SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-24-12, 08:22 AM   #1
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
Default

Quote:
Originally Posted by Captain73 View Post
Was, but not in the toilet!
Who knows ??? OK, I can delete this picture - in few days .
silentmichal is offline   Reply With Quote
Old 12-24-12, 08:31 AM   #2
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by silentmichal View Post
Who knows ??? OK, I can delete this picture - in few days .
Why? It's good place for this photo..

Edit: Although the Adolf's photo would be better in this place.. (IMO)
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 12-24-12, 08:35 AM   #3
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
And, I have BIG problem: I don't know, what should I add in next versions. Please tell me, what do you want to see in U-boat's interior .
silentmichal is offline   Reply With Quote
Old 02-09-16, 02:23 PM   #4
USchwalbe
Swabbie
 
Join Date: Feb 2011
Location: eastsaxxon, middle germany
Posts: 11
Downloads: 88
Uploads: 0
Icon2 Lob und Kritik zum Interieur Mod

Danke Silentmichael! Danke, Danke!! Endlich ist er da, der wichtigste Mod des ganzen Spieles! Ein Mod, der zwar das Spielgeschehen nicht beeinflußt, aber sehr für Atmosphäre sorgt, und das ist das, was ein gutes Spiel ausmacht. Danke! Ich dachte ehrlich, kein Modder wagt sich daran, weil es vielleicht zu schwierig ist oder die anderen Ubootfahrer nicht interessiert.
Und nun ist der Mod da und ich habe endlich eine Offiziersmesse an Bord! Danke!! Der Platz in der Ecke wurde sofort mein Lieblingsplatz wenn ich nicht auf der Brücke stehe. Das mit dem automatisch Hinhocken bei Eintritt ist sehr gut programmiert. Lobenswert ebenfalls das obligate Dönitzportrait und die Photographien von der Indienststellung. Unglaublich, wie dieser phantastische Mod sofort für ein wesentlich verbessertes Ubootgefühl sorgt.
Aber gerade weil ich Deinen Mod so gut finde und Du auch um Vorschläge bittest, was Du noch programmieren möchtest, habe ich einige Kritiken und Verbesserungsvorschläge, um das Ganze noch realistischer zu gestalten.
1. Es gab auf deutschen Ubooten keine Seesäcke. Du hast sie zwar sehr schön gezeichnet, aber sie sind Nonsens. Die Seesäcke blieben an Land bei der Flotillie und wurden bei Verlust des Bootes von einem speziellen Kommando nach Kondomen und Pornographiewaren durchsucht, bevor sie an die Familie überstellt wurden.
2. Warum muß diese Unmenge an Salamis ausgerechnet vor dem Kommandantenschapp hängen und nicht irgendwo anders im Boot? Gerade der Kommandant, der schnell mal in das Horchschapp oder die Zentrale springen muß, stößt sich immer daran. Auf mich wirkt das so, als hätten der für das Stauen zuständige Bootsmann oder der Smutt einen Rochus auf den Kapitän und wollten ihn ärgern, denn anderswo ist noch viel Platz.
3. Die Deckenleuchte in der Messe ist zwiefach mißraten. Einmal ist der Lampenschirm oben hell und unten ist er finster, irgendetwas funktioniert dort mit der Lichtrichtung nicht. Darüberhinaus brennt die Glühlampe nicht. Und der Lampenschirm… In der Wirklichkeit hing dort meines Wissens immer ein mehr oder weniger schicker Stubenlampenschirm um wenigstens ein bischen Gemütlichkeit zu erzielen und nicht so eine häßliche zerkratzte Emaillieschüssel. (Das erinnert mich ein wenig an diesen unsäglichen Mod, der zerkratzte Periskopgläser zeigte…)
4. Brote in Kisten? Die hingen doch in Netzen ebenfalls an der Decke…
5. Eine absolute Unmöglichkeit sind diese zwei Kistenstapel an der Tür zum Bugtorpedoraum und am Schott zur Zentrale. Wenn der Bootsmann derartig schlecht zu stauen versteht (siehe Punkt 2) gehört er auf ein Dickschiff oder an Land, aber nicht an Bord eines Ubootes. Das Zeug sollte woanders stehen (achtere Toilette, achterer Teil der Zentrale, unter dem Funktisch, im Elektromaschinenraum, etc.). Derartig unordentlich sah es trotz der größten Enge auf keinen deutschen Uboot aus! Das Zeug purzelt doch beim geringsten Seegang durcheinander…
6. Kann der I.WO "Depp" bei Tauchfahrt nicht in der Messe sitzen, statt planlos den Gang auf und ab zu laufen und alle mit seinem irren Gestikulieren zu erschrecken?
7. Die Kombüsenlukleiter hängt meines Wissens bei Nichtbenutzung zusammengeschoben oben in der Luköffnung, damit sie den Smutt nicht behindert.
8. Kann man die Toilettentüren nicht beweglich gestalten?
9. Warum fehlen in den Toiletten die (Seewasser-) Waschbecken?
10. Warum ist auf den Toilettenfußböden ein wesentlich gröberes "Fotzenmuster" (Zitat L.G.Buchheim) abgebildet als auf den Gangplatten? Das sieht nicht glaubhaft aus.
11. Die achtere Toilette wurde meines Wissens ausnahmslos als Proviantlast gefahren, sollte also mit Vorräten gefüllt dargestellt werden.
12. Wo blieben die vielen, in dem "Youtube"-Vorstellungsfilm zu diesem Mod gezeigten, Vorratskisten im achteren Teil der Zentrale? Diese waren dort sehr gut platziert und ihr Fehlen ist sehr schade.
13. …und wenn Du nun noch immer etwas zu tun suchst, ist der Bugtorpedoraum noch ein weites Feld (der ganze Raum voller Torpedos unter Lattenrosten, Menschen klemmen in der Enge obenauf oder baumeln in Hängematten…) …
So, das wars. Ich hoffe Du nimmst mir meine Kritik nicht übel, aber, ich meine, Dein Mod ist so gut, das er alles Recht darauf hat, perfekt zu werden. Ich danke Dir.
Heil Sieg und fette Beute!
USchwalbe
USchwalbe is offline   Reply With Quote
Old 02-09-16, 07:11 PM   #5
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,606
Downloads: 1123
Uploads: 0


