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View Poll Results: How fast you want the Cloud's to move in the Sky
I like them the way they are 96 20.43%
I want them a Little Slower 94 20.00%
I want them a Lot Slower 157 33.40%
Please give us Optional Install's 142 30.21%
Multiple Choice Poll. Voters: 470. You may not vote on this poll

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Old 09-21-07, 05:29 PM   #76
buzzinbill
Seaman
 
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Default Ran into this , on the way to the Eye Candy store...

So far these "seem" to be the only mods, (for me anyway) that didn't want to live with ROW.
but then again I'm guessing the ones with the stars are in part built into it anyway.
I'm going to miss "SS 1.2c" though I've always felt this is one of those "Thats the way "they" should have done it in the first place" kinda mods.

Kosh Reduced Floaters Apr 28
SILENT SERVICE 1.2c GRAPHICS MOD
Living Breathing Ocean(LBO) with 9KM visability mod and 30m underwater visabili(*)
Smoke On The Water -beta5-(*)
Krillers terrain and harbor upgrade1(*)
Ultimate Sound Pack

Looking forward to the final product , when all the dust settles...
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Old 09-21-07, 05:30 PM   #77
kriller2
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Default

Quote:
Originally Posted by 602Sqn_Puff
Something isn't right with my install , screenshots taken during the day and into the evening with the sun setting, as you can see there is no smooth graduation of colour for me...anyone any ideas?
Card is the 8800gtx using the 163.4 drivers


morning


12noon


evening sunset


evening sunset

I also don't get the flare effect...don't know why, I have tried about 6 fdriver sets and not one work getting the flare
Hi all,
Thanks for all the nice feedback!
I had this problem to with a new carreer with a heavily modded SH4 with RFB, reinstalled SH4 and had no problems after installing ROW on top of new install.
/Kriller2
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Kriller2.
[MODs]

Real Environment mod

and Pacific Enviroments 4 mod
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Old 09-21-07, 05:54 PM   #78
FooFighters
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Default

Quote:
Originally Posted by buzzinbill
So far these "seem" to be the only mods, (for me anyway) that didn't want to live with ROW.
but then again I'm guessing the ones with the stars are in part built into it anyway.
I'm going to miss "SS 1.2c" though I've always felt this is one of those "Thats the way "they" should have done it in the first place" kinda mods.

Kosh Reduced Floaters Apr 28
SILENT SERVICE 1.2c GRAPHICS MOD
Living Breathing Ocean(LBO) with 9KM visability mod and 30m underwater visabili(*)
Smoke On The Water -beta5-(*)
Krillers terrain and harbor upgrade1(*)
Ultimate Sound Pack

Looking forward to the final product , when all the dust settles...
You're right about the ones with the *, they are included in the mod.

The floaters are also reduced in the mod

If you want the soundpack no problem, enable it after you enable ROW.
(you will lose the hollywood effect, if you want to keep it. Copy the soundfiles in your soundpack).

Silent service mod.. I do not use it.
But I think it gives conflict because there is a menu screen in the ROW mod.
Just enable it with JGSME after you did ROW.

If anybody disagree, please speak up..

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Old 09-21-07, 05:57 PM   #79
FooFighters
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Default

Quote:
Originally Posted by leovampire


Awsome pic thanks buddy
Awesome pic of an awesome mod..

Like this one too..



This is what you get when you spend some money on your PC
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Old 09-21-07, 05:59 PM   #80
leovampire
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Default The silent service mod works fine

Just the Load screen is changed other wise it is not touched at all!

The reduced floaters are there stock is nut's we just didn;t make them black kept
the green color and then reduced the amount of them by 75% at least.

I only added the other sounds out of respect to one of the testers that asked me to place them in the mod because he loved them and thought it was part of the environment.

