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Old 02-25-10, 07:32 AM   #2251
lurker_hlb3
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Quote:
Originally Posted by mikwarleo View Post
Hi all, sorry if this has been reported before, at 100+ pages cant read it all to find out.

I'm getting no sound from AA guns in OM. If tested mods I have installed one by one and can confirm it is only after enabling OM that I lose AA gun sound:

RFB 2.0 (patched)
RSRDC_RFB_v575 (patched) sound works to here
OM_v705 (patch v720 + patch 2) sound on AA guns is gone even on boats available in pacific campaign.

I miss my AA gun sound and love playing OM so is there a fix, even one I can do myself (like copy releavnt sound file from previous mod or something - anyone know what those are and where to find them)? Or is it an issue with a reference to a file being wrong or something? i.e. so prog doesn't find the AA gun sounds in OM?


EDIT: Also is it normal to have no renown in OM? I notice (at least at the start of my campaign) uboat upgrades like the dual barrel 2cm flak and crew cost zero renown?

THANKS!
The issue is with RFB, there were changes made to the AA weapons sounds. If you "have to have" sounds for your AA guns then your going to have to use OM without RFB.

Quote:
EDIT: Also is it normal to have no renown in OM? I notice (at least at the start of my campaign) uboat upgrades like the dual barrel 2cm flak and crew cost zero renown?
as designed
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Old 02-25-10, 08:01 AM   #2252
Galanti
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Quote:
Originally Posted by mikwarleo View Post
Hi all, sorry if this has been reported before, at 100+ pages cant read it all to find out.

I'm getting no sound from AA guns in OM. If tested mods I have installed one by one and can confirm it is only after enabling OM that I lose AA gun sound:

RFB 2.0 (patched)
RSRDC_RFB_v575 (patched) sound works to here
OM_v705 (patch v720 + patch 2) sound on AA guns is gone even on boats available in pacific campaign.

I miss my AA gun sound and love playing OM so is there a fix, even one I can do myself (like copy releavnt sound file from previous mod or something - anyone know what those are and where to find them)? Or is it an issue with a reference to a file being wrong or something? i.e. so prog doesn't find the AA gun sounds in OM?


EDIT: Also is it normal to have no renown in OM? I notice (at least at the start of my campaign) uboat upgrades like the dual barrel 2cm flak and crew cost zero renown?

THANKS!
I had the same problem, you need to remove RFB from your install. If you want to keep RFB, then I believe you need to grab a particular .DSD from your MODS\BACKUPS\Data\Library folder. I'm not at home right now so I don't know exactly which one, but I'm pretty sure it's DeckGuns.dsd or AAGuns.dsd or something close to that.

RFB comes with with this modified .dsd because it allows each type of gun it's own unique sound, however this won't fly with OM.

So lose this .DSD or RFB and you should be set to play the Atlantic theater. If you want both theatres (and the assload of awesome that is RFB and OM) then I suggest you do separate installs for OM and RFB. Then you can further tweak each install to your own liking. Saves you from having to toggle German vs English speech packs, too.
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Old 02-25-10, 08:27 PM   #2253
mikwarleo
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Thanks for replies - much appreciated. Will try that fix Galanti.

Quote:
Originally Posted by Galanti View Post
If you want both theatres (and the assload of awesome that is RFB and OM) then I suggest you do separate installs for OM and RFB. Then you can further tweak each install to your own liking. Saves you from having to toggle German vs English speech packs, too.
Sounds great: which language pack and tweaks do you use/recommend? I think I've currently got the amercian RFB running. Do they have english-german accented one? I've seen a german language one floating around somewhere in my travels.

Why do you suggest separate installs for OM and RFB instead of simultaneous installion?

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Old 02-26-10, 04:15 PM   #2254
Lord_Kitchener
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Default Trouble

I installed the three files of Op Monsun, 705, 705 to 720, and 720 Patch 2 with JSGME but it's not working. Does 705 contain all previous files? Game is patched to 1.4 with no other mods. Nothing is showing up in game menu.
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Old 02-26-10, 04:54 PM   #2255
lurker_hlb3
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Quote:
Originally Posted by Lord_Kitchener View Post
Game is patched to 1.4 with no other mods. Nothing is showing up in game menu.
OM requires SH4 v 1.5
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Old 02-26-10, 09:59 PM   #2256
Lord_Kitchener
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That would explain a lot Finally found the 1.5 patch after an hour and a half of searching...thanks Lurker!
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Old 02-27-10, 03:06 PM   #2257
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Quote:
Originally Posted by Lord_Kitchener View Post
That would explain a lot Finally found the 1.5 patch after an hour and a half of searching...thanks Lurker!
v 1.5 = UBM
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Old 02-27-10, 05:03 PM   #2258
Lord_Kitchener
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Yeah
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Old 02-28-10, 07:52 AM   #2259
col_Kurtz
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Default OMEGU_v300_Patch5/A big problem with VII career...

