![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#5506 |
Gefallen Engel U-666
|
![]()
PirateGenius!
![]()
__________________
"Only two things are infinite; The Universe and human stupidity; And I'm not too sure about the Universe" ![]() |
![]() |
![]() |
![]() |
#5507 |
Growing Old Disgracefully
|
![]()
Hi PG
On the torpedo control panel on the lower right side of it you should see the name 'TDC Mode' and below it 3 buttons. All Minimal Spread Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#5508 |
Swabbie
![]() Join Date: Feb 2015
Posts: 5
Downloads: 17
Uploads: 0
|
![]()
cheers Peter, couldn't see it as i ballsed up mod installation. All i need now is ship id book mod and a mod to move xo's pop up box as it keeps getting in the way of targeting.
sorry for being a pain in the ass. |
![]() |
![]() |
![]() |
#5509 |
Growing Old Disgracefully
|
![]()
Hi PG
On the right hand side there is an icon called toggle visibility that is where the Recognition Manual is as well as the charts etc. When you lock on to a target it will appear. Use the X to close it. If you put your mouse on the metal looking bit you can slide the rec manual to the left side by the periscope and just leave the metal bit sticking out. The L key will move the TDC to the lower right over the message box and give you a clear periscope view. Look at the top of your screen and you will see little buttons. When you press the last button you will see a picture icon of the XO. If you press the icon the TDC will disappear. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#5510 |
Swabbie
![]() Join Date: Feb 2015
Posts: 5
Downloads: 17
Uploads: 0
|
![]()
Peter your a Legend.
![]() Simon |
![]() |
![]() |
![]() |
#5511 |
Nub
![]() Join Date: Feb 2015
Posts: 2
Downloads: 7
Uploads: 0
|
![]()
How can I remove MarineQuadratKarte mod?
I prefer vanilla map, so how can I switch back to it? |
![]() |
![]() |
![]() |
#5512 |
Growing Old Disgracefully
|
![]()
Hi CG
Return to the bunker and End your Patrol. Go to JSGME and disable the mod. This is easy to do as long as the mod has not been over written. If it has then follow the instructions on my tutorial post #5 When you have finished load your last save which will now be an Autosave In Base save. Follow the instructions on my tutorial post #71 so you can continue with your current mission. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#5513 |
Gefallen Engel U-666
|
![]()
CroGamer002!
![]()
__________________
"Only two things are infinite; The Universe and human stupidity; And I'm not too sure about the Universe" ![]() |
![]() |
![]() |
![]() |
#5514 |
Nub
![]() Join Date: Feb 2015
Posts: 2
Downloads: 7
Uploads: 0
|
![]()
Thank you, though I discovered it on my own in mean time.
I didn't install mod properly( had to reinstall whole game to fix it). |
![]() |
![]() |
![]() |
#5515 |
Chief of the Boat
|
![]()
Welcome to SubSim CroGamer002
![]()
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
![]() |
![]() |
![]() |
#5516 |
Watch
![]() Join Date: Mar 2007
Posts: 30
Downloads: 83
Uploads: 0
|
![]()
After a long time away I have reinstalled SH5 together with OH11 using
JSGME. However I do not get the same opening screen, as per the picture. IE I do not get "Open Horizons 11 at the bottom, does this mean it is not installed properly ![]() |
![]() |
![]() |
![]() |
#5517 |
Sailor man
![]() Join Date: Feb 2014
Location: Ростов-на-Дону РФ
Posts: 45
Downloads: 300
Uploads: 0
|
![]()
Народ, подскажите. Я взялся наконец за перевод радиосообщений Открытых горизонтов v2.5, перевод сам трудностей не вызывает. Вызывает другое. Пример OBERKOMMANDO DER KRIEGSMARINE |....................|OKM, т.е. (OBERKOMMANDO DER KRIEGSMARINE-верховное командование Кригсмарине посылает сообщение или кто- то отправляет сообщение верховному командованию???) и в конце сообщения OKM- это сокращенно тоже самое верховное командование зачем оно в конце стоит??? и тд BDU и FDU это командиры подлодок Если они находятся в начале сообщения это они сообщают или им. Короче смысл моего вопроса должен быть понятен. Помогите разобраться с этим.
