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Old 03-05-10, 10:32 PM   #1
Heretic
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[REL] 4 Men on Bridge DEMO

*edit* I've released a more complete version here: http://www.subsim.com/radioroom/showthread.php?t=163591

This is a very limited demo of putting 4 men on the bridge via scripting.
The WO was moved off the UZO and all crew members have had their pointing privileges revoked. I tried to make them all use their binoculars, but the animations do not work at all the positions.

It's only set up for the Type VIIA and has had only rudimentary testing. The crewmen should behave properly submerged/surfaced. It might take a few seconds for them to transition since they must finish whatever animation they're on first. The added crewman will man the flak gun and move back to watch when flak gun is secured.

The is a DEMO only. It's just my dabblings while I learn. I have no plans to turn this into a standalone mod, although I'm sure the things we learn will be used in mods fairly soon.

Download here: *REMOVED OBSOLETE* I've released a more complete version here: http://www.subsim.com/radioroom/showthread.php?t=163591


Last edited by Heretic; 03-08-10 at 03:13 PM.
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Old 03-05-10, 10:41 PM   #2
Frnocom
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Simply awesome. Great photo too!

I'll give it a try.
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Old 03-05-10, 10:52 PM   #3
ReallyDedPoet
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Nice work
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Old 03-05-10, 10:52 PM   #4
Capt.Warner
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Nice one mate.Looks good,will def try it out.
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Old 03-05-10, 11:33 PM   #5
Subsim Monitor
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Quote:
Originally Posted by Heretic View Post
all crew members have had their pointing privileges revoked.
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Old 03-05-10, 11:38 PM   #6
UberMatz
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A crew on watch that are actually using binoculars??? Are you crazy? Not in SHV!!
Awesome work!!! I hope it becomes a mod, or part of one soon!! Thanx for the work!!

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Old 03-05-10, 11:41 PM   #7
gutted
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Yes!!! You moved that asshat off of the UZO. Gah, i was about to throw his arse overboard!
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Old 03-06-10, 12:08 AM   #8
fallenyggdrasil
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Could this be a similar approach for manning the AI-boats?
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Old 03-06-10, 01:57 AM   #9
GermanGS
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What modding tools did you use and what files are responsible for making this possible. please make a totorial if you have time im very interested in this
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Old 03-06-10, 03:09 AM   #10
remowilliams
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Demo?

Pointing privileges revoked and UZO hogging stopped is awesome!!
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Old 03-06-10, 04:47 AM   #11
urfisch
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this is awesome!!! nice one!
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Old 03-06-10, 04:58 AM   #12
Highbury
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I think that puts us up to 28 men on the boat... now we just need to find the other 24

It is ok currently for just cruising, but at Battle Stations I want there to be more bodies around like in previous games.
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Old 03-07-10, 07:56 AM   #13
tommyk
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outstanding! love it!
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Old 03-07-10, 08:25 AM   #14
Heretic
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I've released a more complete version here: http://www.subsim.com/radioroom/showthread.php?t=163591
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Old 03-08-10, 02:26 AM   #15
JotDora
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Outstanding!

Love your mod! Looks so much better now! Many thanks for that!

Question: Do you now where the texture of the binocs lenses (i hope this is the correct term for what i mean) are placed at?

I would like to change them to make the binocs look more realistic.

Maybe like this one


Thanks in advance

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