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07-18-22, 05:55 AM | #1 |
Grey Wolf
Join Date: Jul 2014
Location: Lexington, Kentucky
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Operation Odyssey Dawn https://www.globalsecurity.org/milit...yssey-dawn.htm https://theaviationist.com/2011/03/2...awn-explained/
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"If you want to know the age of the Earth, look upon the sea in a storm." -Joseph Conrad USS Pompano (SS-181) https://www.oneternalpatrol.com/uss-pompano-181.htm
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07-18-22, 08:11 PM | #2 | |
Seaman
Join Date: May 2022
Posts: 39
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Quote:
I've been doing some benchmarking. I find that fleet command will handle two carrier groups before crashing. It can handle more if all the planes die at the start. Even the scenario in the typhoon novel would be a cpu hog. I have no problem, just saying. 50 flankers vs 2 tomcats is fine, if both sides used their entire force it would take some cpu. |
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07-18-22, 09:11 PM | #3 |
Grey Wolf
Join Date: Jul 2014
Location: Lexington, Kentucky
Posts: 921
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I have Command Modern Operations as well, I've only scratched the surface.
I'm just taking Fleet Command for what it is, a twenty year old program, fun to do some small scenarios. Perhaps you could break down Operation Odyssey into several different scenarios?
__________________
"If you want to know the age of the Earth, look upon the sea in a storm." -Joseph Conrad USS Pompano (SS-181) https://www.oneternalpatrol.com/uss-pompano-181.htm
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07-18-22, 09:57 PM | #4 | |
Seaman
Join Date: May 2022
Posts: 39
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Quote:
CMO has a significantly lower unit limit, no gulf war scenario for example. |
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07-19-22, 01:24 AM | #5 |
Seaman
Join Date: May 2022
Posts: 39
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It's not actually possible to fit goia del colle and Libya on the same map in fleet command but it's good enough.
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07-19-22, 06:23 AM | #6 |
Grey Wolf
Join Date: Jul 2014
Location: Lexington, Kentucky
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Just out of curiosity, have you manually manipulated the mission files? I noticed some is in text, is the map choice and size in code or text?
at the top of you first scenario there is a line LATLONG 30.461088 17.725067 ; At the end of the file it says a line like bitmap and what looks like code * Interesting reading that Libya had lost support of Mirages because of its war with Chad
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"If you want to know the age of the Earth, look upon the sea in a storm." -Joseph Conrad USS Pompano (SS-181) https://www.oneternalpatrol.com/uss-pompano-181.htm
Last edited by Otto Harkaman; 07-19-22 at 07:01 AM. |
07-19-22, 04:54 PM | #7 | |
Seaman
Join Date: May 2022
Posts: 39
Downloads: 6
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Quote:
Latlong tells the coordinates of the map, the color of the bitmap array tells the game what the terrain is, and the rest of the mission file is the list of unit information. I could build a program to mass text edit multiple missions, add GIS information and all the civilian objects. However that would kill your CPU anyway as it would be thousands of objects. As fleet command fully simulated every object (treats a tent as a fighter jet with sighting, threat value, orders etc) it will use a lot of cpu even rendering static objects. This is the only shortcoming of the engine, otherwise it could render millions of objects. However for now I'm just manually adding everything in the mission editor. |
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