I started a new campaign on a freshly installed SH4+UBM and activated mods:

OpsMonsun_V705
OMv_705_to_720
OMv720_Patch1
OMv720_Patch2
OMEGU_v300
OMEGU_v300_Patch2
OMEGU_v300_Patch4
OMEGU_v300_Patch5
OM_Harder_Escort_L1
AS_for_OMv102
AS_for_OMv102_Patch1
DBSM_SH4_Speech_Fix

U-52 VIIb, first patrol September 1, 1939.

After plotting the course, CT 2048: I tried to use the external cam button "." and the game returned to Windows. After loading I tried to save the game and again it returned to Windows. Career IX was mostly OK.

And again I unistalled the whole game to clean and reinstal (on my PC D:/Silent Hunter 4).
I figure out, maybe too many patches and I skipped some patches ( I did the same with the original game SH4 1.4 and then UBM without older

patches).
Now there are:

OpsMonsun_V705
OMv_705_to_720
OMv720_Patch2
OMEGU_v300
OMEGU_v300_Patch5
OM_Harder_Escort_L1
DBSM_SH4_Speech_Fix

[OS WinXP Pro SP3, ATI HD 4850 512 MB, CPU E2160, RAM 2GB]

First patrol type VII 7th Flotilla (1.09. 1939), plotting course to grid, CT 2048, press Enter and the black screen again and go back to Windows.

New career U-20 type IIb (1.09.1939 1st Flotilla). I can use CT at any speed, usually 2048 it`s enough. After few days on the patrol everything looks OK.
Career U-40 IXa same as above.

New set in JSGME:

OpsMonsun_V705
OMv_705_to_720
OMv720_Patch2
OMEGU_v300
OMEGU_v300_Patch4
OM_Harder_Escort_L1
DBSM_SH4_Speech_Fix

But now problem with selecting salvo tubes switcher. Described this here:
http://www.subsim.com/radioroom/show...34922&page=146
And at last a smaller problem. No emblems for VII. I can put this in the port menu but when I start the patrol there is no emblem on the U-boat.
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Old 02-28-10, 09:41 AM   #2260
lurker_hlb3
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Quote:
Originally Posted by col_Kurtz View Post
I started a new campaign on a freshly installed SH4+UBM and activated mods:

OpsMonsun_V705
OMv_705_to_720
OMv720_Patch1
OMv720_Patch2
OMEGU_v300
OMEGU_v300_Patch2
OMEGU_v300_Patch4
OMEGU_v300_Patch5
OM_Harder_Escort_L1
AS_for_OMv102
AS_for_OMv102_Patch1
DBSM_SH4_Speech_Fix

U-52 VIIb, first patrol September 1, 1939.

After plotting the course, CT 2048: I tried to use the external cam button "." and the game returned to Windows. After loading I tried to save the game and again it returned to Windows. Career IX was mostly OK.

And again I unistalled the whole game to clean and reinstal (on my PC D:/Silent Hunter 4).
I figure out, maybe too many patches and I skipped some patches ( I did the same with the original game SH4 1.4 and then UBM without older

patches).
Now there are:

OpsMonsun_V705
OMv_705_to_720
OMv720_Patch2
OMEGU_v300
OMEGU_v300_Patch5
OM_Harder_Escort_L1
DBSM_SH4_Speech_Fix

[OS WinXP Pro SP3, ATI HD 4850 512 MB, CPU E2160, RAM 2GB]

First patrol type VII 7th Flotilla (1.09. 1939), plotting course to grid, CT 2048, press Enter and the black screen again and go back to Windows.

New career U-20 type IIb (1.09.1939 1st Flotilla). I can use CT at any speed, usually 2048 it`s enough. After few days on the patrol everything looks OK.
Career U-40 IXa same as above.