Default

Silentmichal's interiors current versions are 1.2.4 with 1.2.4b also added as well.
According to fitzcarraldo these are compatible with TWOS.
http://www.subsim.com/radioroom/show...postcount=3775
Peter

Last edited by THEBERBSTER; 02-09-16 at 07:16 PM.
THEBERBSTER is offline   Reply With Quote
Old 02-10-16, 12:05 AM   #6
Damo
Captain
 
Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 248
Uploads: 0
Default

Quote:
Originally Posted by THEBERBSTER View Post
Silentmichal's interiors current versions are 1.2.4 with 1.2.4b also added as well.
According to fitzcarraldo these are compatible with TWOS.
http://www.subsim.com/radioroom/show...postcount=3775
Peter
When I get back to port I'll test this, as it may be the same situation with gauges not working etc. Looking at the files, in the worst case scenario it might be possible to add just the forward compartment files of Silentmichals and retain the SV files for the CT / Engine room so gauges are unaffected. The Dark Interior mod only changes a few textures, i.e. the floors, so there doesn't appear to be any issues with that, I just can't live with my interior being lit up like a film set, it's the reason I did my lighting and ambiance tweaks for SH3 a few years back.

Really want to get a look at those bulbs in the boat too, look so out of place burning white at night with red lighting.....
__________________

The owl and the pussycat went to sea in a beautiful pea-green boat.
It only took one T1 eel to convince that boat not to float.
Damo is offline   Reply With Quote
Old 02-15-16, 10:19 AM   #7
USchwalbe
Swabbie
 
Join Date: Feb 2011
Location: eastsaxxon, middle germany
Posts: 11
Downloads: 88
Uploads: 0
Default Praise and criticism for Interior Mod

