SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-15-09, 08:59 PM   #316
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Quote:
Originally Posted by NZsnowman View Post

Fig. 1. Exhaust System.

The exhaust system is nearly finish, it taken me a lots of research, reading, asking questions (thanks again to everyone who is helping me!!!) and drawing to get it all correct. There is lots of detail in the drawing, like the correct scaling of nuts, rivets, piping, plate steel etc... I have added detail of the building hatch (you can see this in the change in the ribbing, and the change in the pressure hull). I have added the forward diesel exhaust valve that leads to the schnorochel (This took me some time to get the correct valve and handle). I am currently working on the exhaust outlet with help. When I will finish I will start working again on the Ventilation system in the Engine Room.
----------------------------------------





__________________
http://www.thegreywolves.com
Tomi_099 is offline   Reply With Quote
Old 12-16-09, 11:11 PM   #317
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0





.




.



.




.



.
__________________
http://www.thegreywolves.com
Tomi_099 is offline   Reply With Quote
Old 12-16-09, 11:17 PM   #318
Rapt0r56
Commodore
 
Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
Default

Wieder super Arbeit Tomi, überragende Detailverliebtheit!
__________________
“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
Rapt0r56 is offline   Reply With Quote
Old 12-16-09, 11:41 PM   #319
NZsnowman
Machinist's Mate
 
Join Date: Mar 2005
Location: New Zealand
Posts: 127
Downloads: 6
Uploads: 0
Default

Great work Tomi

I see you working on ventilation system. I finish the ventilation system a few day ago. Have been working on the pressure hull inlet pipes for the ventilation system. Very hard!! Very little information and pictures of this area. I had to model a little of it in 3D (with Blender) to seen how the piping and inlet work. Will post some pictures soon.
NZsnowman is offline   Reply With Quote
Old 12-16-09, 11:58 PM   #320
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Default

Quote:
Originally Posted by NZsnowman View Post
Great work Tomi

I see you working on ventilation system. I finish the ventilation system a few day ago. Have been working on the pressure hull inlet pipes for the ventilation system. Very hard!! Very little information and pictures of this area. I had to model a little of it in 3D (with Blender) to seen how the piping and inlet work. Will post some pictures soon.

Thanks! .. @Rapt0r

@ NZsnowman, your work is very important to me to facilitate the search in this maze
Great! If you're dealing with Blender!
__________________
http://www.thegreywolves.com
Tomi_099 is offline   Reply With Quote
Old 12-18-09, 08:10 AM   #321
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0



__________________
http://www.thegreywolves.com
Tomi_099 is offline   Reply With Quote
Old 12-19-09, 05:05 PM   #322
NZsnowman
Machinist's Mate
 
Join Date: Mar 2005
Location: New Zealand
Posts: 127
Downloads: 6
Uploads: 0
Assembly & Building Hatches


Fig. 1. Step 1: Pressure Hull.


Fig. 2. Step 2: Pressure hull with Assembly and Building hatches.


Fig. 3. Step 3: Assembly opening, building hatch, Exhaust piping & Ventilation piping.
NZsnowman is offline   Reply With Quote
Old 12-22-09, 11:59 PM   #323
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Silent hunter 5 engin room !!




Preview for April 2010



.






.

.






.

.






.

.





.




.

.



.

.
__________________
http://www.thegreywolves.com

Last edited by Tomi_099; 12-23-09 at 06:24 AM.
Tomi_099 is offline   Reply With Quote
Old 12-23-09, 02:35 AM   #324
conus00
Grey Wolf
 
Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
Default

Tomi,
do you think that your engine room might be somehow imported in SH5 as a mod? So far (by checking the videos) your version surpases, by far, what UBI created...
They should have hired YOU!

Also, any chance on remodeling other u-boat sections?
__________________
conus00 is offline   Reply With Quote
Old 12-23-09, 03:48 AM   #325
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Quote:
Originally Posted by conus00 View Post
Tomi,
do you think that your engine room might be somehow imported in SH5 as a mod? So far (by checking the videos) your version surpases, by far, what UBI created...
They should have hired YOU!

Also, any chance on remodeling other u-boat sections?
-----------------------



I wish Mikhayl and Skwasjer here last for,
these are the people who have cleared me to go here
and many others. Hello my friends!

Everything is possible!
It's like with the SUBSIM forum.
Everyone wants to have it, but few are willing to give something themselves.
Alone, I'll make anything,
If we all give our best, we will
manage it.


I am optimistic !!







Look at what is possible,
@ Thanks Makman 94
Amazing 3ds max video by PANTURAL




.



Look at what is possible,

This man must even submarines!

It just depends on whether we like it!



__________________
http://www.thegreywolves.com

Last edited by Tomi_099; 12-23-09 at 06:31 AM.
Tomi_099 is offline   Reply With Quote
Old 12-23-09, 12:10 PM   #326
Rhodes
Silent Hunter
 
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,486
Downloads: 109
Uploads: 0
Default

Even now SH3 has the felling of being more complet that SH5 interior! I saw the last images and the interior of the conning tower looked so "inferior" to the one of SH3!
Rhodes is offline   Reply With Quote
Old 12-23-09, 07:35 PM   #327
jimbob
Ensign
 
Join Date: May 2005
Location: Suomi Finland
Posts: 224
Downloads: 365
Uploads: 6
Default

Quote:
Originally Posted by Rhodes View Post
... the felling of being more complet...
Your most important words on the comment escapes me.

It must be the beers.
jimbob is offline   Reply With Quote
Old 12-23-09, 09:14 PM   #328
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Default

Quote:
Originally Posted by jimbob View Post
Your most important words on the comment escapes me.

It must be the beers.
-------------------------------
@ Rhodes
Absolutely right, I miss the entusiasmuss.
I have no objection if perhaps this is economical for the
Simulation effects increase.
I hope that UbiSoft, the balloons between Action, History, Details, and find artwork.

It may well be floating them out of time.

I am ready to help out,
because here at SUBSIM forum is not about the money
Special to the Fehling.


I think we're ready for a little more money to spend for a good game
but we want to kick! ... I just say MODERN WARFARE 2 ..or ..
MODERN SILENT HUNTER 5 .. !
.

.

__________________
http://www.thegreywolves.com
Tomi_099 is offline   Reply With Quote
Old 12-25-09, 11:13 PM   #329
NZsnowman
Machinist's Mate
 
Join Date: Mar 2005
Location: New Zealand
Posts: 127
Downloads: 6
Uploads: 0
Default

Quote:
Originally Posted by Tomi_099 View Post



Preview for April 2010



.

.
Hi Tomi

Where did you find these in-game screen?
NZsnowman is offline   Reply With Quote
Old 12-26-09, 02:27 PM   #330
Rhodes
Silent Hunter
 
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,486
Downloads: 109
Uploads: 0
Default

Quote:
Originally Posted by Tomi_099 View Post
-------------------------------
@ Rhodes
Absolutely right, I miss the entusiasmuss.
I have no objection if perhaps this is economical for the
Simulation effects increase.
I hope that UbiSoft, the balloons between Action, History, Details, and find artwork.
Quitte right.
Rhodes is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:57 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.