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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1441 | |
CTD - it's not just a job
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AvailabilityInterval=1942-09-21, 1944-09-01While the base Constanza has AvailabilityInterval= NULL, 1944-08-25 pre-dating the Commandand the Type IIB submarine has AvailabilityInterval= NULL, NULLIn effect, what happens, is that the boat with the NULL, NULL follows the Base date of 1944-08-25 and is terminated then. However, since you are still assigned to "30Flotilla" (the ID line) for the actual Command, you then are in need of a Submarine with which to patrol in, so the game, out of the kindness of its heart, grants you a new one... even though it is an inappropriate assignment and there is no base from which to sail again, the game did in fact, give it to you, and has therefore "done its job". So what if it causes a CTD? meh To "fix" it, try the Base itself as a NULL, NULL also, so that both the boat and the base follow the Availability of the 30Flotilla Command... maybe... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#1442 |
Navy Seal
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While on patrol in North Atlantic in Feb 1942, searching for convoys, decided to pull up losses for 1942. While I was aware of heavy overall losses for the war, seeing it broken down by year, especially seeing how losses were relatively low until 1943, when the numbers grew staggering. Quite sobering.
1939- 9 U Boats lost. 1940- 24 U Boats lost 1941-35 U boats lost 1942- 87 U Boats lost 1943- 244 U Boats lost 1944-249 U Boats lost. 1945- 120 U Boats lost. https://uboat.net/fates/losses/ |
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#1443 | |
Admiral
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...of the more than 40,000 men that served on U-boats between 1939 and 1945, fewer than 10,000 survived the war. ![]() Sobering. ![]() ![]() M. M. https://www.warhistoryonline.com/ins...t.html?edg-c=1
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#1444 | |
Navy Seal
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Yes, quite sobering. |
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#1445 |
Navy Seal
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This mod will test patience lol . Grid AK in North Atlantic, in the convoy routes...almost 50 days on patrol, 41 in area with no contacts lol.
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#1446 |
Watch
![]() Join Date: Jan 2010
Location: Somewhere between Heaven & Hell
Posts: 26
Downloads: 1133
Uploads: 0
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Gooday all, trying to fix this but need some good advice please. When I have tool helper on and go to use the ruler the "+" that is to mark the start point is not centered on protractor. If I turn off the tool helper, then use ruler the "+" is centered. I am not good at modeing/coding any help is Greatly Appreciated. Thank You in advance.
I am using Silent Hunter 4 V1.5 (STEAM) Ops Monsun V705 patched to V720 OM V720 patch 5 OM Dark Waters 6 900 Dark WatersV6 Errors Mod OM PlotV415
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Fair Winds and Following Seas Larry |
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#1447 |
Navy Seal
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Apparently US DD's have the same invincible qualities as enemy DD's in TMO.
Torpedoed a Fletcher "down the throat" but torpedo hit the side when it turned, it left me alone but did not sink no visible damage. Torpedoed a second down the throat, hit him right in the bow, he shrugged it off!! lol Ugh. |
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#1448 | ||
Stowaway
Posts: n/a
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#1449 |
Watch
![]() Join Date: Jan 2010
Location: Somewhere between Heaven & Hell
Posts: 26
Downloads: 1133
Uploads: 0
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Japlance
Thank you for the reply will give that a go and see if it works. Much Appreciated. Larry
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Fair Winds and Following Seas Larry Last edited by Larry; 07-11-22 at 02:05 PM. |
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#1450 |
Navy Seal
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Trying to add some historical convoy battles...HX-72, HX-79, SC-7 etc along with proper messages, AI subs for wolfpack attack into the campaign.
Need to merge the patrol grid into the ME (without saving) so can place ships accurately. In PTO, the campaign.NMS had the patrol areas, but not sure here, no the campaign.loc. Any idea which file can be merged in so can see where the grids are? |
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#1451 | |
Silent Hunter
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i believe Atlantic Grid map is a combination of C:\Ubisoft\Dark Waters\MODS\100 OM_DarkWaters_V6\Data\Textures\TNormal\tex\g1Compl eteMap.dds and the text files located in C:\Ubisoft\Dark Waters\MODS\100 OM_DarkWaters_V6\Data\Menu\KGrid, although i do NOT know HOW they are combined to display what we see in the Nav Map.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 Last edited by KaleunMarco; 07-10-22 at 08:41 AM. |
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#1452 |
CTD - it's not just a job
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There is a web site, which I cannot find just now (my "search" skills have apparently deteriorated), that describes the grid's layout in lat/long terms for some of the major divides, and describes the distances between the lines... You can then use the bottom border of the ME to see your mouse pointer's lat/long location, and do some "rough" routing that way. Note though, that there were some missions lurker did, as well as several that we did with Fifi that are off by several kilometers, and sometimes hundreds of kilometers, so that is why some of the "orders" text is not accurate. Some are due to the grid system and its idiosyncrasies, and others are due to math calculation issues (
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"...and bollocks to the naysayers" - Jimbuna |
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#1453 |
GLOBAL MODDING TERRORIST
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#1454 |
CTD - it's not just a job
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He has the maps there, but my high skrule German cannot carry me through his left-hand menu... but it looks to be more of a shopping site. He has posted here on SubSim several times, and has some really cool stuff, but somewhere else has the "description" of the system they used to draw those maps. I have found a better search clue here:
https://www.german-navy.de/kriegsmar.../feature6.html so now I am off to look-up "Marinequadratkarte" and "Großquadrate"... lol Edit: getting closer https://de.wikipedia.org/wiki/Marinequadrat (use Translate) http://www.uboataces.com/articles-naval-grid.shtml but still no lat/long that they built the system from... it does get to be a real bother though (at least for me) to have to do calculation math for each coordinate you want to place in the ME... they should have made it to where you could overlay the grid in it... ![]()
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"...and bollocks to the naysayers" - Jimbuna Last edited by propbeanie; 07-10-22 at 11:08 AM. Reason: links |
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#1455 |
GLOBAL MODDING TERRORIST
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Maybe this will be of use.
https://www.mediafire.com/file/ziqsd..._maps.rar/file |
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