SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-22-11, 10:46 PM | #31 |
Admiral
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
Thank you kapitan_zur_see , I have a suggestion, if is too complicated to adjust the change the hull from wet to dry (and dry to wet) , another possibility can be to give a overall permanent wet/gloss look of the entire hull, in my opinion this possibility is better than the stock full matt/dry hull
I am trying to enable the wet Hull Mod , at the moment the hull is still dry
__________________
What we do in life echoes in Eternity Last edited by tonschk; 07-23-11 at 07:48 AM. |
07-23-11, 07:49 AM | #32 |
Commodore
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
|
The effect is there, I can see some part of it. Your camera position is simply far too much above the sub for the effect to occur... Get your camera just a little above water (as if it was on it nearly). Look at the succesfull screen shots, they're All taken this way. You must be slightly under the hull or at same level most of the time and only then will you be able to find correct camera angle vs sun position. Physics are physics ;-)
Try to mimic our screenshots |
07-23-11, 07:57 AM | #33 |
Admiral
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
Thank you , I will check it again wright now
__________________
What we do in life echoes in Eternity |
07-23-11, 09:20 AM | #34 |
Admiral
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
Not wet yet, may be because I dont use the mega opus Mod and/or I still use the stock user interface, who knows ?
__________________
What we do in life echoes in Eternity Last edited by tonschk; 07-23-11 at 09:32 AM. |
07-23-11, 12:18 PM | #35 |
Commodore
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
|
Try it when the sun is rather low on the horizon. At dusk/dawn, or evening or morning time. Avoid right in the afternoon, when the sun is high
|
07-23-11, 05:25 PM | #36 |
XO
Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
|
Hi, Kapitan! I have some missunderstanding - to install mod 'on top' means to install before MO and NewUI (on the top of the mod-list) or after (to overwrite/replace the files)? Sorry for stupid question, I'm not too much experienced in english I've tried both variants, didn't mention any difference
|
07-23-11, 06:30 PM | #37 |
Commodore
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
|
It means to install last, after All these mods, bot before or you'll see nothing
|
07-23-11, 07:59 PM | #38 |
Admiral
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
I think the wet is not there, but I am not sure
__________________
What we do in life echoes in Eternity |
07-23-11, 09:28 PM | #39 |
Commodore
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
|
Are you running the game on the highest setting? Shouldn't the sun cast god rays and gives a bloom effect? Could be the answer...
|
07-23-11, 09:43 PM | #40 |
Admiral
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
Hello, thank you for the help, I have a ASUS EAH5870 V2 with all the graphic settings at highest resolution, the sun is just a bit covered by the clouds, I will post my enabled Mods, thank you
__________________
What we do in life echoes in Eternity |
07-23-11, 10:21 PM | #41 |
Admiral
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
Hello there , do you think the lack of magnum opus or the lack of the User interface modifications can be the reason your wet hull Mod is not working ?
__________________
What we do in life echoes in Eternity |
07-24-11, 07:11 PM | #42 |
Commodore
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
|
probably not...
Soon as I get back to the computer, I'll send you a little modified test version. Gotta have to find something where you just can't miss the effect. So we'll know for sure |
07-24-11, 07:16 PM | #43 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
|
single mission PQ-17 (7c type sub) is working 100%, sub have allready the right heading, you just need to look on the port side (left) of the sub, 90 deg.
__________________
Stormy...... |
07-24-11, 07:19 PM | #44 |
Commodore
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
|
ahh great!!
Thanks stormfly |
07-24-11, 10:23 PM | #45 | |
Admiral
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
Quote:
Thank you very much for your help , I think the metal surface of the U-Boat with a wet or gloss/shiny effect give a much more " alive " inmersion feeling , do you think is possible for you in the future to release a optional version of this wet hull Mod with the whole exterior surface of the U-boat showing a permanent gloss/shiny effect ?, I just used the word permanent because I understand that can be difficult to connect this wet effect sincronised with the weather and other atmospheric conditions, thank you again
__________________
What we do in life echoes in Eternity |
|
|
|