SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-25-07, 12:11 AM | #46 | ||
Samurai Navy
Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
|
Well, my fav skin in the game (Venatore's Type IIA) is a Type II, so...they get a lot of action from me.
Plus, the smaller crew is a ****LOAD easier to manage. No, seriously. Keeping all those Type IX guys napped up really pisses me off some times! Dudes don't know when to hit the sack! Quote:
"Official" load appears to be 3 in the tubes, and 2 reloads on racks - although some Type IIs were apparently built with only 2 tubes, depended on the yard. Anyway, lore tells us that some captains took a 6th torpedo, and strapped it to the deck in the torpedo room in place of extra stores (short patrols, anyway) for opportunity use. |
||
04-25-07, 01:46 AM | #47 |
Commodore
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
|
started a career with my disgraced captain who's first and last command will be U-143, a type IID. Sailed from Brest on July 3/41 and managed to sink 13000 tons on his first patrol and shoot down 1 aircraft. Returned home to Brest suprising several collegues with his success in the little tub of a U-Boat.
And yeah, I love the little patrols and how easy it is to manage your crew. This has added a whole new interest in SH3 for me. Thanks to the OP for this idea. |
04-25-07, 08:57 AM | #48 |
Commodore
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
|
another quick question. I figure since my average patrols are 5-7 days I should use SH3 Commander to shorten the time in port to 15 days or so. Can i adjust that figure in a patrol or should I wait till i get back to port? And if I wait till I get back to port will it be 15days for my next patrol?
Thanks for any info. :p |
04-25-07, 09:10 AM | #49 |
The Old Man
Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
|
XanderF; Good post, the "lore" makes sence.
gord96: You can make the adjustment in Commander anytime but unless I am mistaken it will only affect the new/next patrol you start up.
__________________
|
04-25-07, 09:11 AM | #50 |
Chief of the Boat
|
Wait until you get back to port and perform a 'rollback' first. Your new settings will take effect at the commencement of your next patrol
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
04-25-07, 10:54 AM | #51 |
Commodore
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
|
thanks guys. gonna do that. makes sense since the patrols are so short. My little U-Boat needs to be out patrolling the coasts as much as possible.
Last edited by gord96; 04-25-07 at 11:04 AM. |
04-25-07, 01:12 PM | #52 |
Sea Lord
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
|
Could someone tell me which Flotilla's and bases where given the option of the Type IID please
Last edited by nikbear; 04-25-07 at 02:19 PM. |
04-25-07, 01:58 PM | #53 |
Commodore
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
|
i think just the 1st Flotilla. I started my career in July 41 cause anytime before that you are in Kiel and I hate the long journey to hunting grounds in a sub with already such a short range. Starting in July 41 u are in Brest and have some nice hunting grounds due west in the deep Atlantic or just north around Britain.
|
04-25-07, 02:36 PM | #54 | |
Planesman
Join Date: Mar 2007
Location: Salford, Manchester, UK
Posts: 182
Downloads: 3
Uploads: 0
|
Quote:
- I learnt how to use the Kiel canal in GWX. Check it out - it seriously extends your operational range... I can now make it up to North of Shetland without too much hassle! |
|
04-25-07, 02:46 PM | #55 |
Commodore
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
|
thanks! i used the canal before but plotting the course through it was such a chore i just started a career in Brest. Wish i would have explored the nav options more
hehe thanks again! |
04-25-07, 02:47 PM | #56 |
Sea Lord
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
|
Thanks for that gord96,lucky Then thats the one I picked for my new Lone typeII career going to need the extra range of the the typeIID if I'm ever going to be succesful plus I want to try that new conning tower with the extra flak
|
04-25-07, 03:10 PM | #57 |
Commodore
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
|
yeah you gotta go with the IID. The IIA is just a bit too rustic for me
|
04-25-07, 03:28 PM | #58 |
Sea Lord
Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
|
The IIA has a certain charm, they were the first U-boats to go into service before WW2.
|
04-25-07, 06:29 PM | #59 | |
Sea Lord
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
|
Quote:
|
|
04-25-07, 08:04 PM | #60 |
Commodore
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
|
heck ya. just did my second patrol. sunk 2 cargos and 1 merchant for 33000 tons. all 6 torps gone and heading home. shot down a place too. should be home within 18 hours meaning i was on patrol for 4 days
|
|
|