Thanks Silent Michael! Thank you!! Finally it is here, the most important mod the whole game! A mod which not affect the game, but makes very for atmosphere, and that's what makes a good game. Thank you! I honestly thought no Modder dares to it, because it might be too difficult or not interested in the other Ubootfahrer.
And now the Mod is there and I have finally a wardroom aboard! Thank you!! The square in the corner immediately became my favorite place when I was not on the bridge. The very well programmed with the automatic is squatting on admission. Commendable also the obligatory Dönitzportrait and the photographs of the commissioning. Unbelievable how this fantastic mod immediately ensures a significantly improved Ubootgefühl.
But just because I find your Mod so good and you ask also suggestions on what you'd like to still be programmed, I've read some reviews and suggestions to make it even more realistic.
1. There was on German submarines no duffle bags. You did indeed drawn very beautiful, but they are nonsense. The duffel bags were ashore in the flotilla and were searched in case of loss of the boat by a special command for condoms and pornography goods before they were handed over to the family.
2. Why has this plethora hang on Salamis just before Kommandantenschapp and not anywhere else in the boat? Just the commander who must fast times jump in the sound room or central, always pushes it. I think that this acts as if the charge of stevedoring boatman or a Smutt Rochus to the captain and wanted to annoy him, because elsewhere is still a lot of space.
3. The ceiling light in the exhibition is mißraten twofold. Once the lampshade is up bright and below it is dark, anything works there does not match the light direction. Moreover, the light does not come. And the lampshade ... In reality there always hung my knowledge a more or less fancy room lampshade at least a little comfort to achieve and not so an ugly scratched Emaillieschüssel.
4. bread in boxes? The hung but in networks also on the ceiling ...
5. An absolute impossibility, these two stacks of crates at the door to Bugtorpedoraum and the bulkhead to the headquarters. When the boatman understood this badly to jam (see point 2) it belongs to a large vessel or to land, but not on board a submarine. That stuff should be elsewhere (aft toilet, abaft of the Centre, under the radio table, the electric engine room, etc.). Such messy it looked despite the best Enge made no German submarine! The stuff tumbles but messed up at the slightest swell ...
6. Can the I.WO "Potter" at Tauchfahrt not sitting in the fair, held haphazardly the corridor to run up and down and to frighten all his wrong Gesturing?
7. The Kombüsenlukleiter depends my knowledge is not used together pushed up in the Luköffnung, so they do not obstruct the Smutt.
8. You can not make move the toilet doors?
9. in the toilets Why are the (seawater) sink?
10. Why is the toilet floors a much coarser "Fotzenmuster" (Quote L.G.Buchheim) displayed as the transition plates? This does not look credible.
11. The aft toilet was my knowledge invariably driven as supplies last, so it should be displayed filled with supplies.
12. Where were the many, shown in the "Youtube" -Vorstellungsfilm for this mod, stock boxes in the aft part of the headquarters? These were very well placed and their absence is a shame.
13 ... and if you are looking for now still do something, the Bugtorpedoraum still a wide field is (the whole room full of torpedoes under slats, people on top terminals in the tightness or dangle in hammocks ...) ...
So thats it. I hope you take my criticism is not bad, but, I mean, your mod is so good, that he has all right to be perfect. I thank you.
Heil Victory and Fat Booty!
USchwalbe (translation from Google)
USchwalbe is offline   Reply With Quote
Old 03-09-16, 09:56 AM   #8
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
Default

About USchwalbe's criticism.

I know this mod isn't PRO-like, I know it's unfinished, I know it's full of bugs. As I said some time ago, I shut down modding for a while. Much time has to be spent in order to understeand GR2 and mod using Granny. That's a lot of work. Of course I'm not shutting down my projects at all. They're still WIP. And that means I may be back here one day.


So I understand your criticism, but please remember it's not an easy job.

Best regards,
Mike.
__________________
Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here:
http://www.subsim.com/radioroom/showthread.php?t=200862
silentmichal is offline   Reply With Quote
Old 12-24-12, 08:37 AM   #9
Captain73
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by silentmichal View Post
Who knows ??? OK, I can delete this picture - in few days .
Do as an option, the grandfather of the dining-room? As in the film Das Boat? I will use this option! As a gift for Christmas!
  Reply With Quote
Old 12-24-12, 08:39 AM   #10
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
Default

Quote:
Originally Posted by Captain73 View Post
Do as an option, the grandfather of the dining-room? As in the film Das Boat? I will use this option! As a gift for Christmas! : D
OK, no problem .
silentmichal is offline   Reply With Quote
Old 12-24-12, 08:43 AM   #11
Captain73
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by silentmichal View Post
OK, no problem .
Spasibo Mischa! S ROZJDESTVOM TEBYA!
  Reply With Quote
Old 12-24-12, 09:15 AM   #12
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
Default

Quote:
Originally Posted by Captain73 View Post
Spasibo Mischa! S ROZJDESTVOM TEBYA!

OK, it's importing into game .
silentmichal is offline   Reply With Quote
Old 12-24-12, 09:24 AM   #13
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

your mod looks impressive silentmichal
gap is offline   Reply With Quote
Old 12-24-12, 09:38 AM   #14
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
Oh yeah!!! It's possible that I removed bug with newspaper, and I added our grampa to dinning place .
Please, try it [Hotfix 1.1]:

https://dl.dropbox.com/u/97170234/di...x%201.1%5D.rar

You should install first files from main thread, then from this link.


[Now You can download]


Quote:
Originally Posted by gap View Post
your mod looks impressive silentmichal
Thanks .

Last edited by silentmichal; 12-24-12 at 09:53 AM.
silentmichal is offline   Reply With Quote
Old 12-24-12, 06:10 PM   #15
raven1309
Mate
 
Join Date: Nov 2009
Location: Scotland
Posts: 57
Downloads: 625
Uploads: 0
Default

Hi
For some reason i cant download this mod can some one help please
__________________
raven1309 is offline   Reply With Quote
Reply

Tags
dinning place, interior, silentmichal


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:08 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.