SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-19-13, 10:05 AM   #1
Dry Heat
Swabbie
 
Join Date: Jan 2013
Posts: 5
Downloads: 18
Uploads: 0
Default Helicopters Won't Land

I haven't played this game in a while and recently reinstalled it. Went looking for patches and found v1.04.

Since then, I've noticed when I'm controlling a FFG and try to recover a helicopter it will not land. It will get into final approach position and just stay there following the FFG.

I have the flight deck set to GREEN and have the relative wind line right down the middle.

Has anyone else had this issue and is there a fix?
Dry Heat is offline   Reply With Quote
Old 01-20-13, 03:02 PM   #2
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
Default

Quote:
Originally Posted by Dry Heat View Post
I haven't played this game in a while and recently reinstalled it. Went looking for patches and found v1.04.

Since then, I've noticed when I'm controlling a FFG and try to recover a helicopter it will not land. It will get into final approach position and just stay there following the FFG.

I have the flight deck set to GREEN and have the relative wind line right down the middle.

Has anyone else had this issue and is there a fix?
The Seahawk will match speed for the approach and then slow down for a soft landing. It will hang off the FFG's stern unless the FFG is at a full stop. If you have altered the FFG's course or speed, the Seahawk will not land. It is best to be at a full stop when policing up the birds.
Hinrich Schwab is offline   Reply With Quote
Old 01-20-13, 05:00 PM   #3
Dry Heat
Swabbie
 
Join Date: Jan 2013
Posts: 5
Downloads: 18
Uploads: 0
Default

Thanks. I appreciate your help. That did the trick. I don't remember that being a requirement before.
Dry Heat is offline   Reply With Quote
Old 01-20-13, 05:30 PM   #4
Gerald
SUBSIM Newsman
 
Gerald's Avatar
 
Join Date: May 2008
Location: Close to sea
Posts: 24,223
Downloads: 548
Uploads: 0


Welcome to SubSim,Dry Heat
__________________
Nothing in life is to be feard,it is only to be understood.

Marie Curie





Gerald is offline   Reply With Quote
Old 01-20-13, 05:36 PM   #5
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,265
Downloads: 63
Uploads: 13


Default

Welcome
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 01-20-13, 07:43 PM   #6
u crank
Old enough to know better
 
u crank's Avatar
 
Join Date: Dec 2011
Location: Prince Edward Island
Posts: 11,560
Downloads: 136
Uploads: 0


Default

Welcome to SubSim Dry Heat.
__________________

“Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying.”

― Arthur C. Clarke




u crank is offline   Reply With Quote
Old 01-23-13, 03:39 PM   #7
Dry Heat
Swabbie
 
Join Date: Jan 2013
Posts: 5
Downloads: 18
Uploads: 0
Default Helicopters land now.

Wow. A welcoming broadside from the welcoming committee .

I played around with the FFG/Seahawk relationship. I found the fastest recovery configuration was to set sail with the wind so that there is no relative wind or direction over the heli-deck.

So, if the wind is 011 - 090, setting a reciprocal course of 270 at 11 kts for the FFG and giving a recovery command to the helicopter seems to result in the least amount of time for the helicopter on final. However, my results are anecdotal as I did not actually measure the different approaches.
Dry Heat is offline   Reply With Quote
Reply

Tags
ffg, helicopter, recovery


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:02 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.