People tell me. I finally took the transfer of radio communications open horizons v2.5, translation itself does not cause difficulties. Causes another. Example OBERKOMMANDO DER KRIEGSMARINE | .................... | OKM, ie (OBERKOMMANDO DER KRIEGSMARINE-High Command Kriegsmarine sends a message or someone sends a message to the Supreme Command ???) and at the end of the message is short OKM- same supreme command of what it is worth at the end ??? etc. BDU and FDU this submarine commanders if they are in the beginning of the message they report it or them. In short the meaning of my question has to be understood. Please help me with this. |
![]() |
![]() |
![]() |
#5518 | |
Captain
![]() Join Date: Mar 2008
Posts: 540
Downloads: 266
Uploads: 0
|
![]() Quote:
I am currently playing the "Strategic Supplies" missioin. I have no idea how much tonnage I am supposed to sink. It would be nice if there was a "walkthrough" just to let us know what we are supposed to do other than "patrol the area". |
|
![]() |
![]() |
![]() |
#5519 |
Sailor man
![]() Join Date: Jan 2015
Posts: 45
Downloads: 213
Uploads: 0
|
![]()
Any way I can keep my crew?
Is it my modsoup? Generic Mod Enabler - v2.6.0.157 [D:\Games\Steam\SteamApps\common\Silent Hunter 5\MODS3] DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.b Enhanced Visibility (high) DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - Wave Mechanics - Gale (Improved) DynEnv v2.9 - 9. Sobers Best Ever Tweaks sobers best ever fog V31 SH5 sobers better terrain v4 SH5 sobers storm Clouds v2 SH5 Water reflections intensity varied by available sunlight by TheDarkWraith Shadow Improvement Mod archer9's fog fix - Enhanced visibility (high) SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Fix clock rear torpedo room VIIA Fuel Gauge WoGaDi_SteelViking's Interior silentmichal's interior mod 1.2.4 Moon_light_mod V2 SH5 NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights NewUIs_TDC_7_4_2_jimimadrids_map_tools NewUIs_TDC_7_4_2_New_radio_messages_German NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha IRAI_0_0_41_ByTheDarkWraith FX_Update_0_0_22_ByTheDarkWraith Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) MightyFine Crew Mod 1.2.1 Stock w beards MFCM 1.2.1 OPTIONAL crash_dive workaround MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 EMCCD v0.3.2 by archer9 Equip_Upgrade_Dates_Chart Nauticalwolf's_Poster_Mod_v1.0 OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 OH II v2.5 Flag_Wind_Patch R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Realistic ammo amount for AA and deck guns RPM Hydrophone v2.2.1 Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 Real U-Boat Performance - Type VII v1.7 A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Manos Scopes-patch for 25x16 No Logo Intro Menu_Animation v. 01.00 by AvM Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWr aith Church's Compass Dials Mod v2.2 - Option Three Accurate German Flags Expanded Navies by Cybermat47 v.1.0.01 EQuaTool 01.01 by AvM - Flat Style Equipment_Upgrades_Fix_v1_4_Patch_1 EQuaTool 01.01 by AvM - add-on - Large Style Ruler EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools gap - HD 1 deg Scope Bearing v 1.0 Enhanced Ship Recon Manual V1.02 sobers smoke screen V1 SH5 (DynEnv compatible) SubFlags_0_0_8_byTheDarkWraith Trevally Automated Scripts v0.6 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 smaller flags for Warships 1_0b NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 Conning Tower Compass Fix Csengoi's EnemiesOfGermany German U-Boat Crew Language Pack German U-Boat Internal Routine SFX Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 Default Keybindings for Stormys DBSM Unterseeboot SFX Unterseeboot II SFX U-Boat Watch Crew Routine SFX U-Boat Radio Room Telemetry SFX Reboot's Hot Soup 1.0 Reboot's Water Drips 1.1 Radio_Messages_1_2_0_German_Voices Officers skin by Naights Radio Paris French Music Full Version 1.2 Messervy_s_gramophone_pack1 Popular German Music From The 30´s Grossdeutscher Rundfunk GramophoneShuffler R.E.M_by_Xrundel_TheBeast_1.2 Capthelms SH5 Audio Mod Conus' Graphic Mod 1.0 stoianm realistic color exterior mod v1 DynEnv v2.9 - No Glaring Sunlight DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 12. Sounds DynEnv v2.9 - No Underwater FX Patch DynEnv v2.9 - No Underwater Impurity Patch SteelViking&Com Underwater ModV1.0 |
![]() |
![]() |
![]() |
#5520 |
Captain
![]() Join Date: Mar 2008
Posts: 540
Downloads: 266
Uploads: 0
|
![]()
Question: In SH4, there was a mod, "Radio Station Manager" I think was the name. It allowed one to edit the radio. As a result, you could add to each "radio station" "events".
I copied the radio log from SH4 into SH5. All the songs are there. So are the news events. However, they (the news events) don't play. Is there a way to fix this so radio broadcasts do play news events? |
![]() |
![]() |
![]() |
Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
Thread Tools | |
Display Modes | |
|
|