SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
04-05-11, 02:08 PM | #1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Was already tested in RA addition is runs well (All 5 types ACTUV).
As all sensors ACTUV have an option of exact distance for target - is encourages. That is - the presence TMA of station actually is not required. The found out contact - gives at once exact target location. And function of transfer of contact for attack on promotion link - is very good works. |
04-05-11, 02:22 PM | #2 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
To: LoBlo
>>"Question 6#: The AI in DW never seemed to really needed to use triangulation or TMA (it just instaneously knew the speed/course/range of any contact it detected). Will the ACTUV need to use TMA?" In the original version DW, AI Sub never shoots quickly. After she will find out contact - she will shoot from 4 about 10 minutes. It unless not triangulation? Other business, that this delay did not give to shoot even on SNAPSHOT - on active ping. -RA- addon eliminates these problems. And ТМА solution there is - AI a submarine will execute at first manouevre for TMA of the decision, and only will shoot then. ACTUV - Has all sensors with an exact distance - Visual, HF Sonar, MF Sonar, Radar. All these sensor controls will give exact range at first target detected. TMA - Simply unnecessary. IMPORTANT NOTE: However - ACTUV there are no arms. A communication facility also seems does not work. Therefore it is not so urgent - anyway, to kill the target is not stipulated. And it too badly "black mark" for gameplay. Last edited by -GrayOwl-; 04-05-11 at 02:47 PM. |
04-05-11, 05:02 PM | #3 |
Silent Hunter
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
I was going to be disappointed if I didn't find anything....
But I did find this. Thanks, Frying Tiger!! And FT, just to be clear, I wasn't complaining about the Reference, I was observing a subtle improvement to the sim. It was DW I wanted patched, not ACTUV. ; )
__________________
Last edited by Molon Labe; 04-05-11 at 05:26 PM. |
04-05-11, 05:46 PM | #4 |
Subsim Diehard
Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
Uploads: 3
|
The civillian ships are definately nice models and worth importing into DW mods as well. Great skins.
__________________
"Seek not to offend or annoy... only to speak the truth"-a wise man |
|
|