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Old 01-26-21, 03:05 PM   #1
toni007
Ensign
 
Join Date: Jul 2011
Location: Croatia
Posts: 222
Downloads: 67
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Default How do I eliminate my submarine from free falling in critical depth?

Hello, I have this weird issue where my submarine keeps free falling (to its demise unless I increase speed to at least 1/3 or blow ballasts) after certain depth (usually starts happening around 180 meters or deeper) when I am using slow speed or all stop. I want this eliminated as I think its completely unrealistic (as submarine could trim its ballast tanks and change buoyancy as they wished). Can anyone help me what do I need to edit in files to eliminate it? Thanks.


Here is my list of the Mods:
GWX 3.0
SH3 Commander
Thomsen sound pack V3.2cg
Rapt0rs Uniforms V 2.0 (Grey)
Rapt0rs Uniforms V 2.0 (Grey - All Leather) Patch
Rubini Underwater dust&plancton v1
M.E.P v6
M.E.P v6 - VisualSensors for GWX
TKSS18 German U-boats compilation
German U-boats compilation 2 (only VIIB & VIIC models by Wise)
FixAllSubGWX
ARB WideGui 1920x1080
Adaptation for English & Deutsch
Moon_light mod
Sh3_volumetric_clouds&fog_v2.2
Ricks_GWX_Rec_Man_Final
GWX - Lite Harbor Traffic
Functional draggable chrono for ARB widegui
Radio Deutschland
Radio England
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Old 01-27-21, 04:27 AM   #2
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,183
Downloads: 490
Uploads: 4


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Quote:
Originally Posted by toni007 View Post
Hello, I have this weird issue where my submarine keeps free falling (to its demise unless I increase speed to at least 1/3 or blow ballasts) after certain depth (usually starts happening around 180 meters or deeper) when I am using slow speed or all stop. I want this eliminated as I think its completely unrealistic (as submarine could trim its ballast tanks and change buoyancy as they wished). Can anyone help me what do I need to edit in files to eliminate it? Thanks.


Here is my list of the Mods:
GWX 3.0
SH3 Commander
Thomsen sound pack V3.2cg
Rapt0rs Uniforms V 2.0 (Grey)
Rapt0rs Uniforms V 2.0 (Grey - All Leather) Patch
Rubini Underwater dust&plancton v1
M.E.P v6
M.E.P v6 - VisualSensors for GWX
TKSS18 German U-boats compilation
German U-boats compilation 2 (only VIIB & VIIC models by Wise)
FixAllSubGWX
ARB WideGui 1920x1080
Adaptation for English & Deutsch
Moon_light mod
Sh3_volumetric_clouds&fog_v2.2
Ricks_GWX_Rec_Man_Final
GWX - Lite Harbor Traffic
Functional draggable chrono for ARB widegui
Radio Deutschland
Radio England
WW2 subs couldn't maintain depth at all stop but without using the mods, I'd look at the TKSS, etc. mods.
GWX doesn't do this behavior, so look for anything in your mods that affects the sub files including Commander's options (i.e. malfunctions/sabotage in the Randomized Events.cfg file).
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Old 01-27-21, 07:06 AM   #3
Mad Mardigan
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Join Date: Sep 2016
Location: Grand Rapids, Mi.
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Quote:
Originally Posted by John Pancoast View Post
WW2 subs couldn't maintain depth at all stop but without using the mods, I'd look at the TKSS, etc. mods.
GWX doesn't do this behavior, so look for anything in your mods that affects the sub files including Commander's options (i.e. malfunctions/sabotage in the Randomized Events.cfg file).
Might also have a look into that GWX Fix all subs module... would be another 1 to consider... it may have a command or section in it that could cause the dropping down, if you are going slow as the negative buoyancy mod does... possibly...

Just a thought... I do recognize most of the mods in the list & outside of the ones you mentioned & the 1 I named off to check... has to be 1 of them that I can see of.

M. M.

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