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01-19-13, 10:05 AM | #1 |
Swabbie
Join Date: Jan 2013
Posts: 5
Downloads: 18
Uploads: 0
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Helicopters Won't Land
I haven't played this game in a while and recently reinstalled it. Went looking for patches and found v1.04.
Since then, I've noticed when I'm controlling a FFG and try to recover a helicopter it will not land. It will get into final approach position and just stay there following the FFG. I have the flight deck set to GREEN and have the relative wind line right down the middle. Has anyone else had this issue and is there a fix? |
01-20-13, 03:02 PM | #2 | |
Grey Wolf
Join Date: Nov 2010
Posts: 908
Downloads: 89
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Quote:
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01-20-13, 05:00 PM | #3 |
Swabbie
Join Date: Jan 2013
Posts: 5
Downloads: 18
Uploads: 0
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Thanks. I appreciate your help. That did the trick. I don't remember that being a requirement before.
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01-20-13, 05:30 PM | #4 |
SUBSIM Newsman
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Welcome to SubSim,Dry Heat
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01-20-13, 05:36 PM | #5 |
Chief of the Boat
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Welcome
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
01-20-13, 07:43 PM | #6 |
Old enough to know better
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Welcome to SubSim Dry Heat.
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01-23-13, 03:39 PM | #7 |
Swabbie
Join Date: Jan 2013
Posts: 5
Downloads: 18
Uploads: 0
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Helicopters land now.
Wow. A welcoming broadside from the welcoming committee .
I played around with the FFG/Seahawk relationship. I found the fastest recovery configuration was to set sail with the wind so that there is no relative wind or direction over the heli-deck. So, if the wind is 011 - 090, setting a reciprocal course of 270 at 11 kts for the FFG and giving a recovery command to the helicopter seems to result in the least amount of time for the helicopter on final. However, my results are anecdotal as I did not actually measure the different approaches. |
Tags |
ffg, helicopter, recovery |
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