New set in JSGME:

OpsMonsun_V705
OMv_705_to_720
OMv720_Patch2
OMEGU_v300
OMEGU_v300_Patch4
OM_Harder_Escort_L1
DBSM_SH4_Speech_Fix

But now problem with selecting salvo tubes switcher. Described this here:
http://www.subsim.com/radioroom/show...34922&page=146
And at last a smaller problem. No emblems for VII. I can put this in the port menu but when I start the patrol there is no emblem on the U-boat.


http://www.subsim.com/radioroom/show...1&postcount=72

http://www.subsim.com/radioroom/show...2&postcount=73
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Old 02-28-10, 12:51 PM   #2261
col_Kurtz
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Okay, I`m trying this right now. And it`s working okay

You wrote:
OMEGU v300 Patch 5A
Added more voice files to the German Side by Captain von Keldunk

I think the best voices and sounds are in this DBSM_SH4_Speech_Fix. In otherway you can here after CT noise "thumb, thumb, thumb..."
http://www.subsim.com/radioroom/down...o=file&id=1529

OpsMonsun_V705
OMv_705_to_720
OMv720_Patch1
OMv720_Patch2
OMEGU_v300
OMEGU_v300_Patch2
OMEGU_v300_Patch4
OMEGU_v300_Patch5a
OM_Harder_Escort_L1
AS_for_OMv102
AS_for_OMv102_Patch1

And I`m going to activate DBSM.
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Old 02-28-10, 02:08 PM   #2262
lurker_hlb3
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Quote:
Originally Posted by col_Kurtz View Post
Okay, I`m trying this right now. And it`s working okay

You wrote:
OMEGU v300 Patch 5A
Added more voice files to the German Side by Captain von Keldunk

I think the best voices and sounds are in this DBSM_SH4_Speech_Fix. In otherway you can here after CT noise "thumb, thumb, thumb..."
http://www.subsim.com/radioroom/down...o=file&id=1529

OpsMonsun_V705
OMv_705_to_720
OMv720_Patch1
OMv720_Patch2
OMEGU_v300
OMEGU_v300_Patch2
OMEGU_v300_Patch4
OMEGU_v300_Patch5a
OM_Harder_Escort_L1
AS_for_OMv102
AS_for_OMv102_Patch1

And I`m going to activate DBSM.

1. All Patches I create are "roll-ups". You don't need OMv720_Patch1, OMEGU_v300_Patch2, OMEGU_v300_Patch4.

2. You can add what other mod you like "but":


Quote:
WARNING

I do not look at “very possible” mod that is out there. If you load a mod up, after RSRDC or OM and JSGME generates a “conflict” warning and you go ahead and loaded it anyway and RSRDC / OM no longer works correctly, “It is NOT my problem”, so don’t ask me to fix it, because I won’t.

This also applies to "any hand edits" to original OM/RSRDC files by users

WARNING
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Old 02-28-10, 03:49 PM   #2263
col_Kurtz
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Quote:
Originally Posted by lurker_hlb3 View Post
1. All Patches I create are "roll-ups". You don't need OMv720_Patch1, OMEGU_v300_Patch2, OMEGU_v300_Patch4.

2. You can add what other mod you like "but":
Allright, got it.
I will do that as you have written. Now I understood, I hope
I thought about it, but I wasn`t sure about it.
I don`t touch any files, I only activate and deactivate mostly sound mods.
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Old 03-01-10, 04:17 PM   #2264
Paul Roberts
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I'm returning to OM after time away from SH4, and I remain a noob. I'm looking forward to seeing the latest improvements and changes.

Here's my question: Is it possible to install everything in OMEGU *except* the highly complex new Karamazovnew KiUB mod? It looks amazingly realistic, but it also looks like more than I can handle. Is it possible to manually leave it out (if so, how can I do this?), and will OM/OMEGU still be fully functional with "stock" targeting?

All advice appreciated. Thanks!
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Old 03-01-10, 05:28 PM   #2265
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Quote:
Originally Posted by Paul Roberts View Post
I'm returning to OM after time away from SH4, and I remain a noob. I'm looking forward to seeing the latest improvements and changes.

Here's my question: Is it possible to install everything in OMEGU *except* the highly complex new Karamazovnew KiUB mod? It looks amazingly realistic, but it also looks like more than I can handle. Is it possible to manually leave it out (if so, how can I do this?), and will OM/OMEGU still be fully functional with "stock" targeting?

All advice appreciated. Thanks!
Just use the Observation Periscope... it hasn't been touched and it's IDENTICAL to the original Attack Periscope.
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