro)

http://www.mmoga.co.uk/Gamecards-CD-...nter-2014.html

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You will get the Key for The Hunter 2014 via eMail immediately within a few minutes.

Redeem the key in your game account which you can create here on the official game website. You can directly download the game client here.


Bonus contents

  • 6 months subscription for The Hunter 2014
  • Weapons: 12 GA Blaser F3 Game O/U Shotgun, .243 Bolt Action Rifle, 12 GA Pump Action Shotgun, .270 Bolt Action Rifle, .44 Revolver, .357 Revolver, Compound Bow "Snakebite"
  • Scopes: 4x32mm Rifle Scope, 2x20mm Handgun Scope, 3-9×40 Anschütz Rifle Scope
  • Lures: Deer "Bleat" Call, Deer "Grunt" Call, Turkey Box Caller, Pheasant Caller, Elk "Bugle" Caller, Hog Scent Spray
  • Clothing: Basic Boots, Basic Pants, Basic T-Shirt, Boone & Crockett Cap, Basic Jacket
  • Upgrades: Backpack
  • Equipment: Compact Digital Camera, 8x42mm Binoculars, HunterMate Minigame, Scent Eliminator, Camping Supplies, Wind Indicator, First Aid Kit, Happy Camper Tent
  • License to hunt: Whitetail Deer, Mule Deer, Turkey, Roosevelt Elk, Coyote, Feral Hog, Blacktail Deer, Pheasant, Moose, Black Bear, Wild Boar, Roe Deer, Red Deer, Brown Bear, Red Fox
  • Access to following reservs: Whitehart Island, Logger's Point, Settler Creeks, Redfeather Falls, Hirschfelden, Hemmeldal
That's why I say the DVD box editions are the best bang for the buck for The Hunter. The 2013 edition however was best, featuring far better rifles and more B&C clothing.

The upcoming Alps reserve you can expect to get for free like usual.
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Old 08-04-14, 08:37 AM   #246
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At the time of typing this: 6 months subscription plus equipment for 8.90 Pounds (=11.15 Euro)

http://www.mmoga.co.uk/Gamecards-CD-...nter-2014.html



That's why I say the DVD box editions are the best bang for the buck for The Hunter. The 2013 edition however was best, featuring far better rifles and more B&C clothing.

The upcoming Alps reserve you can expect to get for free like usual.
Oh, perfect timing!
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Old 08-05-14, 10:03 PM   #247
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The 9.3 and the 6.5x55 were not affected by this recent ballistics change.
http://news.thehunter.com/ballistics-tweak/

These calibers are fairly new and already were designed as they intended. Only rifles released earlier were switched over to their newer ballistics system. Personally, I cannot tell too much difference, except perhaps the .300 is now similar to the 9.3, in that short range shots on medium sized animals create massive tissue damage......but oddly, still often give 100% harvest value anyway. (odd, that)

They now say they intend to update the bows to the new system, and we can only hope that they become better than the mess that they are. I want a good lung shot to give me a high harvest value, but I do not think ballistics changes alone will do this.
I think the harvest value goes down if there is not instant death like from a heart shot, and they would have to change how harvest value is calculated to affect the bows.
(I bow hunt in game and hate how they currently work, I surely hope they fix them) Arrows should pass completely through an animal if it only hits soft tissue like the lungs out to 30 and sometimes even 40 meters, and they do nothing remotely close to this in the game. And a poor body shot on a large bear always results in a kill. It may take a long time, but if you patiently follow it, it does always die.

Skybird is correct, the awful organ hits feedback is caused by the bullets hitting the hitboxes on the animals in odd or incorrect ways due to the animal's movements and results in things getting recorded\charted out pretty badly. Oddly, this seemed much better when the game was new. (I have played this game since beta) The only thing we can hope is that they DO try to listen to the community and might fix this, but I fear it is asking a lot, and too many in the community want more new content, always more new content, instead of just halting all that and fixing the broken things and the annoying things.

I think all you can do is just enjoy the game which is still quite good, and when you make a good shot YOU know it, even if the game sometimes does not.

Username RickC in The Hunter, but I rarely hunt in multiplayer.


@Less. I like the 30.30 too but it is too powerful in the game. At first it was too weak, and they listened to the complaints and adjusted it. But now it seems almost or equally as powerful as the 6x55 and it should not be, but it is still nice to see this firearm in the game. (An American classic still owned by many)

I for awhile thought the game's issues came from the developers being non hunters but really, it should not make any difference if they do their homework and looking at and comparing real life ballistics and energy charts is simple enough to do so I do not excuse them.
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Old 08-13-14, 07:16 AM   #248
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New rifle released: 7mm Magnum Bullpup "Raptor". Looks futuristic.


pic by Oneshot


pic by beamstas

Low capacity cost of just 3.0, leaving more room for other stuff. Firs feedback says the things shoots precise and has a very strong dropping power, also reload seems to be very fast.
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Old 08-13-14, 01:07 PM   #249
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WTF is that?
Everytime I think they won't release a more ridiculous gun...they beat me to it
To each his own I guess...
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Old 08-13-14, 03:21 PM   #250
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Wel, I do not like the looks, too, but fact is there are some modern rifles of comparable alienating looks on the market. I prefer the classic designs, however, with wooden sgafts always. This mode which seems to be popular in Northamerica especially to have rubber and plastic shafts with coloured printing on them, is not my taste. You also do not see them often in stores and catalogues over here.

Personally, i also have no in-game need for this 7mm Magnum rifle. It's ethical for pretty much the same species like the 9.3x62, and with my combo of rifles I am absolutely happy, because I can save trophy integrity by choosing more fitting calibres for smaller animals. I'm currently hunting for gainign achievement scores for 250 kills with the pumpgun and 50 kills with the .44. Its just to sack those 20 extra HS points. After that I will go back to the really preferred weapons of mine.
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Old 08-13-14, 03:30 PM   #251
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if they keep releasing this crap they can forget getting my money,i want firearms like I use in real life to hunt not some micky mouse piece of junk that is ugly
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Old 08-13-14, 04:21 PM   #252
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Quote:
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f they keep releasing this crap they can forget getting my money,i want firearms like I use in real life to hunt not some micky mouse piece of junk that is ugly
Such things exist in real life, for example the Keppler KSV "Hunter":



Ugly as well, me thinks. Looks almost like for military use.

Keppler produces sniper rifles, hunting rifles, and excels in the development and manufacturing of highly specialised sports sniper rifles. These then do not look like rifles anymore...

The good news is the new rifle is "voluntary buying", you lose no reserve and species access if you do not buy it.
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Old 08-13-14, 04:27 PM   #253
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I just learned that the ingame rifle indeed bases on the Keppler KSV, and they introduced it due to community suggestions. So it seems there are some people out there who indeed like it.

http://forum.thehunter.com/viewtopic.php?f=167&t=51602

Must be drunken aliens.
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Old 08-23-14, 05:15 AM   #254
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Now available for players in a bad mood: warpaint...!



When doing bow hunting and wearing 3D Sneaky clothing or their Ghillie suit to get as close as possible, it might make sense. For hunting with rifles at the greater distances that allows, it is not needed, imo.

The additional visual suppression effect lasts for 8 ingame hours.
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Old 08-26-14, 03:18 PM   #255
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does look like the 30 oz 6 does have more knock down power which is great
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