Some are sounds that were introduced in mod's from many moons ago and I didn;t know if people could still find them. A lot of those sounds were enhanced by me.
And some from the Die Slowly mod that just blew me away and thanks to Redwine for them.
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Old 09-21-07, 06:04 PM   #81
Capt. Shark Bait
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save won't load. gettin an error report to send . dunno if it's cuz of another mod, tho i think that's why, or the save size, about 15MB . i can run a quick mission, tho, but that doesn't really do RoW justice imo
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Old 09-21-07, 06:08 PM   #82
leovampire
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Default there is no reason for a save to not work that I know of

I have gone back to before the Patrol I am on now and then to all other saves inbetween with no problems what so ever. None of the files that are in this mod should cause that kind of problem because they do not touch the Campaign layers at all nor does it change any date's of when ships or subs come's into play. So there is no reason for a save not working with this mod. I have checked and double checked that end of it to no end over and over again and time and time again.

JSGME does not self refresh so if you deactivate a mod first and do not close the program before making changes to the files then starting it back up to activate them there can be problems.
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Old 09-21-07, 06:09 PM   #83
minsc_tdp
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I had JSGME lock up on me while it was installing the last mod, the hollywood sounds. As a result I think I have a botched install. I had ultimate sound mod which I told it to overwrite. After the lockup I removed Ultimate Sound Mod and I think I'm missing some sounds now. I did some tests and sounds like crashing into land or Back Emergency seem to be gone.

The JSGME crash seemed to have something to do with batch selecting all the ROW mods and installing them in one shot. I'm surprised it could crash on something as simple as moving files around.
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Old 09-21-07, 06:21 PM   #84
tater
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Default

The office no longer pans around. Not a big deal, but the radio is less visible for noobs .

tater
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Old 09-21-07, 06:27 PM   #85
jlmurc
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Thanks for this fabulous enhancement. I look forward to seeing it running, once the download is complete.

John
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Old 09-21-07, 06:30 PM   #86
leovampire
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Default At the bottom of the First Post there is a download

For a revised Scene file for the color texture fix for the sky people didn't like.

And also thanks to FooFighters for noticing the missing wake torpedo file

They are both JSGME ready unless you want to add them manualy to the files you already have.

And what tater about the cam?
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Old 09-21-07, 06:33 PM   #87
minsc_tdp
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Anyone notice how the new cameras allow you to go so high in the air, you can see the curvature of the earth?
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Old 09-21-07, 06:36 PM   #88
FooFighters
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After this one I am going to glue my F11 key to the keyboard..
I can't stop making screenies.. it's so beautiful







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Old 09-21-07, 06:37 PM   #89
Capt. Shark Bait
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well, as a test i started a new career and there were no probs with pretty much the same mods. one i disabled was the environment mod, just in case there was a conflict. looks like i'm going to have to delete all my current saves to run RoW, which ain't exactly a bad thing, but i was sooo close to winning the war
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Old 09-21-07, 06:40 PM   #90
jlmurc
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Default Let me try and help, but others will if you ask.

Quote:
Originally Posted by petermari
Any ideas for those of us who are challenged on the computer? I love the game and I'd add evey mod I could but it's really difficult for me. Winuha, jsgme...you might as well be speaking Russian. I seem to remember an older sub sim that I bought a cd for that had all the downloads and it was an easy process to add to the game. What bothers me the most is I know I'm really missing some great stuff that's been created for this game. The only mod I've added is the smaller radar blips. Easy to add. Any cd's on the horizon? Reflections on the water sounds really nice. Thanks to those who put in all the hard work.
Hi Peter,

I'm a Bilge Rat too, although I learned about Jones soft when enjoying SH3. The one thing I have learned here is never be afraid to ask a specific question, the more experienced captains will never turn you down. If you open the Forums and then visit the SH4 Mod forum, you will find plenty of explanations in the 'Sticky' Threads there.
However here is the link to a pack, that will give you lots of Mods, including the Jones Soft add-on, that makes applying and removing Mods, so simple, just a few clicks. You will find also that most Mods, come with really good help files, but as I said; Dont be afraid to ask, as people here are really great.

Heres the link:- http://www.subsim.com/radioroom/showthread.php?t=109854 The link is for Filefront near the bhottom of the thread.

I hope this helps you.

John
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