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01-27-11, 11:13 PM | #1 |
Mate
Join Date: Jan 2011
Location: Wherever you hear the grinding of a DD hull on a U-boat
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16 km universe in GWX?
I'm running on an "old" Dell Optiplex GX520 P4 2.89 GHz .99 GB RAM, Windows XP, w/ graphics card that has binocu-less watch .
Thoughts on whether I should bother to try to run the 16 km GWX universe? |
01-28-11, 12:32 AM | #2 |
Lucky Sailor
Join Date: Oct 2010
Location: Rome
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Try it and find out.
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01-28-11, 01:14 AM | #3 |
Captain
Join Date: May 2009
Location: Forever stuck in Data folder...
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Nothing ventured, nothing gained.
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01-28-11, 07:50 AM | #4 |
Silent Hunter
Join Date: Dec 2004
Location: AN9771
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I've played it acceptably with a little bit less system specs. As said, try it, only you know what is an acceptable framerate. Being in a harbor might be slow, but GWX also comes with mod-part with reduced harbor scenery density.
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01-28-11, 10:18 AM | #5 |
Mate
Join Date: Jan 2011
Location: Wherever you hear the grinding of a DD hull on a U-boat
Posts: 60
Downloads: 8
Uploads: 0
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Yes
Frame rate already goes down to 4 FPS in port at TC 512 but then recovers in a few minutes when underway. I'm running 16 km universe on my current patrol with no issues so far. Single ship encounters run as smoothly as with 8 km. I think the test will be mixing it up in a convoy, but so far so good.
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01-28-11, 11:32 AM | #6 |
Chief of the Boat
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You should be okay but your correct.....being in an area with many other rendered objects will be the true test.
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