SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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03-04-10, 02:39 PM | #1 |
Commodore
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
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[REL] No crosshair
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03-04-10, 02:41 PM | #2 |
Commodore
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heh. I was just in the process of uploading the same thing.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
03-04-10, 02:43 PM | #3 |
Commodore
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
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actually, i was going to check right now because I thought there was a good possibility it was done already! Was bound to be modded very quickly
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03-04-10, 02:47 PM | #4 |
A-ganger
Join Date: Nov 2004
Posts: 80
Downloads: 35
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I poked through some files last night looking to get rid of that thing but didn't find it. Thanks!
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Commence to Jigglin |
03-04-10, 02:41 PM | #5 |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,353
Downloads: 470
Uploads: 10
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Yes!
I was going to mod that out myself, but i haven't had time to look. Thanks. |
03-04-10, 03:45 PM | #6 |
Chief
Join Date: Jan 2008
Posts: 320
Downloads: 81
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Thank you for working on improving this damn game!
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-Fighting is a lifestyle- |
03-04-10, 04:04 PM | #7 |
Stowaway
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How do I install this??
Must the file Croshair.dds separate in the folder MODS? Must i make a folder croshair and than import mob with JGME? Help me plz both doesnt work. Last edited by Michal788; 03-04-10 at 04:21 PM. |
03-04-10, 04:06 PM | #8 |
Chief
Join Date: Jan 2008
Posts: 320
Downloads: 81
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Normally you just extract the content in your shv directory, then put the extracted folder in the ''MODS'' folder.
Launch jsgme and enable it.
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-Fighting is a lifestyle- |
03-04-10, 04:26 PM | #9 | |
Stowaway
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Quote:
JGME didnt see him. And you can only select folders in the Import mob... . The compass mob had the same problem. |
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03-04-10, 04:32 PM | #10 | |
Commodore
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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Quote:
don't worry, just watch out that rar unzipper doesn't create an additionnal folder the same name than the mod compressed file, otherwise it won't work. Basically, check for this: In JSGME /MODS folder, mods should be installed like this: MODS/No crosshair/data/etc... and NOT /MODS/No crosshair/No crosshair/data/etc... please tell me if it is so ro not, so we can help you |
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03-05-10, 12:13 PM | #11 |
Grey Wolf
Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
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awesome, thanks!
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Guess I should change my sig since SH5 has an offline mode now |
03-12-10, 07:18 AM | #12 |
Bilge Rat
Join Date: Jan 2010
Posts: 1
Downloads: 5
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THX!
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03-12-10, 08:28 AM | #13 |
Seaman
Join Date: Jul 2007
Posts: 42
Downloads: 94
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Very nice, thank you!
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03-12-10, 04:43 PM | #14 |
Swabbie
Join Date: Mar 2010
Posts: 9
Downloads: 60
Uploads: 0
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The link is dead
Edit: Thx Last edited by Lezardo; 03-13-10 at 07:18 AM. |
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